Player Matchup

King Arthur
King Arthur
DeathSquad0
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
ELBURDO
Ganesha
Level 26
God Stats
1W - 6L
1,500 SR
Queue Stats
108W - 101L
1,633 Elo+
Party 3
Amaterasu
Amaterasu
Eytaru
Amaterasu
Level 120
God Stats
24W - 20L
1,815 SR
Queue Stats
367W - 393L
1,488 Elo+
Solo
Izanami
Izanami
TheRealSwatTeam
Izanami
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,595 Elo+
Party 3
Agni
Agni
姬如千泷
Agni
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 75
1,563 SR
1,543 Elo+

VS

Team Averages
Level 63
1,409 SR
1,478 Elo+
Hachiman
Hachiman
IssaSneakyBoi
Hachiman
Level 34
God Stats
12W - 12L
1,297 SR
Queue Stats
19W - 28L
1,502 Elo+
Party 2
Ares
Ares
JordTheRPMLord
Ares
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 57L
1,500 Elo+
Party 2
Eset
Eset
KingCole1332
Eset
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 50L
1,637 Elo+
Party 2
Athena
Athena
Samsinfire99
Athena
Level 68
God Stats
25W - 21L
1,246 SR
Queue Stats
200W - 189L
1,251 Elo+
Solo
Ravana
Ravana
junglemainer
Ravana
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeathSquad0
King Arthur
11
1 / 1 / 3
6,515
592
6,341
9,464
3,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
ELBURDO
Ganesha
11
2 / 2 / 11
7,176
652
5,283
7,165
3,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Eytaru
Amaterasu
11
3 / 3 / 5
6,818
620
4,074
7,622
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
9 / 2 / 2
7,084
644
8,053
6,024
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 1 / 4
7,773
707
5,890
4,684
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IssaSneakyBoi
Hachiman
7
1 / 4 / 1
5,097
463
3,220
5,629
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 6 / 1
4,791
436
1,488
8,217
2,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 3
5,608
510
4,163
6,717
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
10
1 / 2 / 0
5,315
483
3,511
9,802
5,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ravana
11
5 / 4 / 2
6,569
597
5,545
7,682
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
21
Kills
8
9
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DeathSquad0
King Arthur
1
1
3
2.5
W
Ganesha
ELBURDO
Ganesha
2
2
11
3.75
W
Amaterasu
Eytaru
Amaterasu
3
3
5
1.83
L
Hachiman
IssaSneakyBoi
Hachiman
1
4
1
0.38
L
0
6
1
0.08
L
1
5
3
0.5
L
Athena
1
2
0
0.5
W
9
2
2
5
L
Ravana
5
4
2
1.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,641
Damage
17,927
34,959
Taken
38,047
16,060
Mitigated
13,067
9,577
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DeathSquad0
King Arthur
6,341
404
0
2,048
9,464
3,873
10
3,323
6,108
0
35,205
W
Ganesha
ELBURDO
Ganesha
5,283
962
0
1,950
7,165
3,666
600
1,764
5,353
20,443
0
W
Amaterasu
Eytaru
Amaterasu
4,074
2,397
0
1,811
7,622
5,568
17
1,546
5,972
8,568
26,982
L
Hachiman
IssaSneakyBoi
Hachiman
3,220
2,074
0
854
5,629
828
0
1,267
4,316
0
17,639
L
1,488
193
0
209
8,217
2,675
0
3,051
5,166
14,041
0
L
4,163
220
242
991
6,717
2,026
46
3,194
3,245
23,812
0
L
Athena
3,511
1,315
0
3,336
9,802
5,109
0
1,351
8,405
26,224
0
W
8,053
5,322
0
3,397
6,024
1,805
2,859
1,272
4,738
0
43,066
L
Ravana
5,545
2,266
0
748
7,682
2,429
0
2,422
5,186
0
31,327
W
5,890
410
0
371
4,684
1,148
0
892
3,626
35,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,366
Gold Earned
27,380
330
Minions Killed
214
0
Camps Cleared
0
1,074,083
Distance Traveled
1,051,628
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,515
592
67
6
0
234,426
6
W
Ganesha
7,176
652
7
1
0
222,988
1
W
Amaterasu
6,818
620
69
6
0
209,159
1
L
Hachiman
5,097
463
37
3
0
202,522
0
L
Ares
4,791
436
18
2
0
219,039
0
L
Eset
5,608
510
41
4
0
211,984
0
L
Athena
5,315
483
56
5
0
203,337
2
W
Izanami
7,084
644
103
9
0
176,918
1
L
Ravana
6,569
597
62
6
0
214,746
1
W
Agni
7,773
707
84
8
0
230,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role