Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
NeckRomancy_
Yemoja
Level 94
God Stats
15W - 23L
1,303 SR
Queue Stats
271W - 266L
1,563 Elo+
Party 1
Erlang Shen
Erlang Shen
PapiWasabii
Erlang Shen
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 127L
1,603 Elo+
Party 1
Ne Zha
Ne Zha
Renegade Sedai
Ne Zha
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,598 Elo+
Solo
Anubis
Anubis
ShadowMonkie
Anubis
Level 43
God Stats
1W - 4L
1,261 SR
Queue Stats
4W - 12L
1,379 Elo+
Solo
Team Averages
Level 83
1,413 SR
1,529 Elo+

VS

Team Averages
Level 104
1,684 SR
1,485 Elo+
Ganesha
Ganesha
DxddySxul
Ganesha
Level 61
God Stats
2W - 3L
1,715 SR
Queue Stats
450W - 475L
1,515 Elo+
Solo
Yemoja
Yemoja
Maluspercs
Yemoja
Level 38
God Stats
10W - 7L
1,853 SR
Queue Stats
278W - 255L
1,574 Elo+
Solo
Artemis
Artemis
ViciousProdigy1
Artemis
Level 142
God Stats
2W - 0L
1,646 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
hotd-takashi9620
The Morrigan
Level 141
God Stats
23W - 9L
1,449 SR
Queue Stats
127W - 135L
1,397 Elo+
Solo
Fenrir
Fenrir
iTRAV3STY
Fenrir
Level 137
God Stats
2W - 0L
1,759 SR
Queue Stats
7W - 8L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 3 / 4
10,492
954
12,568
10,601
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
16
0 / 2 / 8
9,897
900
13,500
13,460
8,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
PapiWasabii
Erlang Shen
15
0 / 5 / 3
9,575
870
2,361
12,492
7,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 10 / 6
10,197
927
9,258
18,542
6,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
15
2 / 6 / 5
9,730
885
14,688
14,720
6,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

86

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DxddySxul
Ganesha
17
0 / 4 / 20
11,178
1,016
6,436
21,430
13,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Maluspercs
Yemoja
17
0 / 1 / 20
11,237
1,022
3,541
10,075
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

18
13 / 2 / 11
12,918
1,174
23,758
11,877
4,181
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
hotd-takashi9620
The Morrigan
17
6 / 0 / 14
11,476
1,043
15,902
7,282
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
iTRAV3STY
Fenrir
17
7 / 2 / 12
11,349
1,032
13,396
10,870
7,478
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
103
9
Kills
26
26
Deaths
9
26
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
3
4
2
W
Ganesha
DxddySxul
Ganesha
0
4
20
2.5
W
Yemoja
Maluspercs
Yemoja
0
1
20
10
L
Yemoja
0
2
8
2
L
Erlang Shen
PapiWasabii
Erlang Shen
0
5
3
0.3
L
3
10
6
0.6
L
Anubis
2
6
5
0.75
W
13
2
11
9.25
W
The Morrigan
hotd-takashi9620
The Morrigan
6
0
14
13
W
Fenrir
iTRAV3STY
Fenrir
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,375
Damage
63,033
69,815
Taken
61,534
33,782
Mitigated
30,981
7,525
Healing
24,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,568
5,194
0
1,169
10,601
4,741
0
3,609
6,992
0
26,336
W
Ganesha
DxddySxul
Ganesha
6,436
1,386
877
6,820
21,430
13,351
0
8,359
10,861
22,280
0
W
Yemoja
Maluspercs
Yemoja
3,541
1,383
7,567
4,974
10,075
3,500
0
5,835
3,782
10,535
0
L
Yemoja
13,500
1,568
1,965
385
13,460
8,950
0
3,887
9,573
34,934
0
L
Erlang Shen
PapiWasabii
Erlang Shen
2,361
954
0
596
12,492
7,508
0
3,831
8,647
0
8,383
L
9,258
1,370
180
1,169
18,542
6,513
0
7,175
11,365
0
21,507
L
Anubis
14,688
370
0
2,061
14,720
6,070
0
4,064
10,642
22,287
0
W
23,758
19,566
0
2,296
11,877
4,181
0
4,146
7,411
0
44,691
W
The Morrigan
hotd-takashi9620
The Morrigan
15,902
2,722
0
1,351
7,282
2,471
0
3,428
3,394
39,943
5,358
W
Fenrir
iTRAV3STY
Fenrir
13,396
3,834
0
983
10,870
7,478
0
4,240
6,332
0
22,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,891
Gold Earned
58,158
129
Minions Killed
201
3
Camps Cleared
12
855,695
Distance Traveled
895,291
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,492
954
36
3
2
166,444
0
W
Ganesha
11,178
1,016
0
0
0
172,501
1
W
Yemoja
11,237
1,022
13
1
1
145,687
1
L
Yemoja
9,897
900
40
4
0
190,791
0
L
Erlang Shen
9,575
870
14
1
0
131,154
0
L
Ne Zha
10,197
927
25
2
1
197,643
0
L
Anubis
9,730
885
14
1
0
169,663
0
W
Artemis
12,918
1,174
67
6
5
177,350
1
W
The Morrigan
11,476
1,043
101
9
2
198,729
0
W
Fenrir
11,349
1,032
20
2
4
201,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role