Player Matchup

Neith
Neith
Conzepta
Neith
Level 27
God Stats
8W - 11L
1,420 SR
Queue Stats
21W - 21L
1,511 Elo+
Solo
Guan Yu
Guan Yu
Dara2002
Guan Yu
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
253W - 258L
1,624 Elo+
Solo
Anubis
Anubis
NetRun
Anubis
Level 14
God Stats
4W - 6L
1,808 SR
Queue Stats
31W - 34L
1,507 Elo+
Solo
Bakasura
Bakasura
Palo44
Bakasura
Level 28
God Stats
10W - 5L
1,762 SR
Queue Stats
47W - 34L
1,568 Elo+
Solo
Cu Chulainn
Cu Chulainn
chrislol17
Cu Chulainn
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Solo
Team Averages
Level 21
1,598 SR
1,479 Elo+

VS

Team Averages
Level 19
1,524 SR
1,565 Elo+
Arachne
Arachne
IchPushDichNicht
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,626 Elo+
Solo
Bellona
Bellona
PolishNarrator
Bellona
Level 28
God Stats
6W - 8L
1,370 SR
Queue Stats
88W - 96L
1,529 Elo+
Solo
Nu Wa
Nu Wa
WhiteRavenaClone
Nu Wa
Level 27
God Stats
5W - 2L
1,940 SR
Queue Stats
13W - 13L
1,767 Elo+
Solo
Thor
Thor
Yhaman
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
fiskekrogh69
Ares
Level 28
God Stats
3W - 2L
1,309 SR
Queue Stats
72W - 69L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Conzepta
Neith
13
4 / 1 / 9
8,261
516
7,237
7,858
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Dara2002
Guan Yu
13
3 / 2 / 6
8,332
521
5,036
16,648
13,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
NetRun
Anubis
13
6 / 7 / 1
8,375
523
9,334
14,154
7,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Palo44
Bakasura
16
3 / 2 / 2
9,465
592
9,462
13,218
4,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
chrislol17
Cu Chulainn
5
0 / 3 / 2
5,373
336
442
6,261
2,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 4
9,604
600
11,087
15,000
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 1 / 2
8,572
536
3,905
8,650
7,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 4 / 6
8,970
561
18,277
11,521
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Yhaman
Thor
9
0 / 5 / 4
6,402
400
4,090
8,625
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 3
7,292
456
3,163
10,065
7,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
16
Kills
15
15
Deaths
16
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
Conzepta
Neith
4
1
9
8.5
L
Guan Yu
Dara2002
Guan Yu
3
2
6
3
W
7
3
4
3
L
Anubis
NetRun
Anubis
6
7
1
0.93
L
Bakasura
Palo44
Bakasura
3
2
2
2
W
2
1
2
3
W
6
4
6
2.25
W
Thor
Yhaman
Thor
0
5
4
0.4
L
Cu Chulainn
chrislol17
Cu Chulainn
0
3
2
0.33
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,511
Damage
40,522
58,139
Taken
53,861
29,972
Mitigated
24,602
22,697
Healing
15,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Conzepta
Neith
7,237
3,843
0
3,956
7,858
2,338
2,257
3,639
4,099
0
37,287
L
Guan Yu
Dara2002
Guan Yu
5,036
772
1,342
6,466
16,648
13,429
705
5,387
11,085
0
32,714
W
11,087
6,424
0
8,217
15,000
4,751
0
1,329
13,121
0
55,199
L
Anubis
NetRun
Anubis
9,334
286
0
4,948
14,154
7,027
100
7,287
6,531
49,737
0
L
Bakasura
Palo44
Bakasura
9,462
5,888
0
5,785
13,218
4,977
0
1,795
11,289
0
51,011
W
3,905
359
0
1,696
8,650
7,596
422
692
6,731
3,378
45,656
W
18,277
4,371
0
3,953
11,521
2,827
815
4,215
6,956
60,144
0
W
Thor
Yhaman
Thor
4,090
1,576
0
456
8,625
1,821
396
1,929
6,696
0
20,466
L
Cu Chulainn
chrislol17
Cu Chulainn
442
208
0
200
6,261
2,201
0
2,347
3,632
0
6,582
W
3,163
155
0
732
10,065
7,607
0
1,169
8,896
26,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,806
Gold Earned
40,840
346
Minions Killed
385
0
Camps Cleared
0
1,313,202
Distance Traveled
1,408,553
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,261
516
74
5
0
289,637
3
L
Guan Yu
8,332
521
48
3
0
277,485
5
W
Arachne
9,604
600
96
6
0
302,170
0
L
Anubis
8,375
523
82
5
0
241,601
2
L
Bakasura
9,465
592
126
8
0
326,951
0
W
Bellona
8,572
536
122
8
0
287,705
1
W
Nu Wa
8,970
561
93
6
0
271,160
0
W
Thor
6,402
400
39
2
0
253,656
3
L
Cu Chulainn
5,373
336
16
1
0
177,528
0
W
Ares
7,292
456
35
2
0
293,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role