Player Matchup

Ares
Ares
Azir07
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ErzurumLu
Anubis
Level 82
God Stats
2W - 0L
1,757 SR
Queue Stats
2W - 0L
1,739 Elo+
Solo
Fenrir
Fenrir
Keik0
Fenrir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,304 Elo+
Solo
Mulan
Mulan
MahiruSenpaiOwO
Mulan
Level 48
God Stats
7W - 6L
1,664 SR
Queue Stats
89W - 76L
1,697 Elo+
Solo
Hou Yi
Hou Yi
Skerlacos
Hou Yi
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 42L
1,558 Elo+
Solo
Team Averages
Level 78
1,584 SR
1,559 Elo+

VS

Team Averages
Level 72
1,520 SR
1,488 Elo+
Neith
Neith
Abofksh
Neith
Level 45
God Stats
3W - 4L
1,802 SR
Queue Stats
37W - 49L
1,585 Elo+
Solo
Ra
Ra
Metroplexus
Ra
Level 149
God Stats
16W - 16L
1,277 SR
Queue Stats
349W - 365L
1,425 Elo+
Solo
Kali
Kali
Xancot
Kali
Level 108
God Stats
2W - 5L
1,521 SR
Queue Stats
12W - 12L
1,443 Elo+
Party 1
Fenrir
Fenrir
YOURNEUM13
Fenrir
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
jossejd
Yemoja
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Azir07
Ares
8
1 / 2 / 6
4,963
451
4,505
6,655
2,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
ErzurumLu
Anubis
11
3 / 1 / 0
6,390
581
3,485
5,235
2,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Keik0
Fenrir
9
0 / 0 / 2
5,414
492
1,889
5,851
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 0 / 1
6,817
620
4,075
4,126
2,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
Skerlacos
Hou Yi
11
6 / 0 / 3
6,453
587
5,684
5,607
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abofksh
Neith
7
0 / 5 / 2
4,592
417
3,540
5,615
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 2 / 1
5,509
501
2,127
3,916
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
Xancot
Kali
8
2 / 3 / 0
5,236
476
5,026
8,563
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
YOURNEUM13
Fenrir
9
1 / 4 / 1
5,017
456
1,902
7,282
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
jossejd
Yemoja
7
0 / 1 / 1
4,767
433
1,438
3,604
2,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
15
Kills
3
3
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Abofksh
Neith
0
5
2
0.2
W
Ares
Azir07
Ares
1
2
6
2
W
Anubis
ErzurumLu
Anubis
3
1
0
3
W
Fenrir
Keik0
Fenrir
0
0
2
1
W
5
0
1
5.5
L
0
2
1
0.25
W
Hou Yi
Skerlacos
Hou Yi
6
0
3
7.5
L
Kali
Xancot
Kali
2
3
0
0.67
L
Fenrir
YOURNEUM13
Fenrir
1
4
1
0.38
L
Yemoja
jossejd
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,638
Damage
14,033
27,474
Taken
28,980
10,527
Mitigated
10,735
13,340
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Abofksh
Neith
3,540
1,396
0
697
5,615
2,590
0
1,465
4,150
2,749
17,856
W
Ares
Azir07
Ares
4,505
143
219
1,560
6,655
2,525
0
806
5,769
14,968
0
W
Anubis
ErzurumLu
Anubis
3,485
216
0
2,811
5,235
2,248
54
1,133
3,866
39,099
0
W
Fenrir
Keik0
Fenrir
1,889
629
0
3,664
5,851
1,924
0
84
5,733
0
26,417
W
4,075
889
0
1,890
4,126
2,103
0
638
3,444
0
33,595
L
2,127
108
171
633
3,916
929
0
2,224
1,692
31,694
0
W
Hou Yi
Skerlacos
Hou Yi
5,684
2,161
0
3,196
5,607
1,727
0
954
4,653
0
27,744
L
Kali
Xancot
Kali
5,026
3,052
0
929
8,563
2,790
0
2,629
5,934
0
23,062
L
Fenrir
YOURNEUM13
Fenrir
1,902
177
0
2,680
7,282
2,228
0
839
6,443
0
20,354
L
Yemoja
jossejd
Yemoja
1,438
499
510
908
3,604
2,198
0
833
2,771
10,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,037
Gold Earned
25,121
279
Minions Killed
228
0
Camps Cleared
0
999,254
Distance Traveled
999,146
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,592
417
46
4
0
172,665
4
W
Ares
4,963
451
9
1
0
207,198
5
W
Anubis
6,390
581
82
7
0
187,670
1
W
Fenrir
5,414
492
60
5
0
223,173
4
W
Mulan
6,817
620
76
7
0
207,191
2
L
Ra
5,509
501
72
7
0
209,892
3
W
Hou Yi
6,453
587
52
5
0
174,022
2
L
Kali
5,236
476
46
4
0
231,566
2
L
Fenrir
5,017
456
41
4
0
200,302
1
L
Yemoja
4,767
433
23
2
0
184,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role