Player Matchup

Cthulhu
Cthulhu
AxlesOfFate
Cthulhu
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 95L
1,440 Elo+
Party 2
Horus
Horus
AzureStrikerTay
Horus
Level 104
God Stats
9W - 7L
1,359 SR
Queue Stats
56W - 61L
1,494 Elo+
Party 2
Bastet
Bastet
Euliarias
Bastet
Level 87
God Stats
20W - 14L
1,714 SR
Queue Stats
41W - 33L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
gunnysarge10
Cernunnos
Level 126
God Stats
2W - 3L
1,814 SR
Queue Stats
100W - 98L
1,516 Elo+
Party 2
Anubis
Anubis
xVMADCARDVx
Anubis
Level 107
God Stats
128W - 105L
1,516 SR
Queue Stats
171W - 181L
1,514 Elo+
Party 3
Team Averages
Level 110
1,581 SR
1,493 Elo+

VS

Team Averages
Level 69
1,462 SR
1,517 Elo+
Arachne
Arachne
Lagging Dolphin
Arachne
Level 141
God Stats
3W - 2L
1,299 SR
Queue Stats
188W - 205L
1,479 Elo+
Party 1
Zeus
Zeus
MemePage
Zeus
Level 37
God Stats
0W - 2L
1,313 SR
Queue Stats
88W - 86L
1,615 Elo+
Party 1
Cerberus
Cerberus
Mrno1lube
Cerberus
Level 15
God Stats
2W - 11L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ShadowKobayashi
Nu Wa
Level 124
God Stats
0W - 5L
1,500 SR
Queue Stats
82W - 79L
1,535 Elo+
Solo
Freya
Freya
ZachC51
Freya
Level 30
God Stats
11W - 6L
1,697 SR
Queue Stats
195W - 219L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AxlesOfFate
Cthulhu
10
1 / 2 / 7
6,583
598
3,701
6,504
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 1 / 2
7,161
651
6,005
8,867
4,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Euliarias
Bastet
10
2 / 1 / 2
6,193
563
2,184
6,265
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
gunnysarge10
Cernunnos
11
6 / 0 / 2
6,725
611
5,360
5,479
1,614
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
14
13 / 0 / 2
8,840
804
12,839
10,813
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,767
524
5,332
11,003
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
7
0 / 8 / 0
4,945
450
3,547
7,336
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Mrno1lube
Cerberus
10
1 / 4 / 0
5,665
515
3,308
8,380
6,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 4 / 1
5,566
506
4,760
7,775
2,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
ZachC51
Freya
8
1 / 5 / 0
5,037
458
2,736
7,604
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
26
Kills
4
4
Deaths
26
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AxlesOfFate
Cthulhu
1
2
7
2.25
W
4
1
2
5
W
Bastet
Euliarias
Bastet
2
1
2
3
L
1
5
1
0.3
L
Zeus
0
8
0
0
L
Cerberus
Mrno1lube
Cerberus
1
4
0
0.25
L
1
4
1
0.38
L
Freya
ZachC51
Freya
1
5
0
0.2
W
Cernunnos
gunnysarge10
Cernunnos
6
0
2
7
W
Anubis
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,089
Damage
19,683
37,928
Taken
42,098
16,493
Mitigated
14,862
18,856
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AxlesOfFate
Cthulhu
3,701
236
0
2,268
6,504
3,449
574
2,601
3,903
23,407
0
W
6,005
3,105
105
2,190
8,867
4,461
490
3,154
5,363
0
34,585
W
Bastet
Euliarias
Bastet
2,184
969
171
2,579
6,265
1,965
230
501
5,735
0
27,451
L
5,332
3,481
0
2,666
11,003
2,756
0
3,014
7,989
0
31,939
L
Zeus
3,547
449
0
910
7,336
1,398
0
5,746
1,590
17,662
0
L
Cerberus
Mrno1lube
Cerberus
3,308
975
0
3,176
8,380
6,468
0
0
8,380
19,174
0
L
4,760
2,011
1
2,157
7,775
2,448
0
4,028
3,747
23,852
0
L
Freya
ZachC51
Freya
2,736
1,090
0
2,047
7,604
1,792
0
3,752
3,852
17,121
0
W
Cernunnos
gunnysarge10
Cernunnos
5,360
3,044
0
3,822
5,479
1,614
364
1,914
3,565
0
38,351
W
Anubis
12,839
717
0
7,721
10,813
5,004
684
5,370
5,011
63,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,502
Gold Earned
26,980
358
Minions Killed
233
0
Camps Cleared
0
1,093,665
Distance Traveled
1,006,338
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,583
598
43
4
0
246,307
0
W
Horus
7,161
651
59
5
0
219,560
1
W
Bastet
6,193
563
66
6
0
237,867
0
L
Arachne
5,767
524
63
6
0
227,320
3
L
Zeus
4,945
450
39
4
0
195,746
2
L
Cerberus
5,665
515
61
6
0
195,386
1
L
Nu Wa
5,566
506
27
2
0
195,260
2
L
Freya
5,037
458
43
4
0
192,626
0
W
Cernunnos
6,725
611
70
6
0
194,925
0
W
Anubis
8,840
804
120
11
0
195,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role