Player Matchup

Athena
Athena
Clowniac
Athena
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 162L
1,447 Elo+
Solo
Set
Set
JANGAFETTY
Set
Level 105
God Stats
13W - 8L
1,255 SR
Queue Stats
376W - 392L
1,443 Elo+
Party 2
Heimdallr
Heimdallr
Justus1986
Heimdallr
Level 148
God Stats
4W - 3L
1,395 SR
Queue Stats
38W - 39L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
ORION322
Sun Wukong
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,779 Elo+
Solo
Anubis
Anubis
garanger3269
Anubis
Level 110
God Stats
28W - 24L
1,391 SR
Queue Stats
300W - 321L
1,417 Elo+
Party 2
Team Averages
Level 109
1,408 SR
1,506 Elo+

VS

Team Averages
Level 89
1,588 SR
1,440 Elo+
Janus
Janus
AkaiJigoku
Janus
Level 142
God Stats
4W - 1L
1,985 SR
Queue Stats
153W - 137L
1,557 Elo+
Solo
Neith
Neith
Ironis616
Neith
Level 6
God Stats
2W - 3L
1,456 SR
Queue Stats
3W - 13L
1,437 Elo+
Party 1
Tyr
Tyr
Sontendo
Tyr
Level 155
God Stats
6W - 7L
1,500 SR
Queue Stats
315W - 316L
1,427 Elo+
Solo
Tsukuyomi
Tsukuyomi
deathairow
Tsukuyomi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,303 Elo+
Party 1
Artio
Artio
transf
Artio
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 51L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Clowniac
Athena
9
1 / 2 / 7
6,002
546
1,707
7,831
3,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 1 / 1
6,610
601
3,713
7,214
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
Justus1986
Heimdallr
11
6 / 1 / 2
6,681
607
8,157
5,317
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
ORION322
Sun Wukong
11
1 / 0 / 1
5,800
527
5,119
5,884
4,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
11
4 / 0 / 0
6,594
599
2,975
2,895
1,507
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
1 / 5 / 0
6,021
547
2,104
5,242
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Ironis616
Neith
9
2 / 2 / 1
5,644
513
5,133
5,451
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 0
6,474
589
3,398
8,463
4,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
deathairow
Tsukuyomi
7
0 / 5 / 1
4,768
433
2,842
7,219
1,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
transf
Artio
7
1 / 5 / 1
5,202
473
1,748
7,400
3,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
17
Kills
4
4
Deaths
18
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
1
5
0
0.2
W
Athena
Clowniac
Athena
1
2
7
2.25
L
Neith
Ironis616
Neith
2
2
1
1.25
W
5
1
1
5.5
W
Heimdallr
Justus1986
Heimdallr
6
1
2
7
W
Sun Wukong
ORION322
Sun Wukong
1
0
1
1.5
L
0
1
0
0
L
Tsukuyomi
deathairow
Tsukuyomi
0
5
1
0.1
W
Anubis
4
0
0
4
L
Artio
transf
Artio
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,671
Damage
15,225
29,141
Taken
33,775
14,882
Mitigated
12,073
8,770
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
2,104
126
0
557
5,242
1,031
0
1,689
3,528
30,567
0
W
Athena
Clowniac
Athena
1,707
436
0
1,132
7,831
3,030
0
1,473
6,310
9,279
0
L
Neith
Ironis616
Neith
5,133
2,759
0
1,721
5,451
1,295
42
650
4,801
0
16,832
W
3,713
1,913
0
3,167
7,214
2,564
0
995
6,129
0
40,556
W
Heimdallr
Justus1986
Heimdallr
8,157
4,451
0
1,029
5,317
3,273
370
603
4,714
9,061
39,552
W
Sun Wukong
ORION322
Sun Wukong
5,119
845
0
1,428
5,884
4,508
0
0
5,884
0
26,635
L
3,398
333
0
4,736
8,463
4,402
0
0
7,988
0
38,587
L
Tsukuyomi
deathairow
Tsukuyomi
2,842
845
396
1,524
7,219
1,734
0
1,920
5,299
0
18,085
W
Anubis
2,975
0
0
2,014
2,895
1,507
904
619
2,252
34,213
0
L
Artio
transf
Artio
1,748
323
289
1,704
7,400
3,611
0
1,185
6,215
10,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,687
Gold Earned
28,109
297
Minions Killed
238
0
Camps Cleared
0
980,635
Distance Traveled
1,048,034
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,021
547
69
6
0
160,246
4
W
Athena
6,002
546
15
1
0
216,652
6
L
Neith
5,644
513
22
2
0
236,187
0
W
Set
6,610
601
80
7
0
215,911
1
W
Heimdallr
6,681
607
77
7
0
177,541
0
W
Sun Wukong
5,800
527
57
5
0
196,586
0
L
Tyr
6,474
589
94
9
0
207,337
2
L
Tsukuyomi
4,768
433
36
3
0
222,360
0
W
Anubis
6,594
599
68
6
0
173,945
3
L
Artio
5,202
473
17
2
0
221,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role