Player Matchup

Osiris
Osiris
Elfonzo142
Osiris
Level 63
God Stats
5W - 6L
1,567 SR
Queue Stats
142W - 192L
1,391 Elo+
Party 1
Neith
Neith
KuroKamui22
Neith
Level 64
God Stats
3W - 4L
1,500 SR
Queue Stats
133W - 198L
1,389 Elo+
Party 1
Horus
Horus
NicholasDaBear
Horus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 153L
1,410 Elo+
Party 1
Scylla
Scylla
XzBlaccJesusxZ
Scylla
Level 78
God Stats
7W - 6L
1,228 SR
Queue Stats
58W - 57L
1,366 Elo+
Solo
Ao Kuang
Ao Kuang
Youwing
Ao Kuang
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 34L
1,534 Elo+
Solo
Team Averages
Level 82
1,459 SR
1,418 Elo+

VS

Team Averages
Level 92
1,536 SR
1,546 Elo+
Scylla
Scylla
JulyEstrella
Scylla
Level 122
God Stats
17W - 11L
1,420 SR
Queue Stats
278W - 237L
1,369 Elo+
Solo
Apollo
Apollo
KingGing
Apollo
Level 81
God Stats
2W - 1L
1,786 SR
Queue Stats
18W - 11L
1,601 Elo+
Party 2
Bellona
Bellona
Rolln
Bellona
Level 56
God Stats
70W - 67L
1,675 SR
Queue Stats
1,145W - 1,169L
1,668 Elo+
Solo
Guan Yu
Guan Yu
kiwithegreat234
Guan Yu
Level 57
God Stats
1W - 1L
1,301 SR
Queue Stats
7W - 8L
1,589 Elo+
Party 2
Cerberus
Cerberus
victorvsgalvao
Cerberus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Elfonzo142
Osiris
11
1 / 2 / 0
6,208
517
6,338
8,062
6,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 6 / 1
5,515
460
3,591
6,611
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

8
1 / 4 / 0
5,065
422
3,565
8,829
4,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 4 / 3
6,263
522
3,545
5,401
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
Youwing
Ao Kuang
11
3 / 2 / 1
6,699
558
5,486
9,806
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 1 / 1
6,684
557
686
4,762
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
KingGing
Apollo
14
8 / 0 / 4
8,443
704
8,986
6,545
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Rolln
Bellona
10
6 / 2 / 3
7,090
591
6,917
9,403
6,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 0
6,617
551
5,971
8,517
5,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
11
3 / 2 / 7
6,381
532
6,231
8,028
3,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
18
18
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
Elfonzo142
Osiris
1
2
0
0.5
W
Scylla
0
1
1
0.5
W
Apollo
KingGing
Apollo
8
0
4
10
L
1
6
1
0.25
L
1
4
0
0.25
W
Bellona
Rolln
Bellona
6
2
3
3.75
L
0
4
3
0.38
L
Ao Kuang
Youwing
Ao Kuang
3
2
1
1.75
W
1
1
0
1
W
Cerberus
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,525
Damage
28,791
38,709
Taken
37,255
18,135
Mitigated
19,663
10,922
Healing
12,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Elfonzo142
Osiris
6,338
2,141
0
2,300
8,062
6,482
0
97
7,691
3,628
25,760
W
Scylla
686
64
0
726
4,762
1,530
0
1,222
3,486
36,846
0
W
Apollo
KingGing
Apollo
8,986
6,117
0
4,490
6,545
1,995
0
511
5,859
0
62,885
L
3,591
1,287
0
535
6,611
2,931
0
1,506
5,105
3,195
22,709
L
3,565
1,305
426
2,330
8,829
4,822
0
2,068
6,761
0
15,169
W
Bellona
Rolln
Bellona
6,917
3,681
0
352
9,403
6,589
0
4,926
4,339
5,840
25,389
L
3,545
654
0
1,071
5,401
1,263
0
1,850
3,517
31,066
0
L
Ao Kuang
Youwing
Ao Kuang
5,486
1,520
0
4,260
9,806
2,637
0
2,071
7,654
31,326
0
W
5,971
749
0
3,513
8,517
5,987
0
764
7,753
0
32,857
W
Cerberus
6,231
504
312
3,152
8,028
3,562
0
2,202
5,744
26,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,750
Gold Earned
35,215
270
Minions Killed
370
0
Camps Cleared
0
1,144,559
Distance Traveled
1,206,421
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,208
517
63
5
0
242,869
2
W
Scylla
6,684
557
89
7
0
211,703
2
W
Apollo
8,443
704
121
10
0
229,940
4
L
Neith
5,515
460
56
5
0
188,899
1
L
Horus
5,065
422
24
2
0
253,377
1
W
Bellona
7,090
591
49
4
0
271,363
6
L
Scylla
6,263
522
57
5
0
209,562
2
L
Ao Kuang
6,699
558
70
6
0
249,852
5
W
Guan Yu
6,617
551
74
6
0
248,724
2
W
Cerberus
6,381
532
37
3
0
244,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role