Player Matchup

Anhur
Anhur
Axel Yeager
Anhur
Level 109
God Stats
5W - 3L
1,425 SR
Queue Stats
12W - 11L
1,313 Elo+
Party 2
Ymir
Ymir
Christianrocket
Ymir
Level 98
God Stats
5W - 3L
1,500 SR
Queue Stats
65W - 43L
1,683 Elo+
Party 2
Ra
Ra
SoyUnRaPlayer
Ra
Level 28
God Stats
9W - 1L
1,736 SR
Queue Stats
24W - 4L
1,371 Elo+
Solo
Team Averages
Level 78
1,553 SR
1,456 Elo+

VS

Team Averages
Level 61
1,350 SR
1,201 Elo+
Danzaburou
Danzaburou
Dezlel
Danzaburou
Level 18
God Stats
0W - 3L
1,266 SR
Queue Stats
21W - 22L
1,013 Elo+
Party 1
Thoth
Thoth
Rythology
Thoth
Level 149
God Stats
3W - 2L
1,285 SR
Queue Stats
158W - 112L
1,577 Elo+
Solo
Erlang Shen
Erlang Shen
Spedlal
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,013 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 9
9,372
721
7,667
8,510
2,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 1 / 14
9,105
700
6,706
13,218
12,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
9 / 2 / 7
10,452
804
8,417
6,888
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dezlel
Danzaburou
11
0 / 6 / 5
7,995
615
7,084
10,237
3,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Rythology
Thoth
12
5 / 5 / 1
8,855
681
10,729
7,614
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Spedlal
Erlang Shen
11
1 / 5 / 4
7,823
602
3,269
9,818
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
16
Kills
6
6
Deaths
16
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
W
2
1
14
9
L
Danzaburou
Dezlel
Danzaburou
0
6
5
0.42
L
Thoth
Rythology
Thoth
5
5
1
1.1
W
9
2
7
6.25
L
Erlang Shen
Spedlal
Erlang Shen
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,790
Damage
21,082
28,616
Taken
27,669
18,159
Mitigated
11,087
13,048
Healing
4,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,667
3,441
0
2,478
8,510
2,824
1,818
3,804
4,401
0
37,012
W
6,706
1,587
737
1,662
13,218
12,969
190
3,524
9,281
13,847
0
L
Danzaburou
Dezlel
Danzaburou
7,084
2,048
171
2,291
10,237
3,331
408
4,868
5,269
0
28,129
L
Thoth
Rythology
Thoth
10,729
118
0
1,030
7,614
2,709
0
4,599
2,959
42,336
0
W
8,417
1,024
4,750
3,421
6,888
2,366
410
2,561
4,011
47,081
0
L
Erlang Shen
Spedlal
Erlang Shen
3,269
796
0
569
9,818
5,047
0
5,359
4,262
2,106
18,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,929
Gold Earned
24,673
151
Minions Killed
143
0
Camps Cleared
0
681,448
Distance Traveled
625,173
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,372
721
64
5
0
207,779
1
W
Ymir
9,105
700
8
1
0
221,974
3
L
Danzaburou
7,995
615
44
3
0
196,892
3
L
Thoth
8,855
681
74
6
0
207,406
2
W
Ra
10,452
804
79
6
0
251,695
5
L
Erlang Shen
7,823
602
25
2
0
220,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role