Player Matchup

Ymir
Ymir
JaySchae
Ymir
Level 15
God Stats
1W - 2L
1,379 SR
Queue Stats
7W - 9L
1,348 Elo+
Solo
Nu Wa
Nu Wa
Kelestus
Nu Wa
Level 21
God Stats
0W - 2L
1,266 SR
Queue Stats
10W - 13L
1,286 Elo+
Solo
Thanatos
Thanatos
VampiroBlackStar
Thanatos
Level 26
God Stats
1W - 2L
1,730 SR
Queue Stats
12W - 20L
1,414 Elo+
Solo
Set
Set
Whisperingz
Set
Level 27
God Stats
123W - 117L
1,555 SR
Queue Stats
496W - 521L
1,551 Elo+
Solo
Anhur
Anhur
我是萌新你信不
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,269 Elo+
Solo
Team Averages
Level 19
1,486 SR
1,374 Elo+

VS

Team Averages
Level 24
1,660 SR
1,653 Elo+
Skadi
Skadi
IQuitAtLife
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,879 Elo+
Solo
Kuzenbo
Kuzenbo
IsaacFromNYC
Kuzenbo
Level 22
God Stats
12W - 8L
1,844 SR
Queue Stats
26W - 22L
1,689 Elo+
Party 1
Nemesis
Nemesis
Orbdaddy
Nemesis
Level 26
God Stats
23W - 21L
1,672 SR
Queue Stats
160W - 142L
1,650 Elo+
Party 1
Heimdallr
Heimdallr
Slayerofdooom
Heimdallr
Level 21
God Stats
33W - 31L
1,522 SR
Queue Stats
37W - 38L
1,468 Elo+
Solo
Chronos
Chronos
flipstable
Chronos
Level 25
God Stats
1W - 1L
1,759 SR
Queue Stats
5W - 3L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 6 / 2
5,571
398
1,919
12,539
6,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
Kelestus
Nu Wa
12
2 / 6 / 2
7,378
527
9,156
8,470
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 9 / 5
6,851
489
2,748
9,873
3,138
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

14
6 / 3 / 1
8,112
579
9,867
13,456
9,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 7 / 3
5,850
418
4,070
7,923
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 1
8,412
601
6,991
7,741
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
IsaacFromNYC
Kuzenbo
12
3 / 2 / 9
8,264
590
3,560
8,890
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
Orbdaddy
Nemesis
14
8 / 2 / 3
8,872
634
8,113
9,586
5,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Slayerofdooom
Heimdallr
16
8 / 3 / 5
9,897
707
15,103
11,745
4,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
flipstable
Chronos
14
5 / 2 / 6
8,627
616
8,036
10,177
5,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
9
Kills
31
31
Deaths
10
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
W
Kuzenbo
IsaacFromNYC
Kuzenbo
3
2
9
3.75
L
Ymir
0
6
2
0.17
L
Nu Wa
Kelestus
Nu Wa
2
6
2
0.5
W
Nemesis
Orbdaddy
Nemesis
8
2
3
4.75
W
Heimdallr
Slayerofdooom
Heimdallr
8
3
5
3.5
L
1
9
5
0.39
L
6
3
1
2.17
W
Chronos
flipstable
Chronos
5
2
6
4
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,760
Damage
41,803
52,261
Taken
48,139
24,619
Mitigated
25,681
12,171
Healing
16,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,991
3,461
0
3,793
7,741
1,983
4,005
1,328
6,413
0
50,163
W
Kuzenbo
IsaacFromNYC
Kuzenbo
3,560
1,600
0
1,576
8,890
8,600
671
1,544
7,346
17,024
0
L
Ymir
1,919
701
0
1,280
12,539
6,934
0
1,920
10,619
11,171
0
L
Nu Wa
Kelestus
Nu Wa
9,156
3,062
90
1,014
8,470
2,761
376
5,741
2,729
36,968
0
W
Nemesis
Orbdaddy
Nemesis
8,113
4,222
0
2,545
9,586
5,326
0
1,578
8,008
7,294
43,012
W
Heimdallr
Slayerofdooom
Heimdallr
15,103
10,903
0
6,454
11,745
4,768
843
935
10,810
0
65,548
L
2,748
899
0
3,172
9,873
3,138
165
2,395
7,478
0
15,298
L
9,867
3,310
0
5,570
13,456
9,865
0
991
12,465
0
39,303
W
Chronos
flipstable
Chronos
8,036
2,401
0
2,420
10,177
5,004
1,421
5,690
4,487
49,604
0
L
4,070
1,577
0
1,045
7,923
1,921
0
1,346
6,577
0
14,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,762
Gold Earned
44,072
224
Minions Killed
408
0
Camps Cleared
0
1,221,569
Distance Traveled
1,247,211
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,412
601
95
7
0
234,306
1
W
Kuzenbo
8,264
590
23
2
0
264,119
0
L
Ymir
5,571
398
20
1
0
181,288
1
L
Nu Wa
7,378
527
59
4
0
228,325
1
W
Nemesis
8,872
634
83
6
0
272,605
1
W
Heimdallr
9,897
707
112
8
0
235,003
1
L
Thanatos
6,851
489
28
2
0
249,296
0
L
Set
8,112
579
83
6
0
315,109
0
W
Chronos
8,627
616
95
7
0
241,178
1
L
Anhur
5,850
418
34
2
0
247,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role