Player Matchup

Yemoja
Yemoja
Platinum II
S GLADIN
Yemoja
Platinum II
Level 156
God Stats
21W - 25L
1,622 SR
Queue Stats
284W - 270L
1,829 MMR
Party 1
Apollo
Apollo
Platinum IV
Sins Zwillinge
Apollo
Platinum IV
Level 160
God Stats
9W - 11L
1,500 SR
Queue Stats
374W - 348L
1,814 MMR
Party 1
Cerberus
Cerberus
Platinum IV
TKennedy
Cerberus
Platinum IV
Level 140
God Stats
4W - 3L
1,314 SR
Queue Stats
317W - 177L
1,812 MMR
Solo
Discordia
Discordia
Platinum V
Velliflu
Discordia
Platinum V
Level 160
God Stats
4W - 5L
1,526 SR
Queue Stats
36W - 20L
1,830 MMR
Solo
Thanatos
Thanatos
Gold II
XBKin
Thanatos
Gold II
Level 154
God Stats
7W - 3L
1,715 SR
Queue Stats
123W - 90L
1,820 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,536 SR
1,821 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,596 SR
1,821 MMR
Erlang Shen
Erlang Shen
Platinum III
PlzDropem
Erlang Shen
Platinum III
Level 144
God Stats
28W - 24L
1,753 SR
Queue Stats
67W - 56L
1,808 MMR
Party 2
Merlin
Merlin
Platinum III
Pädmé
Merlin
Platinum III
Level 135
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 53L
1,854 MMR
Party 2
Freya
Freya
Platinum IV
TDS Holmes
Freya
Platinum IV
Level 134
God Stats
5W - 5L
1,582 SR
Queue Stats
139W - 142L
1,835 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
ahmyo24
Cu Chulainn
Platinum III
Level 160
God Stats
17W - 19L
1,458 SR
Queue Stats
1,157W - 1,175L
1,774 MMR
Solo
Ravana
Ravana
Gold III
dea154
Ravana
Gold III
Level 153
God Stats
9W - 7L
1,689 SR
Queue Stats
52W - 55L
1,836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
S GLADIN
Yemoja
15
1 / 2 / 18
12,565
524
3,858
18,212
17,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
7 / 2 / 12
15,060
628
19,426
17,822
7,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
TKennedy
Cerberus
20
5 / 3 / 11
14,704
613
17,217
25,575
30,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Velliflu
Discordia
19
7 / 3 / 12
14,425
601
17,560
13,409
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
XBKin
Thanatos
20
10 / 3 / 7
15,230
635
13,654
16,520
6,843
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
PersephoneSetTsukuyomiScyllaNemesis

VS

Bans
King ArthurKaliNu WaGaneshaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
PlzDropem
Erlang Shen
17
2 / 9 / 8
11,347
473
8,918
27,428
20,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
Pädmé
Merlin
20
6 / 5 / 5
13,050
544
19,497
14,529
5,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
18
1 / 6 / 5
11,475
478
9,590
17,049
6,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
ahmyo24
Cu Chulainn
18
0 / 5 / 4
10,947
456
8,879
16,989
14,071
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ravana
dea154
Ravana
20
4 / 5 / 5
12,598
525
6,428
17,255
8,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
40
30
Kills
13
13
Deaths
30
60
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
PlzDropem
Erlang Shen
2
9
8
0.67
L
Merlin
Pädmé
Merlin
6
5
5
1.7
W
Yemoja
S GLADIN
Yemoja
1
2
18
5
W
7
2
12
6.5
L
Freya
1
6
5
0.58
W
Cerberus
TKennedy
Cerberus
5
3
11
3.5
W
Discordia
Velliflu
Discordia
7
3
12
4.33
W
Thanatos
XBKin
Thanatos
10
3
7
4.5
L
Cu Chulainn
ahmyo24
Cu Chulainn
0
5
4
0.4
L
Ravana
dea154
Ravana
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,715
Damage
53,312
91,538
Taken
93,250
66,535
Mitigated
54,716
59,817
Healing
14,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
PlzDropem
Erlang Shen
8,918
3,471
0
2,576
27,428
20,628
164
11,505
15,327
542
47,244
L
Merlin
Pädmé
Merlin
19,497
1,216
0
1,584
14,529
5,251
438
7,561
6,576
95,646
0
W
Yemoja
S GLADIN
Yemoja
3,858
1,073
6,580
7,603
18,212
17,213
1,058
5,056
12,962
25,301
0
W
19,426
10,787
0
7,665
17,822
7,133
8,931
7,111
10,468
0
122,051
L
Freya
9,590
2,938
0
5,627
17,049
6,363
144
5,047
11,946
74,586
0
W
Cerberus
TKennedy
Cerberus
17,217
937
0
12,401
25,575
30,373
683
8,242
16,990
81,251
0
W
Discordia
Velliflu
Discordia
17,560
1,192
0
3,502
13,409
4,973
1,082
5,184
7,901
97,797
0
W
Thanatos
XBKin
Thanatos
13,654
3,462
0
22,066
16,520
6,843
3,256
5,028
11,273
0
113,723
L
Cu Chulainn
ahmyo24
Cu Chulainn
8,879
1,019
0
1,759
16,989
14,071
58
6,923
9,920
5,606
63,576
L
Ravana
dea154
Ravana
6,428
814
0
2,733
17,255
8,403
546
6,458
10,635
0
101,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,984
Gold Earned
59,417
691
Minions Killed
631
0
Camps Cleared
0
2,361,269
Distance Traveled
2,253,633
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,347
473
54
2
0
450,976
1
L
Merlin
13,050
544
176
7
0
439,870
0
W
Yemoja
12,565
524
29
1
0
444,090
11
W
Apollo
15,060
628
167
7
0
440,313
8
L
Freya
11,475
478
109
5
0
407,058
7
W
Cerberus
14,704
613
186
8
0
462,072
0
W
Discordia
14,425
601
147
6
0
487,090
7
W
Thanatos
15,230
635
162
7
0
527,704
2
L
Cu Chulainn
10,947
456
132
6
0
453,012
3
L
Ravana
12,598
525
160
7
0
502,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role