Player Matchup

Mercury
Mercury
ChronoxLogic
Mercury
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 104L
1,525 Elo+
Solo
Cthulhu
Cthulhu
CroddyPoo
Cthulhu
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
120W - 99L
1,634 Elo+
Solo
Nu Wa
Nu Wa
IskanderTheGreat
Nu Wa
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 28L
1,888 Elo+
Solo
Ares
Ares
Matyhas
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Pro100BeTaJlb
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,443 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,598 Elo+

VS

Team Averages
Level 11
1,625 SR
1,624 Elo+
Janus
Janus
RychuDesu
Janus
Level 5
God Stats
11W - 8L
1,500 SR
Queue Stats
129W - 55L
1,328 Elo+
Solo
Cthulhu
Cthulhu
TheB0ys
Cthulhu
Level 18
God Stats
10W - 14L
1,271 SR
Queue Stats
135W - 142L
1,418 Elo+
Solo
Hou Yi
Hou Yi
Z0year
Hou Yi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
atmachine4
Izanami
Level 15
God Stats
21W - 4L
1,958 SR
Queue Stats
35W - 8L
1,934 Elo+
Party 1
Apollo
Apollo
therealjacob
Apollo
Level 15
God Stats
18W - 5L
1,896 SR
Queue Stats
41W - 13L
1,941 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChronoxLogic
Mercury
5
1 / 1 / 0
3,476
695
648
2,681
574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
CroddyPoo
Cthulhu
6
2 / 0 / 0
3,556
711
1,196
2,139
1,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,365
673
787
2,424
628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
Matyhas
Ares
1
0 / 0 / 0
2,490
498
0
0
0
Discordia
Pro100BeTaJlb
Discordia
5
0 / 3 / 2
3,368
674
818
2,107
407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
RychuDesu
Janus
7
2 / 0 / 1
4,261
852
1,413
1,709
406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
TheB0ys
Cthulhu
5
0 / 1 / 0
3,250
650
46
2,222
766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
Z0year
Hou Yi
5
0 / 0 / 0
3,193
639
106
469
98
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
atmachine4
Izanami
6
2 / 2 / 0
3,710
742
1,213
2,487
1,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Apollo
7
2 / 0 / 2
4,205
841
2,026
1,519
903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
6
6
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
ChronoxLogic
Mercury
1
1
0
1
L
Cthulhu
CroddyPoo
Cthulhu
2
0
0
2
L
0
2
0
0
L
Ares
Matyhas
Ares
0
0
0
0
L
Discordia
Pro100BeTaJlb
Discordia
0
3
2
0.33
W
Janus
RychuDesu
Janus
2
0
1
2.5
W
Cthulhu
TheB0ys
Cthulhu
0
1
0
0
W
Hou Yi
Z0year
Hou Yi
0
0
0
0
W
Izanami
atmachine4
Izanami
2
2
0
1
W
Apollo
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,449
Damage
4,804
9,351
Taken
8,406
2,929
Mitigated
3,413
2,243
Healing
2,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ChronoxLogic
Mercury
648
309
0
505
2,681
574
0
105
2,576
0
11,568
L
Cthulhu
CroddyPoo
Cthulhu
1,196
369
0
958
2,139
1,320
0
98
2,041
9,656
0
L
787
238
0
780
2,424
628
0
1,385
977
11,285
0
L
Ares
Matyhas
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
Pro100BeTaJlb
Discordia
818
167
0
0
2,107
407
162
104
2,003
8,729
0
W
Janus
RychuDesu
Janus
1,413
476
0
750
1,709
406
68
701
922
21,267
0
W
Cthulhu
TheB0ys
Cthulhu
46
0
0
519
2,222
766
116
0
2,222
7,575
0
W
Hou Yi
Z0year
Hou Yi
106
106
0
317
469
98
376
0
469
0
7,198
W
Izanami
atmachine4
Izanami
1,213
877
0
747
2,487
1,240
0
1,774
713
1,109
15,106
W
Apollo
2,026
964
0
250
1,519
903
186
240
1,279
3,050
10,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,255
Gold Earned
18,619
94
Minions Killed
149
0
Camps Cleared
0
423,115
Distance Traveled
482,260
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,476
695
28
6
0
128,220
0
L
Cthulhu
3,556
711
21
4
0
104,328
1
L
Nu Wa
3,365
673
29
6
0
91,602
1
L
Ares
2,490
498
0
0
0
843
0
L
Discordia
3,368
674
16
3
0
98,122
1
W
Janus
4,261
852
42
8
0
97,763
1
W
Cthulhu
3,250
650
21
4
0
94,671
0
W
Hou Yi
3,193
639
12
2
0
74,941
0
W
Izanami
3,710
742
37
7
0
103,278
1
W
Apollo
4,205
841
37
7
0
111,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role