Player Matchup

Ymir
Ymir
AbraCadaverXIV
Ymir
Level 24
God Stats
16W - 15L
1,444 SR
Queue Stats
95W - 79L
1,527 Elo+
Party 1
Medusa
Medusa
Komrade_Windex
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,849 Elo+
Solo
Loki
Loki
Lt BIRD SQUIRT
Loki
Level 28
God Stats
30W - 31L
1,503 SR
Queue Stats
410W - 470L
1,481 Elo+
Party 1
Olorun
Olorun
MELTHRASHER
Olorun
Level 14
God Stats
21W - 17L
1,541 SR
Queue Stats
59W - 68L
1,566 Elo+
Solo
Nu Wa
Nu Wa
Raduhghast
Nu Wa
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,275 Elo+
Solo
Team Averages
Level 22
1,498 SR
1,540 Elo+

VS

Team Averages
Level 18
1,580 SR
1,569 Elo+
Erlang Shen
Erlang Shen
Automxtics
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,552 Elo+
Solo
Merlin
Merlin
Hooleein
Merlin
Level 15
God Stats
34W - 33L
1,254 SR
Queue Stats
108W - 115L
1,290 Elo+
Solo
Pele
Pele
michaelmyers42o
Pele
Level 27
God Stats
20W - 28L
1,683 SR
Queue Stats
579W - 653L
1,638 Elo+
Solo
Medusa
Medusa
myUwUhard
Medusa
Level 28
God Stats
26W - 23L
1,964 SR
Queue Stats
74W - 110L
1,863 Elo+
Solo
Mulan
Mulan
waxen-coinage7
Mulan
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 30L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 31
13,721
1,055
23,232
29,179
43,008
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 4 / 19
14,410
1,108
24,106
15,278
7,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 6 / 23
14,211
1,093
17,409
15,458
7,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
20
8 / 6 / 28
14,521
1,117
24,252
22,076
11,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nu Wa
20
9 / 2 / 29
14,083
1,083
24,123
12,189
11,739
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Automxtics
Erlang Shen
19
3 / 9 / 12
12,848
988
11,619
30,149
16,998
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
Hooleein
Merlin
20
4 / 9 / 15
13,659
1,051
30,934
20,283
8,443
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
8 / 11 / 10
14,473
1,113
22,517
35,689
21,896
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
myUwUhard
Medusa
19
8 / 1 / 7
14,206
1,093
19,893
10,673
3,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 15 / 9
11,396
877
1,810
23,561
10,288

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
76
44
Kills
23
23
Deaths
45
130
Assists
53
Player
Kills
Deaths
Assists
KDA
W
8
5
31
4.7
L
Erlang Shen
Automxtics
Erlang Shen
3
9
12
1
L
Merlin
Hooleein
Merlin
4
9
15
1.28
W
9
4
19
4.63
W
10
6
23
3.58
W
Olorun
8
6
28
3.67
W
Nu Wa
9
2
29
11.75
L
8
11
10
1.18
L
Medusa
myUwUhard
Medusa
8
1
7
11.5
L
0
15
9
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,122
Damage
86,773
94,180
Taken
120,355
81,521
Mitigated
61,389
14,124
Healing
14,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,232
4,079
0
0
29,179
43,008
0
10,271
18,908
45,741
0
L
Erlang Shen
Automxtics
Erlang Shen
11,619
7,073
510
3,936
30,149
16,998
0
18,135
12,014
0
32,427
L
Merlin
Hooleein
Merlin
30,934
1,471
1,307
2,841
20,283
8,443
0
14,338
5,945
60,439
0
W
24,106
14,906
0
416
15,278
7,381
0
5,989
9,289
0
60,897
W
17,409
6,051
0
1,357
15,458
7,500
0
5,926
9,532
0
39,794
W
Olorun
24,252
10,671
2,470
8,150
22,076
11,893
0
5,991
16,085
39,737
0
W
Nu Wa
24,123
9,524
368
1,363
12,189
11,739
0
2,757
9,432
35,770
0
L
22,517
5,248
861
4,090
35,689
21,896
0
17,038
18,651
0
50,666
L
Medusa
myUwUhard
Medusa
19,893
8,454
0
0
10,673
3,764
0
8,228
2,445
0
72,116
L
1,810
514
876
383
23,561
10,288
0
13,868
9,693
0
10,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,946
Gold Earned
66,582
242
Minions Killed
276
9
Camps Cleared
2
1,097,583
Distance Traveled
1,045,066
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,721
1,055
44
3
0
205,404
0
L
Erlang Shen
12,848
988
40
3
1
242,601
1
L
Merlin
13,659
1,051
56
4
0
184,891
0
W
Medusa
14,410
1,108
83
6
5
235,558
2
W
Loki
14,211
1,093
50
4
4
220,505
0
W
Olorun
14,521
1,117
40
3
0
227,798
0
W
Nu Wa
14,083
1,083
25
2
0
208,318
0
L
Pele
14,473
1,113
49
4
1
226,955
0
L
Medusa
14,206
1,093
121
9
0
255,554
0
L
Mulan
11,396
877
10
1
0
135,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role