Player Matchup

Terra
Terra
CiejeEngined
Terra
Level 65
God Stats
7W - 3L
1,500 SR
Queue Stats
52W - 38L
1,148 Elo+
Party 3
Anubis
Anubis
Detroit313
Anubis
Level 157
God Stats
31W - 29L
1,831 SR
Queue Stats
380W - 405L
1,443 Elo+
Solo
Apollo
Apollo
Funnyrnan
Apollo
Level 148
God Stats
5W - 3L
1,141 SR
Queue Stats
128W - 94L
1,317 Elo+
Party 3
Ravana
Ravana
SynthAlchemist
Ravana
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 91L
1,338 Elo+
Party 3
Chiron
Chiron
ourrockk
Chiron
Level 115
God Stats
8W - 3L
1,315 SR
Queue Stats
158W - 122L
1,223 Elo+
Party 3
Team Averages
Level 126
1,457 SR
1,294 Elo+

VS

Team Averages
Level 74
1,363 SR
1,462 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AujuLala_
Neith
Level 51
God Stats
0W - 3L
1,203 SR
Queue Stats
13W - 26L
1,385 Elo+
Party 1
Achilles
Achilles
TheeMink
Achilles
Level 69
God Stats
0W - 2L
1,254 SR
Queue Stats
19W - 23L
1,379 Elo+
Solo
Geb
Geb
TimmyOhs
Geb
Level 112
God Stats
10W - 10L
1,359 SR
Queue Stats
706W - 693L
1,547 Elo+
Party 2
Hun Batz
Hun Batz
hosiume
Hun Batz
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,590
599
956
4,321
2,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
Detroit313
Anubis
13
6 / 2 / 3
7,887
717
4,229
6,269
2,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Funnyrnan
Apollo
13
1 / 0 / 2
7,398
673
4,291
6,803
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 4
7,072
643
6,042
5,821
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
ourrockk
Chiron
11
5 / 1 / 2
6,866
624
9,737
5,941
1,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 6 / 0
6,218
565
4,721
6,716
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
AujuLala_
Neith
8
0 / 6 / 1
4,953
450
1,967
7,529
1,736
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
TheeMink
Achilles
11
0 / 2 / 0
5,575
507
3,337
6,101
4,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
0 / 0 / 1
5,087
462
1,766
6,965
2,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
hosiume
Hun Batz
10
1 / 4 / 1
5,892
536
2,803
8,152
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
3
3
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
6
0
0.33
L
Neith
AujuLala_
Neith
0
6
1
0.08
W
1
0
3
2.5
W
Anubis
Detroit313
Anubis
6
2
3
3.75
W
Apollo
Funnyrnan
Apollo
1
0
2
2
W
5
0
4
7
L
Achilles
TheeMink
Achilles
0
2
0
0
L
0
0
1
0.5
L
Hun Batz
hosiume
Hun Batz
1
4
1
0.38
W
Chiron
ourrockk
Chiron
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,255
Damage
14,594
29,155
Taken
35,463
12,998
Mitigated
11,979
12,298
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,721
237
0
667
6,716
1,542
96
3,818
2,898
29,258
0
L
Neith
AujuLala_
Neith
1,967
467
0
695
7,529
1,736
0
467
7,062
0
23,032
W
956
0
243
1,537
4,321
2,001
393
472
3,849
14,140
0
W
Anubis
Detroit313
Anubis
4,229
172
0
1,896
6,269
2,955
55
3,372
2,623
35,946
0
W
Apollo
Funnyrnan
Apollo
4,291
3,090
0
5,165
6,803
2,321
2,664
256
6,175
0
45,365
W
6,042
2,222
0
1,464
5,821
3,884
0
957
4,757
7,703
37,401
L
Achilles
TheeMink
Achilles
3,337
577
0
1,864
6,101
4,107
0
401
5,700
0
28,424
L
1,766
194
0
1,941
6,965
2,296
0
569
6,396
12,601
0
L
Hun Batz
hosiume
Hun Batz
2,803
1,076
0
1,971
8,152
2,298
0
474
7,678
0
27,268
W
Chiron
ourrockk
Chiron
9,737
4,680
740
1,253
5,941
1,837
597
1,027
4,855
0
40,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,813
Gold Earned
27,725
312
Minions Killed
247
0
Camps Cleared
0
1,007,773
Distance Traveled
1,064,617
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,218
565
73
7
0
192,444
5
L
Neith
4,953
450
44
4
0
195,964
2
W
Terra
6,590
599
31
3
0
212,505
4
W
Anubis
7,887
717
64
6
0
200,696
0
W
Apollo
7,398
673
95
9
0
207,265
1
W
Ravana
7,072
643
55
5
0
217,378
1
L
Achilles
5,575
507
58
5
0
233,669
3
L
Geb
5,087
462
11
1
0
236,494
2
L
Hun Batz
5,892
536
61
6
0
206,046
1
W
Chiron
6,866
624
67
6
0
169,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role