Player Matchup

Pele
Pele
MelinBlack
Pele
Level 121
God Stats
25W - 18L
1,715 SR
Queue Stats
156W - 146L
1,571 Elo+
Solo
Hou Yi
Hou Yi
PenguinIsGood
Hou Yi
Level 98
God Stats
115W - 104L
1,548 SR
Queue Stats
253W - 251L
1,493 Elo+
Solo
Raijin
Raijin
pol2812
Raijin
Level 108
God Stats
14W - 13L
1,373 SR
Queue Stats
235W - 229L
1,402 Elo+
Solo
Team Averages
Level 109
1,545 SR
1,489 Elo+

VS

Team Averages
Level 55
1,703 SR
1,500 Elo+
Rama
Rama
ClaudeKelly
Rama
Level 129
God Stats
6W - 3L
1,500 SR
Queue Stats
109W - 121L
1,165 Elo+
Solo
Chaac
Chaac
CyberCutleta
Chaac
Level 18
God Stats
8W - 2L
1,877 SR
Queue Stats
24W - 7L
1,667 Elo+
Party 1
Anubis
Anubis
ЕбалМатьАдмина
Anubis
Level 18
God Stats
5W - 1L
1,732 SR
Queue Stats
24W - 7L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 6
8,007
728
4,517
6,560
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
3 / 2 / 3
8,009
728
6,372
6,885
1,991
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
pol2812
Raijin
12
4 / 1 / 3
8,458
769
6,208
3,733
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 3
8,404
764
4,042
8,237
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 4 / 6
7,786
708
4,905
7,816
3,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 7
8,166
742
5,486
6,311
3,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
8
Kills
9
9
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
2
4
6
1.25
L
1
6
6
0.67
L
3
2
3
2.25
L
Raijin
pol2812
Raijin
4
1
3
5.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,097
Damage
14,433
17,178
Taken
22,364
5,783
Mitigated
9,112
2,466
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,042
3,071
0
3,195
8,237
2,547
1,624
2,261
5,838
0
24,073
W
4,905
814
0
2,485
7,816
3,316
0
1,698
6,036
0
21,817
L
4,517
662
0
440
6,560
2,770
0
2,455
4,105
1,862
21,128
L
6,372
1,876
0
1,437
6,885
1,991
0
1,789
5,096
0
27,023
L
Raijin
pol2812
Raijin
6,208
237
0
589
3,733
1,022
132
1,268
2,465
28,945
0
W
5,486
139
0
2,793
6,311
3,249
49
1,976
4,097
41,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,474
Gold Earned
24,356
140
Minions Killed
155
0
Camps Cleared
0
579,646
Distance Traveled
595,175
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,404
764
58
5
0
178,479
0
W
Chaac
7,786
708
34
3
0
231,770
4
L
Pele
8,007
728
40
4
0
219,115
9
L
Hou Yi
8,009
728
38
3
0
179,879
1
L
Raijin
8,458
769
62
6
0
180,652
3
W
Anubis
8,166
742
63
6
0
184,926
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role