Player Matchup

Khepri
Khepri
Aggrollian
Khepri
Level 63
God Stats
2W - 2L
1,271 SR
Queue Stats
57W - 54L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
NC Rebel 18
Nu Wa
Level 89
God Stats
17W - 14L
1,355 SR
Queue Stats
303W - 263L
1,516 Elo+
Party 3
Apollo
Apollo
Smoke Method
Apollo
Level 83
God Stats
23W - 15L
1,225 SR
Queue Stats
239W - 228L
1,441 Elo+
Party 3
Artemis
Artemis
WaitedIowa4172
Artemis
Level 85
God Stats
9W - 5L
1,856 SR
Queue Stats
652W - 617L
1,514 Elo+
Solo
Sylvanus
Sylvanus
ajump08
Sylvanus
Level 97
God Stats
11W - 13L
1,356 SR
Queue Stats
14W - 14L
1,423 Elo+
Party 1
Team Averages
Level 83
1,412 SR
1,491 Elo+

VS

Team Averages
Level 113
1,497 SR
1,537 Elo+
Loki
Loki
Boodstain
Loki
Level 104
God Stats
17W - 25L
1,480 SR
Queue Stats
294W - 259L
1,530 Elo+
Solo
Bakasura
Bakasura
GurillaGoon
Bakasura
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 22L
1,601 Elo+
Party 2
Janus
Janus
SauceConnoisseur
Janus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 152L
1,699 Elo+
Party 2
Neith
Neith
THANOZ1998
Neith
Level 108
God Stats
16W - 14L
1,506 SR
Queue Stats
783W - 763L
1,411 Elo+
Party 4
Ares
Ares
Xpartan0mega
Ares
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
178W - 170L
1,445 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aggrollian
Khepri
12
1 / 0 / 2
7,954
530
3,348
9,325
6,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 3 / 7
8,930
595
9,784
7,421
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
15
5 / 2 / 2
8,892
593
3,803
8,929
5,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 3
8,174
545
7,356
9,055
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
ajump08
Sylvanus
15
3 / 1 / 1
9,285
619
9,565
9,046
10,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
0 / 5 / 1
7,315
488
4,666
12,600
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
GurillaGoon
Bakasura
12
6 / 1 / 0
8,175
545
5,706
11,579
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 4
6,919
461
3,145
6,624
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
12
1 / 3 / 0
6,778
452
5,326
9,838
3,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 3 / 2
6,146
410
7,600
11,404
8,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
7
7
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
Aggrollian
Khepri
1
0
2
2
L
Loki
0
5
1
0.1
L
Bakasura
GurillaGoon
Bakasura
6
1
0
6
W
2
3
7
1.83
L
0
3
4
0.67
W
Apollo
5
2
2
3
L
Neith
1
3
0
0.33
W
4
1
3
5.5
L
0
3
2
0.33
W
Sylvanus
ajump08
Sylvanus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,856
Damage
26,443
43,776
Taken
52,045
28,228
Mitigated
21,180
14,391
Healing
12,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Aggrollian
Khepri
3,348
523
0
2,031
9,325
6,794
260
3,221
6,104
19,388
0
L
Loki
4,666
1,190
0
4,720
12,600
4,147
0
7,633
4,873
0
41,497
L
Bakasura
GurillaGoon
Bakasura
5,706
3,950
0
2,666
11,579
3,810
0
4,995
6,388
0
26,552
W
9,784
2,167
0
2,384
7,421
2,355
1,347
2,483
4,786
51,867
0
L
3,145
126
0
1,000
6,624
1,678
0
2,676
3,730
38,209
0
W
Apollo
3,803
2,051
0
500
8,929
5,500
394
1,976
6,706
7,630
52,471
L
Neith
5,326
2,184
0
2,463
9,838
3,318
812
3,470
6,180
0
44,582
W
7,356
3,347
0
4,279
9,055
3,326
1,905
2,675
6,380
0
35,252
L
7,600
274
528
1,084
11,404
8,227
232
3,379
7,907
20,932
0
W
Sylvanus
ajump08
Sylvanus
9,565
3,115
533
4,664
9,046
10,253
373
390
8,328
51,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,235
Gold Earned
35,333
365
Minions Killed
337
0
Camps Cleared
0
1,314,298
Distance Traveled
1,346,557
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,954
530
24
2
0
271,539
5
L
Loki
7,315
488
99
7
0
272,060
1
L
Bakasura
8,175
545
53
4
0
349,601
0
W
Nu Wa
8,930
595
80
5
0
270,176
0
L
Janus
6,919
461
70
5
0
224,630
0
W
Apollo
8,892
593
98
7
0
305,177
1
L
Neith
6,778
452
99
7
0
242,059
0
W
Artemis
8,174
545
60
4
0
238,974
1
L
Ares
6,146
410
16
1
0
258,207
1
W
Sylvanus
9,285
619
103
7
0
228,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role