Player Matchup

Sobek
Sobek
Gold IV
Albert029
Sobek
Gold IV
Level 146
God Stats
26W - 24L
1,417 SR
Queue Stats
419W - 413L
1,520 MMR
Solo
Ullr
Ullr
Silver I
GandalfHero
Ullr
Silver I
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 58L
1,517 MMR
Solo
King Arthur
King Arthur
Gold IV
L1nc0ln
King Arthur
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
MCHANNEY
Thanatos
Bronze III
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 52L
1,540 MMR
Party 2
Ra
Ra
Bronze III
Muas
Ra
Bronze III
Level 158
God Stats
10W - 2L
1,848 SR
Queue Stats
79W - 50L
1,541 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 147
1,553 SR
1,524 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,550 SR
1,530 MMR
Scylla
Scylla
Gold IV
JotaJ
Scylla
Gold IV
Level 160
God Stats
9W - 6L
1,532 SR
Queue Stats
162W - 158L
1,528 MMR
Solo
Rama
Rama
Silver I
Lufix
Rama
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Memeine
Sun Wukong
Gold V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,394 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
MrVicenmart
Hun Batz
Gold IV
Level 160
God Stats
2W - 1L
1,714 SR
Queue Stats
234W - 220L
1,726 MMR
Party 1
Ares
Ares
Silver III
dasteph80
Ares
Silver III
Level 124
God Stats
0W - 3L
1,505 SR
Queue Stats
6W - 7L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Albert029
Sobek
9
2 / 0 / 8
6,006
601
3,315
5,664
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 2
6,118
612
3,654
4,684
1,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
L1nc0ln
King Arthur
10
1 / 0 / 0
5,679
568
4,269
5,640
3,724
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
MCHANNEY
Thanatos
12
7 / 0 / 2
6,937
694
4,066
7,761
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
Muas
Ra
11
2 / 1 / 5
6,584
658
4,186
3,166
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
TsukuyomiSetCu ChulainnPersephoneThe Morrigan

VS

Bans
ApolloFenrirAnhurSusanoCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JotaJ
Scylla
9
0 / 3 / 0
5,094
509
2,388
4,731
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
Lufix
Rama
10
0 / 2 / 0
5,457
546
2,238
7,000
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Memeine
Sun Wukong
10
0 / 2 / 0
5,223
522
3,725
8,558
4,013
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
MrVicenmart
Hun Batz
9
1 / 3 / 0
5,101
510
2,216
6,426
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
7
0 / 3 / 0
4,186
419
1,767
5,162
2,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
13
Kills
1
1
Deaths
13
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
Albert029
Sobek
2
0
8
6
W
1
0
2
2
L
Scylla
JotaJ
Scylla
0
3
0
0
W
King Arthur
L1nc0ln
King Arthur
1
0
0
1
L
Rama
Lufix
Rama
0
2
0
0
W
Thanatos
MCHANNEY
Thanatos
7
0
2
8
L
Sun Wukong
Memeine
Sun Wukong
0
2
0
0
L
Hun Batz
MrVicenmart
Hun Batz
1
3
0
0.33
W
Ra
Muas
Ra
2
1
5
4.5
L
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,490
Damage
12,334
26,915
Taken
31,877
11,562
Mitigated
11,474
15,767
Healing
11,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Albert029
Sobek
3,315
463
0
2,925
5,664
2,902
87
2,206
3,358
11,120
0
W
3,654
1,538
0
1,143
4,684
1,397
0
398
4,286
0
37,025
L
Scylla
JotaJ
Scylla
2,388
282
0
1,571
4,731
1,247
0
1,975
2,686
29,225
0
W
King Arthur
L1nc0ln
King Arthur
4,269
866
0
625
5,640
3,724
0
0
5,640
0
32,534
L
Rama
Lufix
Rama
2,238
1,898
0
3,325
7,000
1,783
0
711
6,289
0
28,243
W
Thanatos
MCHANNEY
Thanatos
4,066
1,091
0
9,028
7,761
2,571
0
414
7,327
0
41,340
L
Sun Wukong
Memeine
Sun Wukong
3,725
818
0
2,738
8,558
4,013
0
894
7,632
0
27,857
L
Hun Batz
MrVicenmart
Hun Batz
2,216
590
0
2,382
6,426
1,854
0
2,229
4,085
0
28,705
W
Ra
Muas
Ra
4,186
63
557
1,489
3,166
968
96
917
2,149
40,653
0
L
Ares
1,767
62
0
1,300
5,162
2,577
0
1,436
3,684
10,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,324
Gold Earned
25,061
336
Minions Killed
287
0
Camps Cleared
0
1,051,392
Distance Traveled
956,944
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,006
601
12
1
0
235,818
4
W
Ullr
6,118
612
83
8
0
183,411
3
L
Scylla
5,094
509
70
7
0
175,364
4
W
King Arthur
5,679
568
56
6
0
196,889
1
L
Rama
5,457
546
73
7
0
176,037
5
W
Thanatos
6,937
694
84
8
0
215,799
4
L
Sun Wukong
5,223
522
62
6
0
197,432
2
L
Hun Batz
5,101
510
69
7
0
222,772
1
W
Ra
6,584
658
101
10
0
219,475
5
L
Ares
4,186
419
13
1
0
185,339
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role