Player Matchup

Aphrodite
Aphrodite
ChaoticLoli
Aphrodite
Level 99
God Stats
6W - 4L
1,694 SR
Queue Stats
65W - 64L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
JustPrezzy
Cthulhu
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 95L
1,576 Elo+
Solo
Nu Wa
Nu Wa
Rhulo12a
Nu Wa
Level 60
God Stats
46W - 36L
1,700 SR
Queue Stats
76W - 89L
1,598 Elo+
Solo
Hun Batz
Hun Batz
Shawndicoot
Hun Batz
Level 69
God Stats
9W - 6L
1,857 SR
Queue Stats
65W - 62L
1,544 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WAAAAAAAAAAAAAGH
Cu Chulainn
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 60L
1,526 Elo+
Party 1
Team Averages
Level 93
1,650 SR
1,556 Elo+

VS

Team Averages
Level 75
1,572 SR
1,713 Elo+
Cthulhu
Cthulhu
Canfluff
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,745 Elo+
Party 2
Baron Samedi
Baron Samedi
CosmicHazard
Baron Samedi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 24L
1,817 Elo+
Party 2
Apollo
Apollo
K4crew
Apollo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 49L
1,611 Elo+
Party 3
Rama
Rama
M3ATMAN
Rama
Level 69
God Stats
5W - 3L
1,673 SR
Queue Stats
44W - 34L
1,690 Elo+
Party 3
Nu Wa
Nu Wa
lizardkong
Nu Wa
Level 69
God Stats
25W - 16L
1,688 SR
Queue Stats
32W - 25L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChaoticLoli
Aphrodite
19
5 / 3 / 12
13,576
754
15,283
29,070
24,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
JustPrezzy
Cthulhu
19
6 / 2 / 7
13,485
749
22,372
21,531
25,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Rhulo12a
Nu Wa
20
3 / 3 / 9
13,701
761
20,703
10,474
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Shawndicoot
Hun Batz
17
0 / 8 / 11
11,300
628
17,694
17,902
9,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
WAAAAAAAAAAAAAGH
Cu Chulainn
20
11 / 5 / 8
15,616
868
27,824
40,308
43,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Canfluff
Cthulhu
19
3 / 3 / 12
12,678
704
18,362
25,977
26,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
CosmicHazard
Baron Samedi
19
6 / 7 / 6
12,929
718
20,718
21,529
10,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
K4crew
Apollo
19
5 / 7 / 10
12,430
691
16,322
24,736
11,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
M3ATMAN
Rama
19
5 / 4 / 8
12,879
716
18,756
21,429
9,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
18
2 / 4 / 12
11,866
659
19,943
18,491
7,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
69
25
Kills
21
21
Deaths
25
47
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Canfluff
Cthulhu
3
3
12
3
W
Aphrodite
ChaoticLoli
Aphrodite
5
3
12
3.67
L
Baron Samedi
CosmicHazard
Baron Samedi
6
7
6
1.29
W
Cthulhu
JustPrezzy
Cthulhu
6
2
7
4.75
L
Apollo
K4crew
Apollo
5
7
10
1.43
L
Rama
M3ATMAN
Rama
5
4
8
2.25
W
Nu Wa
Rhulo12a
Nu Wa
3
3
9
2.5
W
Hun Batz
Shawndicoot
Hun Batz
0
8
11
0.69
W
Cu Chulainn
WAAAAAAAAAAAAAGH
Cu Chulainn
11
5
8
3
L
Nu Wa
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,876
Damage
94,101
119,285
Taken
112,162
107,283
Mitigated
65,549
53,057
Healing
25,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Canfluff
Cthulhu
18,362
680
3,498
1,967
25,977
26,836
0
12,561
12,588
55,765
0
W
Aphrodite
ChaoticLoli
Aphrodite
15,283
667
16,492
18,808
29,070
24,112
734
13,231
15,517
44,815
0
L
Baron Samedi
CosmicHazard
Baron Samedi
20,718
723
2,111
5,342
21,529
10,857
0
10,855
10,442
51,582
0
W
Cthulhu
JustPrezzy
Cthulhu
22,372
366
3,186
2,212
21,531
25,757
149
11,007
10,195
55,386
0
L
Apollo
K4crew
Apollo
16,322
7,915
0
3,252
24,736
11,216
685
13,993
10,398
0
53,163
L
Rama
M3ATMAN
Rama
18,756
11,716
0
6,111
21,429
9,246
0
10,492
10,546
0
53,749
W
Nu Wa
Rhulo12a
Nu Wa
20,703
4,793
448
1,868
10,474
4,340
3,843
4,997
5,379
70,428
0
W
Hun Batz
Shawndicoot
Hun Batz
17,694
4,371
0
510
17,902
9,474
1,241
9,570
8,216
649
32,966
W
Cu Chulainn
WAAAAAAAAAAAAAGH
Cu Chulainn
27,824
6,223
0
9,533
40,308
43,600
1,711
19,002
20,786
5,260
58,021
L
Nu Wa
19,943
2,235
252
3,264
18,491
7,394
213
11,279
6,851
54,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,678
Gold Earned
62,782
387
Minions Killed
391
8
Camps Cleared
3
1,778,910
Distance Traveled
1,638,627
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,678
704
66
4
0
397,220
0
W
Aphrodite
13,576
754
71
4
2
370,357
2
L
Baron Samedi
12,929
718
72
4
1
290,404
0
W
Cthulhu
13,485
749
67
4
1
363,657
1
L
Apollo
12,430
691
95
5
0
303,720
3
L
Rama
12,879
716
90
5
2
326,564
1
W
Nu Wa
13,701
761
128
7
2
332,817
3
W
Hun Batz
11,300
628
42
2
1
344,060
3
W
Cu Chulainn
15,616
868
79
4
2
368,019
2
L
Nu Wa
11,866
659
68
4
0
320,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role