Player Matchup

Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
AyoMaI
Anhur
Level 82
God Stats
10W - 15L
1,606 SR
Queue Stats
202W - 153L
1,679 Elo+
Party 2
Nemesis
Nemesis
GodPhenom
Nemesis
Level 18
God Stats
19W - 23L
1,558 SR
Queue Stats
53W - 53L
1,793 Elo+
Party 2
Cerberus
Cerberus
Headphonebear2
Cerberus
Level 91
God Stats
6W - 3L
1,443 SR
Queue Stats
88W - 65L
1,660 Elo+
Party 2
Jormungandr
Jormungandr
STUPlDFOLDERGOD
Jormungandr
Level 12
God Stats
4W - 4L
1,447 SR
Queue Stats
8W - 6L
1,619 Elo+
Party 2
Team Averages
Level 54
1,511 SR
1,650 Elo+

VS

Team Averages
Level 57
1,476 SR
1,486 Elo+
Hachiman
Hachiman
BappoVeryBlacko
Hachiman
Level 57
God Stats
0W - 2L
1,557 SR
Queue Stats
93W - 107L
1,446 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BloodStorm56
Tsukuyomi
Level 29
God Stats
1W - 4L
1,461 SR
Queue Stats
28W - 27L
1,486 Elo+
Party 3
Geb
Geb
Like_A_Sir734
Geb
Level 72
God Stats
9W - 13L
1,745 SR
Queue Stats
18W - 20L
1,618 Elo+
Party 3
Cthulhu
Cthulhu
Mr 5ync
Cthulhu
Level 28
God Stats
7W - 11L
1,262 SR
Queue Stats
203W - 238L
1,396 Elo+
Party 1
Discordia
Discordia
super_twigz
Discordia
Level 100
God Stats
17W - 18L
1,357 SR
Queue Stats
446W - 467L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 3 / 6
10,213
567
7,020
12,414
4,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
AyoMaI
Anhur
16
6 / 2 / 7
10,561
587
8,277
11,516
6,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
GodPhenom
Nemesis
16
2 / 0 / 7
10,024
557
2,190
7,501
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
14
4 / 3 / 9
8,906
495
4,055
11,967
6,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
STUPlDFOLDERGOD
Jormungandr
19
8 / 0 / 2
12,082
671
11,328
11,814
6,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
8
1 / 9 / 0
6,242
347
3,949
12,295
2,600
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
BloodStorm56
Tsukuyomi
13
2 / 5 / 3
8,284
460
6,254
9,072
3,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 6 / 2
7,155
398
4,260
12,174
6,393
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Mr 5ync
Cthulhu
9
0 / 3 / 0
6,529
363
3,055
7,366
4,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
super_twigz
Discordia
15
4 / 1 / 2
8,911
495
8,586
5,879
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
24
Kills
8
8
Deaths
24
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
6
2.33
W
Anhur
AyoMaI
Anhur
6
2
7
4.75
L
Hachiman
1
9
0
0.11
L
Tsukuyomi
BloodStorm56
Tsukuyomi
2
5
3
0.7
W
Nemesis
GodPhenom
Nemesis
2
0
7
5.5
W
Cerberus
4
3
9
2.83
L
1
6
2
0.33
L
Cthulhu
Mr 5ync
Cthulhu
0
3
0
0
W
Jormungandr
STUPlDFOLDERGOD
Jormungandr
8
0
2
9
L
Discordia
super_twigz
Discordia
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,870
Damage
26,104
55,212
Taken
46,786
27,962
Mitigated
18,381
17,148
Healing
8,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,020
4,248
0
2,404
12,414
4,922
2,788
3,810
8,604
0
66,364
W
Anhur
AyoMaI
Anhur
8,277
2,942
0
4,252
11,516
6,895
3,161
3,070
8,446
4,834
50,980
L
Hachiman
3,949
2,516
0
1,598
12,295
2,600
300
3,803
8,492
0
17,961
L
Tsukuyomi
BloodStorm56
Tsukuyomi
6,254
2,162
0
1,379
9,072
3,201
1,104
2,578
6,494
0
32,067
W
Nemesis
GodPhenom
Nemesis
2,190
392
0
316
7,501
3,035
1,172
1,388
6,113
0
63,766
W
Cerberus
4,055
417
444
1,269
11,967
6,465
741
2,752
9,215
28,940
0
L
4,260
802
496
2,954
12,174
6,393
26
1,852
10,322
21,279
0
L
Cthulhu
Mr 5ync
Cthulhu
3,055
647
0
250
7,366
4,401
420
5,083
2,283
20,507
0
W
Jormungandr
STUPlDFOLDERGOD
Jormungandr
11,328
2,809
0
8,463
11,814
6,645
2,828
4,631
6,933
83,772
0
L
Discordia
super_twigz
Discordia
8,586
411
0
1,651
5,879
1,786
0
2,451
3,428
54,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,786
Gold Earned
37,121
564
Minions Killed
244
0
Camps Cleared
0
1,726,655
Distance Traveled
1,444,649
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,213
567
126
7
0
331,488
2
W
Anhur
10,561
587
108
6
0
301,717
1
L
Hachiman
6,242
347
31
2
0
269,162
2
L
Tsukuyomi
8,284
460
50
3
0
246,844
5
W
Nemesis
10,024
557
94
5
0
434,404
1
W
Cerberus
8,906
495
63
4
0
342,919
5
L
Geb
7,155
398
20
1
0
377,228
2
L
Cthulhu
6,529
363
44
2
0
256,893
1
W
Jormungandr
12,082
671
173
10
0
316,127
2
L
Discordia
8,911
495
99
6
0
294,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role