Player Matchup

Yemoja
Yemoja
BlackShadowZz
Yemoja
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,425 Elo+
Party 1
Medusa
Medusa
EvilKiwi92
Medusa
Level 14
God Stats
26W - 15L
1,591 SR
Queue Stats
233W - 260L
1,571 Elo+
Solo
Anubis
Anubis
PRoToTiP985
Anubis
Level 29
God Stats
21W - 17L
1,279 SR
Queue Stats
42W - 53L
1,253 Elo+
Solo
Cu Chulainn
Cu Chulainn
aZrodBk
Cu Chulainn
Level 25
God Stats
4W - 2L
1,352 SR
Queue Stats
6W - 6L
1,296 Elo+
Party 1
Arachne
Arachne
esalomo
Arachne
Level 24
God Stats
5W - 4L
1,623 SR
Queue Stats
65W - 59L
1,498 Elo+
Solo
Team Averages
Level 19
1,469 SR
1,408 Elo+

VS

Team Averages
Level 21
1,655 SR
1,417 Elo+
Ra
Ra
Galette08
Ra
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 34L
1,261 Elo+
Solo
Neith
Neith
Kruthor
Neith
Level 22
God Stats
2W - 2L
1,730 SR
Queue Stats
22W - 41L
1,286 Elo+
Party 2
Ymir
Ymir
RiciRic
Ymir
Level 28
God Stats
10W - 8L
1,880 SR
Queue Stats
29W - 56L
1,334 Elo+
Party 2
Nemesis
Nemesis
Tark7
Nemesis
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
113W - 97L
1,509 Elo+
Solo
Ravana
Ravana
WhiteLivеsMatter
Ravana
Level 28
God Stats
10W - 12L
1,663 SR
Queue Stats
23W - 19L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 12
9,245
514
5,229
6,270
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
EvilKiwi92
Medusa
16
10 / 0 / 2
10,016
556
13,329
9,618
3,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
19
7 / 2 / 1
11,142
619
8,874
7,710
4,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
aZrodBk
Cu Chulainn
14
3 / 4 / 0
9,217
512
10,256
16,728
7,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
esalomo
Arachne
16
5 / 1 / 6
9,814
545
6,854
10,126
6,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 0
9,845
547
3,033
9,543
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Kruthor
Neith
11
0 / 6 / 0
6,958
387
5,366
10,702
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
RiciRic
Ymir
12
0 / 4 / 0
7,619
423
2,419
12,726
7,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Tark7
Nemesis
14
1 / 6 / 4
8,166
454
7,092
15,477
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
4 / 4 / 1
9,044
502
9,330
12,931
5,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
25
Kills
7
7
Deaths
25
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
12
6
W
Medusa
EvilKiwi92
Medusa
10
0
2
11
L
2
5
0
0.4
L
Neith
Kruthor
Neith
0
6
0
0
W
Anubis
7
2
1
3.75
L
Ymir
RiciRic
Ymir
0
4
0
0
L
Nemesis
Tark7
Nemesis
1
6
4
0.5
L
4
4
1
1.13
W
Cu Chulainn
aZrodBk
Cu Chulainn
3
4
0
0.75
W
Arachne
esalomo
Arachne
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,542
Damage
27,240
50,452
Taken
61,379
26,254
Mitigated
23,938
21,489
Healing
13,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,229
1,139
1,413
2,220
6,270
4,365
136
1,950
4,224
12,405
0
W
Medusa
EvilKiwi92
Medusa
13,329
7,564
0
3,366
9,618
3,506
794
1,286
8,326
0
79,150
L
3,033
241
257
1,855
9,543
2,869
690
4,847
4,696
64,911
0
L
Neith
Kruthor
Neith
5,366
2,377
0
2,456
10,702
3,169
210
2,114
8,588
0
36,188
W
Anubis
8,874
481
207
5,016
7,710
4,072
606
1,721
5,863
85,486
0
L
Ymir
RiciRic
Ymir
2,419
0
0
907
12,726
7,266
280
4,289
8,437
31,479
0
L
Nemesis
Tark7
Nemesis
7,092
2,894
0
3,452
15,477
5,336
0
1,685
13,792
0
48,565
L
9,330
2,800
0
4,078
12,931
5,298
1,028
1,523
11,408
0
50,161
W
Cu Chulainn
aZrodBk
Cu Chulainn
10,256
2,478
0
3,933
16,728
7,737
488
0
16,728
0
57,595
W
Arachne
esalomo
Arachne
6,854
4,914
0
5,334
10,126
6,574
506
264
9,859
8,885
56,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,434
Gold Earned
41,632
496
Minions Killed
424
0
Camps Cleared
0
1,748,285
Distance Traveled
1,625,079
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,245
514
20
1
0
330,135
1
W
Medusa
10,016
556
126
7
0
348,851
1
L
Ra
9,845
547
141
8
0
328,586
4
L
Neith
6,958
387
62
3
0
293,557
5
W
Anubis
11,142
619
151
8
0
362,366
8
L
Ymir
7,619
423
58
3
0
315,903
1
L
Nemesis
8,166
454
77
4
0
333,311
3
L
Ravana
9,044
502
86
5
0
353,722
2
W
Cu Chulainn
9,217
512
106
6
0
291,589
3
W
Arachne
9,814
545
93
5
0
415,344
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role