Player Matchup

Neith
Neith
DarkTaeh
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
GLUCKIE
Sun Wukong
Level 103
God Stats
2W - 1L
1,735 SR
Queue Stats
43W - 43L
1,572 Elo+
Party 2
Ra
Ra
LaManca03
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OrphanMovie1
Tsukuyomi
Level 28
God Stats
2W - 2L
1,795 SR
Queue Stats
41W - 39L
1,562 Elo+
Party 2
Agni
Agni
RespectWomen12
Agni
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,760 Elo+
Party 2
Team Averages
Level 34
1,606 SR
1,579 Elo+

VS

Team Averages
Level 38
1,631 SR
1,577 Elo+
Danzaburou
Danzaburou
Aloaye
Danzaburou
Level 8
God Stats
8W - 2L
1,630 SR
Queue Stats
151W - 138L
1,581 Elo+
Party 3
Chronos
Chronos
Captain_Carne
Chronos
Level 124
God Stats
21W - 17L
1,619 SR
Queue Stats
78W - 72L
1,465 Elo+
Party 3
Amaterasu
Amaterasu
KennixKil
Amaterasu
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 7L
1,537 Elo+
Solo
Set
Set
LetsGoRogue
Set
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,682 Elo+
Solo
Ymir
Ymir
Trippolski
Ymir
Level 29
God Stats
33W - 35L
1,905 SR
Queue Stats
93W - 115L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DarkTaeh
Neith
12
0 / 7 / 4
6,861
429
3,996
9,094
2,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
GLUCKIE
Sun Wukong
15
7 / 3 / 2
9,438
590
10,750
10,684
9,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 8 / 1
5,461
341
1,434
7,579
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
OrphanMovie1
Tsukuyomi
13
2 / 4 / 3
8,097
506
7,052
9,547
5,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 7 / 2
8,502
531
9,371
8,562
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aloaye
Danzaburou
15
12 / 2 / 6
9,732
608
9,527
5,843
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
16
7 / 4 / 4
9,955
622
9,719
16,853
6,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
KennixKil
Amaterasu
15
4 / 2 / 8
8,877
555
5,374
9,152
7,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 4 / 6
8,530
533
5,081
9,728
6,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 2 / 11
8,745
547
3,013
8,315
6,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
13
Kills
29
29
Deaths
14
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aloaye
Danzaburou
12
2
6
7.5
W
Chronos
7
4
4
2.25
L
Neith
DarkTaeh
Neith
0
7
4
0.29
L
Sun Wukong
GLUCKIE
Sun Wukong
7
3
2
2.67
W
Amaterasu
KennixKil
Amaterasu
4
2
8
4
L
0
8
1
0.06
W
5
4
6
2
L
Tsukuyomi
OrphanMovie1
Tsukuyomi
2
4
3
0.88
L
4
7
2
0.71
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,603
Damage
32,714
45,466
Taken
49,891
21,939
Mitigated
29,101
5,528
Healing
13,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aloaye
Danzaburou
9,527
4,733
0
1,686
5,843
2,202
1,825
405
5,438
0
42,825
W
Chronos
9,719
3,333
0
4,595
16,853
6,508
684
5,589
11,264
61,483
0
L
Neith
DarkTaeh
Neith
3,996
1,241
0
1,296
9,094
2,748
29
900
8,169
0
27,078
L
Sun Wukong
GLUCKIE
Sun Wukong
10,750
2,666
0
1,781
10,684
9,055
222
3,815
6,737
2,505
46,681
W
Amaterasu
KennixKil
Amaterasu
5,374
2,921
0
4,747
9,152
7,211
1,083
1,188
7,964
191
30,435
L
1,434
360
70
1,208
7,579
1,836
0
2,514
5,040
11,421
0
W
5,081
1,651
0
1,227
9,728
6,869
0
3,444
6,284
4,523
43,251
L
Tsukuyomi
OrphanMovie1
Tsukuyomi
7,052
1,967
0
1,173
9,547
5,320
1,008
2,360
7,084
4,684
37,094
L
9,371
1,482
0
0
8,562
2,980
206
3,387
5,150
50,141
0
W
3,013
704
0
1,078
8,315
6,311
735
725
7,590
36,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,359
Gold Earned
45,839
311
Minions Killed
415
0
Camps Cleared
0
1,323,017
Distance Traveled
1,413,445
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,732
608
78
5
0
280,786
0
W
Chronos
9,955
622
121
8
0
283,302
0
L
Neith
6,861
429
40
3
0
277,905
0
L
Sun Wukong
9,438
590
93
6
0
301,309
0
W
Amaterasu
8,877
555
60
4
0
299,891
4
L
Ra
5,461
341
21
1
0
204,191
0
W
Set
8,530
533
89
6
0
252,828
3
L
Tsukuyomi
8,097
506
71
4
0
272,229
3
L
Agni
8,502
531
86
5
0
267,383
0
W
Ymir
8,745
547
67
4
0
296,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role