Player Matchup

Amaterasu
Amaterasu
CommanderValan
Amaterasu
Level 28
God Stats
10W - 6L
1,878 SR
Queue Stats
57W - 82L
1,441 Elo+
Solo
Heimdallr
Heimdallr
StanicBook
Heimdallr
Level 12
God Stats
8W - 8L
1,323 SR
Queue Stats
61W - 57L
1,334 Elo+
Solo
Baron Samedi
Baron Samedi
XXFoolzArcanaXX
Baron Samedi
Level 24
God Stats
4W - 5L
1,256 SR
Queue Stats
50W - 90L
1,328 Elo+
Solo
Chronos
Chronos
commswingames
Chronos
Level 11
God Stats
10W - 8L
1,571 SR
Queue Stats
25W - 21L
1,418 Elo+
Solo
Thanatos
Thanatos
terminator4-isla
Thanatos
Level 17
God Stats
3W - 5L
1,460 SR
Queue Stats
72W - 78L
1,353 Elo+
Solo
Team Averages
Level 18
1,497 SR
1,375 Elo+

VS

Team Averages
Level 23
1,539 SR
1,419 Elo+
Loki
Loki
AztecXwarrior20
Loki
Level 13
God Stats
13W - 13L
1,500 SR
Queue Stats
20W - 24L
1,500 Elo+
Party 1
Bellona
Bellona
Decoy-34
Bellona
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 48L
1,500 Elo+
Party 1
Nike
Nike
Fisky3584
Nike
Level 26
God Stats
6W - 12L
1,500 SR
Queue Stats
114W - 110L
1,410 Elo+
Solo
Apollo
Apollo
TooMuchBuddha420
Apollo
Level 27
God Stats
68W - 59L
1,479 SR
Queue Stats
504W - 444L
1,429 Elo+
Solo
Zeus
Zeus
hellbender_12
Zeus
Level 27
God Stats
0W - 2L
1,715 SR
Queue Stats
16W - 16L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CommanderValan
Amaterasu
16
3 / 2 / 5
9,633
535
6,840
13,346
9,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
StanicBook
Heimdallr
14
4 / 1 / 5
9,010
501
3,314
8,644
3,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
XXFoolzArcanaXX
Baron Samedi
14
4 / 2 / 5
9,806
545
6,623
12,049
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
19
15 / 1 / 3
12,396
689
20,552
15,347
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 4 / 2
8,751
486
4,143
12,548
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
7,294
405
2,987
14,273
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Decoy-34
Bellona
13
0 / 5 / 0
7,780
432
2,051
12,030
6,918
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nike
11
2 / 2 / 1
7,762
431
5,456
6,826
6,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 6 / 1
9,658
537
10,031
13,411
5,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 6 / 1
8,509
473
14,516
12,752
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
26
Kills
9
10
Deaths
27
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Amaterasu
CommanderValan
Amaterasu
3
2
5
2.75
L
Bellona
Decoy-34
Bellona
0
5
0
0
L
Nike
2
2
1
1.25
W
Heimdallr
StanicBook
Heimdallr
4
1
5
6.5
L
4
6
1
0.75
W
Baron Samedi
XXFoolzArcanaXX
Baron Samedi
4
2
5
3.25
W
Chronos
15
1
3
16.5
L
3
6
1
0.58
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,472
Damage
35,041
61,934
Taken
59,292
33,132
Mitigated
27,667
31,505
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,987
744
0
2,685
14,273
4,945
0
5,395
8,878
0
30,756
W
Amaterasu
CommanderValan
Amaterasu
6,840
2,957
0
3,229
13,346
9,090
60
1,733
11,613
7,083
39,380
L
Bellona
Decoy-34
Bellona
2,051
509
270
3,145
12,030
6,918
592
5,389
6,641
0
36,147
L
Nike
5,456
1,031
0
1,023
6,826
6,124
240
2,217
4,609
3,217
30,055
W
Heimdallr
StanicBook
Heimdallr
3,314
1,754
0
3,108
8,644
3,247
2,619
4,306
4,338
0
31,211
L
10,031
5,812
0
681
13,411
5,160
939
6,423
6,988
0
49,687
W
Baron Samedi
XXFoolzArcanaXX
Baron Samedi
6,623
621
1,407
4,860
12,049
9,882
987
3,702
8,347
33,433
0
W
Chronos
20,552
7,516
0
8,224
15,347
6,214
3,702
3,778
11,569
97,281
0
L
14,516
2,349
0
186
12,752
4,520
707
8,323
4,429
46,023
0
W
4,143
1,723
0
10,677
12,548
4,699
0
1,174
11,374
0
54,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,596
Gold Earned
41,003
408
Minions Killed
369
0
Camps Cleared
0
1,607,042
Distance Traveled
1,595,782
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,294
405
55
3
0
339,791
1
W
Amaterasu
9,633
535
82
5
0
365,639
4
L
Bellona
7,780
432
72
4
0
359,444
1
L
Nike
7,762
431
76
4
0
227,655
2
W
Heimdallr
9,010
501
60
3
0
218,216
0
L
Apollo
9,658
537
93
5
0
379,485
1
W
Baron Samedi
9,806
545
35
2
0
288,261
0
W
Chronos
12,396
689
143
8
0
365,122
0
L
Zeus
8,509
473
73
4
0
289,407
0
W
Thanatos
8,751
486
88
5
0
369,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role