Player Matchup

Chang'e
Chang'e
Platinum V
AchtVier187
Chang'e
Platinum V
Level 159
God Stats
4W - 4L
1,567 SR
Queue Stats
102W - 99L
1,663 MMR
Party 1
Apollo
Apollo
Platinum III
Creed IRL
Apollo
Platinum III
Level 146
God Stats
19W - 6L
2,032 SR
Queue Stats
545W - 544L
1,834 MMR
Solo
Geb
Geb
Gold II
DA-KING991
Geb
Gold II
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 77L
1,625 MMR
Party 1
Loki
Loki
Gold III
Danger-GEN
Loki
Gold III
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 65L
1,659 MMR
Solo
Bakasura
Bakasura
Gold IV
generaalfataal
Bakasura
Gold IV
Level 149
God Stats
2W - 2L
1,307 SR
Queue Stats
76W - 77L
1,634 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 152
1,581 SR
1,683 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,595 SR
1,647 MMR
Artemis
Artemis
Gold II
 
Artemis
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
DaRealOG_01
Guan Yu
Silver I
Level 69
God Stats
2W - 2L
1,706 SR
Queue Stats
8W - 6L
1,663 MMR
Solo
Awilix
Awilix
Gold III
KakeshiClan
Awilix
Gold III
Level 122
God Stats
14W - 9L
1,784 SR
Queue Stats
114W - 122L
1,751 MMR
Solo
Thoth
Thoth
Platinum V
KongF7
Thoth
Platinum V
Level 129
God Stats
5W - 5L
1,484 SR
Queue Stats
185W - 187L
1,719 MMR
Solo
Ymir
Ymir
Bronze III
chiubakaLT
Ymir
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AchtVier187
Chang'e
18
1 / 2 / 5
10,931
607
3,816
7,843
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Creed IRL
Apollo
19
4 / 1 / 4
11,433
635
6,955
11,864
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 0 / 10
9,865
548
3,294
9,936
7,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 2 / 4
11,456
636
10,991
16,959
6,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
19
8 / 0 / 5
12,014
667
9,518
9,304
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouSerqetJanusScyllaSet

VS

Bans
Cu ChulainnCthulhuKing ArthurBellonaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 4 / 0
7,252
403
4,842
7,575
2,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
DaRealOG_01
Guan Yu
11
1 / 3 / 1
7,398
411
6,650
11,032
8,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
12
0 / 5 / 0
7,202
400
1,455
11,119
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
KongF7
Thoth
15
4 / 3 / 0
9,231
513
9,004
7,405
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 4 / 2
6,785
377
1,829
10,572
6,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
19
Kills
5
5
Deaths
19
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
0
0
W
Chang'e
AchtVier187
Chang'e
1
2
5
1.75
W
Apollo
Creed IRL
Apollo
4
1
4
6
W
2
0
10
7
L
Guan Yu
DaRealOG_01
Guan Yu
1
3
1
0.5
W
4
2
4
3
L
Awilix
0
5
0
0
L
Thoth
KongF7
Thoth
4
3
0
1.33
L
0
4
2
0.25
W
Bakasura
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,574
Damage
23,780
55,906
Taken
47,703
28,816
Mitigated
22,830
26,157
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,842
2,381
0
2,236
7,575
2,298
0
831
6,642
0
38,806
W
Chang'e
AchtVier187
Chang'e
3,816
185
2,051
4,549
7,843
2,619
2,262
4,240
3,333
71,188
0
W
Apollo
Creed IRL
Apollo
6,955
4,265
0
8,241
11,864
4,709
2,098
1,811
9,963
0
82,692
W
3,294
645
0
2,360
9,936
7,921
90
2,741
7,079
25,613
0
L
Guan Yu
DaRealOG_01
Guan Yu
6,650
1,255
0
4,047
11,032
8,577
0
84
10,389
0
35,744
W
10,991
2,650
0
5,115
16,959
6,459
0
2,653
13,898
0
80,983
L
Awilix
1,455
382
0
3,483
11,119
3,640
0
1,099
9,542
0
40,440
L
Thoth
KongF7
Thoth
9,004
182
0
678
7,405
2,129
0
2,803
4,054
63,838
0
L
1,829
62
0
756
10,572
6,186
0
2,528
7,240
13,994
0
W
Bakasura
9,518
6,265
0
3,841
9,304
7,108
25
2,274
6,971
8,761
76,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,699
Gold Earned
37,868
602
Minions Killed
411
0
Camps Cleared
0
1,731,752
Distance Traveled
1,569,150
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,252
403
84
5
0
278,068
0
W
Chang'e
10,931
607
142
8
0
338,695
4
W
Apollo
11,433
635
155
9
0
285,874
5
W
Geb
9,865
548
22
1
0
349,723
8
L
Guan Yu
7,398
411
82
5
0
319,424
0
W
Loki
11,456
636
145
8
0
353,775
1
L
Awilix
7,202
400
85
5
0
331,686
6
L
Thoth
9,231
513
137
8
0
300,523
3
L
Ymir
6,785
377
23
1
0
339,449
16
W
Bakasura
12,014
667
138
8
0
403,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role