Player Matchup

Cerberus
Cerberus
RedRum4411
Cerberus
Level 14
God Stats
2W - 3L
1,256 SR
Queue Stats
83W - 88L
1,373 Elo+
Party 1
Nox
Nox
SGF Illusionxx
Nox
Level 45
God Stats
0W - 3L
1,240 SR
Queue Stats
50W - 75L
1,425 Elo+
Party 3
Thor
Thor
SGF MAJIN89
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 209L
1,457 Elo+
Party 3
Neith
Neith
acuario-hibrido3
Neith
Level 27
God Stats
108W - 110L
1,378 SR
Queue Stats
243W - 268L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
leftball103
Cu Chulainn
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,322 Elo+
Party 1
Team Averages
Level 21
1,375 SR
1,415 Elo+

VS

Team Averages
Level 24
1,467 SR
1,412 Elo+
Kukulkan
Kukulkan
Dinoman10BC
Kukulkan
Level 24
God Stats
9W - 8L
1,270 SR
Queue Stats
15W - 21L
1,175 Elo+
Solo
Cu Chulainn
Cu Chulainn
GoHelpStan
Cu Chulainn
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,525 Elo+
Party 2
Janus
Janus
PHANTOMxKITSUNE
Janus
Level 16
God Stats
1W - 1L
1,285 SR
Queue Stats
29W - 35L
1,525 Elo+
Solo
Fenrir
Fenrir
WelcomedRelic
Fenrir
Level 43
God Stats
9W - 1L
1,732 SR
Queue Stats
44W - 48L
1,418 Elo+
Party 2
Ares
Ares
WoollySage3
Ares
Level 25
God Stats
27W - 16L
1,546 SR
Queue Stats
40W - 43L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RedRum4411
Cerberus
18
2 / 10 / 10
12,038
1,003
19,836
27,426
12,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 3 / 3
13,126
1,094
10,398
12,342
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 12 / 4
10,638
887
3,817
20,401
7,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 7 / 7
12,117
1,010
17,381
20,085
8,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
leftball103
Cu Chulainn
19
3 / 10 / 8
12,586
1,049
15,909
26,983
23,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dinoman10BC
Kukulkan
20
10 / 1 / 20
13,731
1,144
26,613
9,558
7,024
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
GoHelpStan
Cu Chulainn
19
11 / 3 / 19
13,540
1,128
20,674
16,509
18,503
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 3 / 23
13,048
1,087
17,420
10,592
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 5 / 21
13,422
1,119
22,870
20,591
10,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 3 / 34
14,107
1,176
13,728
18,729
27,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
159
15
Kills
42
42
Deaths
15
32
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dinoman10BC
Kukulkan
10
1
20
20
W
Cu Chulainn
GoHelpStan
Cu Chulainn
11
3
19
6.83
W
7
3
23
6.17
L
Cerberus
RedRum4411
Cerberus
2
10
10
0.7
L
6
3
3
2.5
L
1
12
4
0.25
W
10
5
21
4.1
W
4
3
34
7
L
3
7
7
0.93
L
Cu Chulainn
leftball103
Cu Chulainn
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,341
Damage
101,305
107,237
Taken
75,979
58,202
Mitigated
69,133
4,970
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dinoman10BC
Kukulkan
26,613
3,409
0
9
9,558
7,024
0
3,494
6,064
60,069
0
W
Cu Chulainn
GoHelpStan
Cu Chulainn
20,674
5,530
0
510
16,509
18,503
0
6,240
10,269
1,187
32,678
W
17,420
1,920
0
697
10,592
5,347
0
4,177
6,415
43,104
0
L
Cerberus
RedRum4411
Cerberus
19,836
1,982
0
2,575
27,426
12,656
0
13,718
13,633
35,126
0
L
10,398
268
0
0
12,342
5,503
0
4,995
7,222
32,670
0
L
3,817
1,045
0
306
20,401
7,956
0
13,271
7,030
0
13,256
W
22,870
11,389
0
4,114
20,591
10,793
0
10,979
9,612
0
34,885
W
13,728
1,319
0
1,399
18,729
27,466
0
7,398
11,331
23,615
0
L
17,381
10,197
0
1,899
20,085
8,777
0
10,163
9,772
0
50,287
L
Cu Chulainn
leftball103
Cu Chulainn
15,909
3,791
0
190
26,983
23,310
0
16,143
10,690
4,134
37,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,505
Gold Earned
67,848
246
Minions Killed
226
5
Camps Cleared
4
1,104,020
Distance Traveled
965,686
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,731
1,144
88
7
0
191,533
0
W
Cu Chulainn
13,540
1,128
25
2
0
190,257
1
W
Janus
13,048
1,087
68
6
2
163,499
0
L
Cerberus
12,038
1,003
43
4
2
238,795
0
L
Nox
13,126
1,094
54
5
0
250,252
0
L
Thor
10,638
887
17
1
2
184,338
0
W
Fenrir
13,422
1,119
24
2
2
212,875
0
W
Ares
14,107
1,176
21
2
0
207,522
0
L
Neith
12,117
1,010
71
6
1
197,961
0
L
Cu Chulainn
12,586
1,049
61
5
0
232,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role