Player Matchup

Fenrir
Fenrir
Exletalis
Fenrir
Level 66
God Stats
2W - 8L
1,309 SR
Queue Stats
614W - 564L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
KoaMeeks
Baron Samedi
Level 101
God Stats
0W - 2L
1,237 SR
Queue Stats
77W - 67L
1,465 Elo+
Party 3
Skadi
Skadi
Kushbane
Skadi
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Susano
Susano
TheTrueGrease
Susano
Level 58
God Stats
13W - 14L
1,808 SR
Queue Stats
296W - 269L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
idubs
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,516 Elo+
Party 3
Team Averages
Level 56
1,471 SR
1,486 Elo+

VS

Team Averages
Level 78
1,513 SR
1,549 Elo+
Thoth
Thoth
Flux55
Thoth
Level 138
God Stats
2W - 10L
1,500 SR
Queue Stats
834W - 792L
1,582 Elo+
Party 2
Chernobog
Chernobog
FlyingDiildo
Chernobog
Level 89
God Stats
11W - 9L
1,403 SR
Queue Stats
390W - 378L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
MrM03NYB4GS
Cthulhu
Level 67
God Stats
11W - 9L
1,662 SR
Queue Stats
277W - 231L
1,532 Elo+
Solo
Thanatos
Thanatos
NoRlyImBad
Thanatos
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 163L
1,580 Elo+
Solo
Guan Yu
Guan Yu
mouthymute
Guan Yu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Exletalis
Fenrir
17
4 / 5 / 0
11,293
513
9,602
13,048
8,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
KoaMeeks
Baron Samedi
15
0 / 9 / 1
9,231
420
6,261
16,700
7,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Kushbane
Skadi
14
2 / 9 / 4
9,315
423
9,638
18,621
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 7 / 2
10,142
461
9,321
17,979
5,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
idubs
Cthulhu
12
1 / 4 / 5
8,896
404
13,515
17,840
10,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Flux55
Thoth
20
19 / 2 / 6
13,990
636
22,229
10,625
4,237
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
FlyingDiildo
Chernobog
18
6 / 2 / 12
11,900
541
10,223
15,172
6,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MrM03NYB4GS
Cthulhu
16
3 / 2 / 17
11,768
535
10,158
17,021
15,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
NoRlyImBad
Thanatos
15
4 / 5 / 9
10,299
468
5,545
17,543
7,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
mouthymute
Guan Yu
18
2 / 1 / 12
11,866
539
11,423
20,172
27,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
90
11
Kills
34
34
Deaths
12
12
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Exletalis
Fenrir
4
5
0
0.8
W
Thoth
Flux55
Thoth
19
2
6
11
W
Chernobog
FlyingDiildo
Chernobog
6
2
12
6
L
Baron Samedi
KoaMeeks
Baron Samedi
0
9
1
0.06
L
Skadi
Kushbane
Skadi
2
9
4
0.44
W
Cthulhu
MrM03NYB4GS
Cthulhu
3
2
17
5.75
W
Thanatos
NoRlyImBad
Thanatos
4
5
9
1.7
L
4
7
2
0.71
L
Cthulhu
idubs
Cthulhu
1
4
5
0.88
W
Guan Yu
mouthymute
Guan Yu
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,337
Damage
59,578
84,188
Taken
80,533
37,828
Mitigated
59,904
20,547
Healing
35,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Exletalis
Fenrir
9,602
2,069
0
3,007
13,048
8,176
330
3,645
9,365
0
50,772
W
Thoth
Flux55
Thoth
22,229
393
373
3,057
10,625
4,237
1,512
1,902
8,648
107,471
0
W
Chernobog
FlyingDiildo
Chernobog
10,223
7,572
0
5,897
15,172
6,023
1,913
6,024
9,123
0
76,264
L
Baron Samedi
KoaMeeks
Baron Samedi
6,261
379
55
3,427
16,700
7,736
0
8,298
8,034
56,041
0
L
Skadi
Kushbane
Skadi
9,638
4,663
0
4,700
18,621
5,258
299
7,827
10,606
0
57,298
W
Cthulhu
MrM03NYB4GS
Cthulhu
10,158
470
2,289
1,489
17,021
15,148
140
5,643
11,328
42,330
0
W
Thanatos
NoRlyImBad
Thanatos
5,545
1,640
0
9,354
17,543
7,063
690
3,414
14,129
0
44,948
L
9,321
1,408
0
5,117
17,979
5,881
27
4,799
13,088
0
71,268
L
Cthulhu
idubs
Cthulhu
13,515
587
119
4,122
17,840
10,777
0
7,046
10,708
34,696
0
W
Guan Yu
mouthymute
Guan Yu
11,423
2,164
3,683
9,514
20,172
27,433
146
2,961
16,886
0
69,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,877
Gold Earned
59,823
456
Minions Killed
544
0
Camps Cleared
0
1,863,472
Distance Traveled
2,204,602
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,293
513
117
5
0
370,327
2
W
Thoth
13,990
636
171
8
0
422,897
4
W
Chernobog
11,900
541
124
6
0
470,049
6
L
Baron Samedi
9,231
420
103
5
0
338,516
3
L
Skadi
9,315
423
99
5
0
317,113
2
W
Cthulhu
11,768
535
45
2
0
463,028
3
W
Thanatos
10,299
468
67
3
0
414,703
1
L
Susano
10,142
461
98
4
0
410,084
2
L
Cthulhu
8,896
404
39
2
0
427,432
3
W
Guan Yu
11,866
539
137
6
0
433,925
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role