Player Matchup

Janus
Janus
BI-Han___
Janus
Level 68
God Stats
36W - 41L
1,287 SR
Queue Stats
468W - 434L
1,640 Elo+
Party 2
Yemoja
Yemoja
CizzleBabyyy
Yemoja
Level 18
God Stats
3W - 1L
1,491 SR
Queue Stats
136W - 135L
1,467 Elo+
Party 2
Bellona
Bellona
DomKageUI
Bellona
Level 62
God Stats
35W - 27L
1,491 SR
Queue Stats
451W - 398L
1,535 Elo+
Party 2
Neith
Neith
ItzKayVo
Neith
Level 43
God Stats
27W - 16L
1,601 SR
Queue Stats
533W - 487L
1,605 Elo+
Party 2
Thanatos
Thanatos
nothingelse666
Thanatos
Level 119
God Stats
13W - 9L
1,696 SR
Queue Stats
237W - 240L
1,422 Elo+
Solo
Team Averages
Level 62
1,513 SR
1,534 Elo+

VS

Team Averages
Level 75
1,533 SR
1,532 Elo+
Ne Zha
Ne Zha
Daetoofunny
Ne Zha
Level 69
God Stats
1W - 2L
1,694 SR
Queue Stats
320W - 313L
1,625 Elo+
Party 1
Poseidon
Poseidon
LegendaryDragco
Poseidon
Level 18
God Stats
0W - 3L
1,620 SR
Queue Stats
44W - 44L
1,665 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Possum__Princess
Cu Chulainn
Level 44
God Stats
0W - 7L
1,106 SR
Queue Stats
468W - 589L
1,361 Elo+
Solo
Danzaburou
Danzaburou
XMoonxxGoddessX
Danzaburou
Level 124
God Stats
19W - 20L
1,494 SR
Queue Stats
311W - 320L
1,504 Elo+
Party 1
Terra
Terra
lipifiedjuice
Terra
Level 120
God Stats
7W - 5L
1,752 SR
Queue Stats
302W - 304L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BI-Han___
Janus
17
4 / 1 / 7
11,162
532
9,619
6,026
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
14
1 / 1 / 3
9,202
438
1,498
11,842
8,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
DomKageUI
Bellona
17
4 / 1 / 6
11,080
528
15,888
14,779
15,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
ItzKayVo
Neith
16
4 / 1 / 5
9,637
459
8,885
9,559
3,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
20
5 / 1 / 3
11,838
564
5,958
11,389
8,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
1 / 5 / 3
9,834
468
4,246
18,610
6,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
15
2 / 2 / 0
9,134
435
4,410
7,016
1,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Possum__Princess
Cu Chulainn
8
0 / 4 / 0
7,026
335
3,277
10,183
4,585
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
XMoonxxGoddessX
Danzaburou
12
1 / 4 / 2
8,542
407
6,770
12,966
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 4
9,505
453
7,576
16,367
14,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
18
Kills
5
5
Deaths
18
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
BI-Han___
Janus
4
1
7
7.5
W
Yemoja
1
1
3
2.5
L
Ne Zha
1
5
3
0.5
W
Bellona
DomKageUI
Bellona
4
1
6
7
W
Neith
ItzKayVo
Neith
4
1
5
6.5
L
Poseidon
2
2
0
1
L
Cu Chulainn
Possum__Princess
Cu Chulainn
0
4
0
0
L
Danzaburou
XMoonxxGoddessX
Danzaburou
1
4
2
0.5
L
1
3
4
1
W
Thanatos
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,848
Damage
26,279
53,595
Taken
65,142
38,849
Mitigated
31,066
23,454
Healing
21,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BI-Han___
Janus
9,619
1,028
0
1,120
6,026
2,141
318
1,832
4,194
60,854
0
W
Yemoja
1,498
549
931
1,757
11,842
8,579
168
4,518
7,324
26,400
0
L
Ne Zha
4,246
2,544
0
4,993
18,610
6,569
132
2,263
16,206
0
84,374
W
Bellona
DomKageUI
Bellona
15,888
6,991
0
2,934
14,779
15,964
1,229
2,135
12,644
7,304
65,771
W
Neith
ItzKayVo
Neith
8,885
3,205
0
3,766
9,559
3,796
514
3,080
6,479
0
53,626
L
Poseidon
4,410
326
0
2,428
7,016
1,998
119
1,260
5,668
54,060
0
L
Cu Chulainn
Possum__Princess
Cu Chulainn
3,277
1,204
0
1,934
10,183
4,585
157
828
9,355
0
24,934
L
Danzaburou
XMoonxxGoddessX
Danzaburou
6,770
1,413
377
4,583
12,966
3,634
2,572
2,992
9,808
0
48,401
L
7,576
349
1,472
5,373
16,367
14,280
139
4,752
11,351
35,356
0
W
Thanatos
5,958
2,230
0
12,946
11,389
8,369
0
421
10,968
13,501
96,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,919
Gold Earned
44,041
564
Minions Killed
426
0
Camps Cleared
0
1,967,793
Distance Traveled
1,734,423
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,162
532
124
6
0
421,133
7
W
Yemoja
9,202
438
45
2
0
368,959
3
L
Ne Zha
9,834
468
135
6
0
394,564
5
W
Bellona
11,080
528
135
6
0
412,789
5
W
Neith
9,637
459
93
4
0
390,407
1
L
Poseidon
9,134
435
102
5
0
402,489
0
L
Cu Chulainn
7,026
335
46
2
0
201,813
2
L
Danzaburou
8,542
407
92
4
0
311,820
6
L
Terra
9,505
453
51
2
0
423,737
4
W
Thanatos
11,838
564
167
8
0
374,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role