Player Matchup

Cupid
Cupid
Gold IV
BigJuicyyy
Cupid
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Bronze III
ElJimmale
Artio
Bronze III
Level 133
God Stats
0W - 1L
1,686 SR
Queue Stats
1W - 1L
1,538 MMR
Party 1
Janus
Janus
Bronze III
Richos
Janus
Bronze III
Level 153
God Stats
9W - 7L
1,984 SR
Queue Stats
15W - 10L
1,538 MMR
Party 1
Anhur
Anhur
Silver II
WaxPython
Anhur
Silver II
Level 66
God Stats
0W - 1L
1,733 SR
Queue Stats
36W - 40L
1,541 MMR
Solo
Mulan
Mulan
Platinum V
Yerkóxmaul
Mulan
Platinum V
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
454W - 451L
1,773 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,681 SR
1,578 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,565 SR
1,614 MMR
Tyr
Tyr
Silver II
EIement49
Tyr
Silver II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond V
Koburaa
Chronos
Diamond V
Level 123
God Stats
15W - 13L
1,728 SR
Queue Stats
322W - 323L
2,029 MMR
Solo
Ares
Ares
Bronze III
StarvingAfrícan
Ares
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
Símply
Apollo
Gold IV
Level 160
God Stats
9W - 8L
1,436 SR
Queue Stats
202W - 182L
1,514 MMR
Solo
Hachiman
Hachiman
Gold IV
YungLegz
Hachiman
Gold IV
Level 157
God Stats
14W - 17L
1,663 SR
Queue Stats
311W - 295L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
2 / 6 / 2
10,146
483
7,612
13,543
5,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
ElJimmale
Artio
16
3 / 3 / 0
9,837
468
12,641
26,953
24,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Richos
Janus
15
3 / 7 / 3
9,342
445
9,954
13,975
4,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
WaxPython
Anhur
12
0 / 11 / 6
8,436
402
5,653
17,934
7,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 3 / 7
10,464
498
17,734
18,448
16,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Nu WaSetYemojaErlang ShenScylla

VS

Bans
Cu ChulainnHun BatzCamazotzRavanaRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 5
14,021
668
19,373
17,404
15,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
Koburaa
Chronos
20
9 / 5 / 7
13,933
663
17,228
19,044
11,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
5 / 4 / 11
11,839
564
14,528
20,139
19,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
Símply
Apollo
20
5 / 2 / 3
13,715
653
12,089
17,336
13,529
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
YungLegz
Hachiman
20
5 / 1 / 8
13,473
642
12,585
13,628
7,452
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
12
Kills
30
30
Deaths
12
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
6
2
0.5
W
6
0
5
8.5
L
Artio
ElJimmale
Artio
3
3
0
1
W
Chronos
Koburaa
Chronos
9
5
7
2.5
L
Janus
Richos
Janus
3
7
3
0.64
W
5
4
11
2.63
W
Apollo
Símply
Apollo
5
2
3
3.25
L
Anhur
WaxPython
Anhur
0
11
6
0.27
L
4
3
7
2.5
W
Hachiman
YungLegz
Hachiman
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,594
Damage
75,803
90,853
Taken
87,551
57,686
Mitigated
66,514
25,877
Healing
37,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
7,612
4,206
152
3,412
13,543
5,244
770
2,819
10,644
0
70,339
W
19,373
5,021
0
9,648
17,404
15,047
0
6,477
10,402
0
94,340
L
Artio
ElJimmale
Artio
12,641
1,297
1,045
10,602
26,953
24,129
0
7,854
17,939
63,397
0
W
Chronos
Koburaa
Chronos
17,228
6,989
0
4,999
19,044
11,108
6,771
5,356
13,413
111,119
0
L
Janus
Richos
Janus
9,954
522
0
1,439
13,975
4,984
0
6,088
7,728
63,868
0
W
14,528
1,463
0
7,046
20,139
19,378
63
4,402
15,435
34,180
0
W
Apollo
Símply
Apollo
12,089
8,123
0
7,075
17,336
13,529
6,480
4,079
13,000
0
113,186
L
Anhur
WaxPython
Anhur
5,653
1,784
0
2,175
17,934
7,051
0
7,946
9,988
0
25,962
L
17,734
2,549
0
7,052
18,448
16,278
0
7,049
11,160
0
70,162
W
Hachiman
YungLegz
Hachiman
12,585
7,239
0
9,150
13,628
7,452
280
1,532
12,041
0
117,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,225
Gold Earned
66,981
556
Minions Killed
751
0
Camps Cleared
0
1,893,794
Distance Traveled
2,026,447
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,146
483
147
7
0
365,246
5
W
Tyr
14,021
668
187
9
0
464,068
4
L
Artio
9,837
468
123
6
0
385,110
4
W
Chronos
13,933
663
166
8
0
381,579
2
L
Janus
9,342
445
132
6
0
385,769
3
W
Ares
11,839
564
20
1
0
371,892
2
W
Apollo
13,715
653
196
9
0
425,550
2
L
Anhur
8,436
402
41
2
0
324,961
2
L
Mulan
10,464
498
113
5
0
432,708
0
W
Hachiman
13,473
642
182
9
0
383,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role