Player Matchup

Hachiman
Hachiman
ElPetto_
Hachiman
Level 13
God Stats
3W - 9L
1,500 SR
Queue Stats
17W - 34L
1,387 Elo+
Party 1
Cerberus
Cerberus
StefanoTwTAudito
Cerberus
Level 8
God Stats
3W - 6L
1,508 SR
Queue Stats
15W - 26L
1,370 Elo+
Party 1
Discordia
Discordia
aksdadf
Discordia
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,788 Elo+
Solo
Freya
Freya
matheusrock9
Freya
Level 29
God Stats
13W - 16L
1,407 SR
Queue Stats
160W - 165L
1,344 Elo+
Solo
Loki
Loki
zMemo
Loki
Level 25
God Stats
13W - 20L
1,375 SR
Queue Stats
19W - 27L
1,538 Elo+
Solo
Team Averages
Level 16
1,458 SR
1,485 Elo+

VS

Team Averages
Level 22
1,460 SR
1,472 Elo+
Chang'e
Chang'e
Galaxy_zxk
Chang'e
Level 17
God Stats
11W - 11L
1,318 SR
Queue Stats
27W - 34L
1,288 Elo+
Solo
Sol
Sol
Hímiko
Sol
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 39L
1,507 Elo+
Solo
Mulan
Mulan
TwitchTVNunesDG
Mulan
Level 28
God Stats
12W - 8L
1,712 SR
Queue Stats
83W - 44L
1,677 Elo+
Solo
Mercury
Mercury
WanderWofle
Mercury
Level 29
God Stats
14W - 15L
1,343 SR
Queue Stats
122W - 111L
1,441 Elo+
Solo
Heimdallr
Heimdallr
iagopyke1615
Heimdallr
Level 16
God Stats
3W - 4L
1,429 SR
Queue Stats
7W - 6L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElPetto_
Hachiman
11
1 / 6 / 3
7,398
389
6,793
10,459
3,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 2 / 2
8,404
442
7,646
13,957
10,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
aksdadf
Discordia
14
1 / 7 / 0
8,535
449
5,502
12,109
6,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 4 / 3
11,200
589
14,455
17,103
11,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Loki
zMemo
Loki
9
0 / 5 / 0
6,844
360
1,922
8,185
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Galaxy_zxk
Chang'e
14
0 / 2 / 7
9,426
496
5,285
11,612
4,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sol
18
7 / 0 / 4
11,693
615
11,422
16,614
5,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
3 / 4 / 0
11,933
628
8,095
14,327
11,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
WanderWofle
Mercury
18
6 / 3 / 5
11,420
601
7,919
13,800
5,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
iagopyke1615
Heimdallr
17
8 / 1 / 3
10,727
565
13,600
10,556
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
10
Kills
24
24
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ElPetto_
Hachiman
1
6
3
0.42
W
Chang'e
Galaxy_zxk
Chang'e
0
2
7
1.75
W
Sol
7
0
4
9
L
2
2
2
1.5
W
3
4
0
0.75
W
Mercury
WanderWofle
Mercury
6
3
5
2.83
L
Discordia
aksdadf
Discordia
1
7
0
0.14
W
Heimdallr
iagopyke1615
Heimdallr
8
1
3
9.5
L
6
4
3
1.88
L
Loki
zMemo
Loki
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,318
Damage
46,321
61,813
Taken
66,909
33,607
Mitigated
30,105
18,813
Healing
32,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ElPetto_
Hachiman
6,793
2,424
0
2,142
10,459
3,398
576
3,051
7,408
0
28,523
W
Chang'e
Galaxy_zxk
Chang'e
5,285
1,577
1,651
6,864
11,612
4,284
1,043
5,396
6,216
19,531
0
W
Sol
11,422
4,220
0
11,957
16,614
5,548
2,876
4,208
12,406
86,764
0
L
7,646
283
0
4,130
13,957
10,042
376
3,117
10,840
30,311
0
W
8,095
1,169
0
5,902
14,327
11,068
331
9,626
4,701
0
75,335
W
Mercury
WanderWofle
Mercury
7,919
3,976
0
1,886
13,800
5,388
0
3,934
9,866
0
98,304
L
Discordia
aksdadf
Discordia
5,502
451
0
2,330
12,109
6,130
216
7,526
4,583
39,537
0
W
Heimdallr
iagopyke1615
Heimdallr
13,600
5,644
0
4,717
10,556
3,817
2,267
4,439
6,117
0
57,437
L
14,455
4,418
0
7,526
17,103
11,697
650
979
15,790
68,108
0
L
Loki
zMemo
Loki
1,922
551
0
2,685
8,185
2,340
0
2,034
6,151
0
26,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,381
Gold Earned
55,199
374
Minions Killed
543
0
Camps Cleared
0
1,501,737
Distance Traveled
1,762,456
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,398
389
44
2
0
322,315
1
W
Chang'e
9,426
496
28
1
0
340,122
3
W
Sol
11,693
615
113
6
0
352,728
4
L
Cerberus
8,404
442
71
4
0
357,591
0
W
Mulan
11,933
628
153
8
0
320,867
2
W
Mercury
11,420
601
139
7
0
406,253
7
L
Discordia
8,535
449
76
4
0
276,348
6
W
Heimdallr
10,727
565
110
6
0
342,486
1
L
Freya
11,200
589
130
7
0
330,170
1
L
Loki
6,844
360
53
3
0
215,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role