Player Matchup

Bastet
Bastet
JukexEuro
Bastet
Level 120
God Stats
29W - 18L
1,632 SR
Queue Stats
332W - 285L
1,557 Elo+
Party 2
Zeus
Zeus
No Borian
Zeus
Level 21
God Stats
40W - 33L
1,097 SR
Queue Stats
142W - 137L
1,316 Elo+
Party 2
Sylvanus
Sylvanus
PeIe Main
Sylvanus
Level 89
God Stats
5W - 4L
1,249 SR
Queue Stats
214W - 201L
1,510 Elo+
Party 2
Team Averages
Level 77
1,326 SR
1,461 Elo+

VS

Team Averages
Level 40
1,495 SR
1,394 Elo+
Hades
Hades
Enthuciastic
Hades
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,506 Elo+
Party 1
Artemis
Artemis
PrematureNine02
Artemis
Level 15
God Stats
0W - 3L
1,484 SR
Queue Stats
0W - 4L
1,225 Elo+
Party 1
Horus
Horus
pretend-land
Horus
Level 23
God Stats
0W - 5L
1,500 SR
Queue Stats
221W - 329L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JukexEuro
Bastet
15
9 / 1 / 12
11,487
766
11,630
10,912
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
14
8 / 1 / 10
10,858
724
11,394
3,255
1,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
PeIe Main
Sylvanus
15
6 / 0 / 16
11,272
751
14,445
9,206
10,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
8,700
580
7,217
14,942
7,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 9 / 0
7,887
526
4,150
15,231
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 8 / 1
8,114
541
801
15,154
6,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
2
23
Kills
1
2
Deaths
23
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Bastet
JukexEuro
Bastet
9
1
12
15
W
Zeus
8
1
10
13
W
Sylvanus
PeIe Main
Sylvanus
6
0
16
14
L
0
9
0
0
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,469
Damage
12,168
23,373
Taken
45,327
15,501
Mitigated
19,664
11,036
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,217
809
546
3,650
14,942
7,866
0
6,298
8,644
30,514
0
W
Bastet
JukexEuro
Bastet
11,630
4,808
0
3,885
10,912
3,758
1,111
4,014
6,898
0
49,834
W
Zeus
11,394
113
0
0
3,255
1,148
440
957
2,298
27,684
0
W
Sylvanus
PeIe Main
Sylvanus
14,445
4,482
2,230
4,921
9,206
10,595
1,096
2,366
6,840
49,968
0
L
4,150
1,594
0
939
15,231
4,921
0
8,589
6,642
0
24,037
L
801
460
693
2,601
15,154
6,877
0
10,984
4,170
0
15,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,617
Gold Earned
24,701
161
Minions Killed
119
0
Camps Cleared
0
751,151
Distance Traveled
616,977
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,700
580
48
3
0
217,742
0
W
Bastet
11,487
766
59
4
0
291,122
0
W
Zeus
10,858
724
37
2
0
228,238
0
W
Sylvanus
11,272
751
65
4
0
231,791
0
L
Artemis
7,887
526
45
3
0
206,074
1
L
Horus
8,114
541
26
2
0
193,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role