Player Matchup

Danzaburou
Danzaburou
AGREKON
Danzaburou
Level 26
God Stats
11W - 18L
1,456 SR
Queue Stats
12W - 20L
1,443 Elo+
Party 1
Terra
Terra
CoyoteSoy9
Terra
Level 25
God Stats
2W - 2L
1,545 SR
Queue Stats
12W - 18L
1,472 Elo+
Party 1
Zhong Kui
Zhong Kui
Electric_Aldair
Zhong Kui
Level 125
God Stats
2W - 5L
1,401 SR
Queue Stats
14W - 28L
1,425 Elo+
Party 1
Loki
Loki
Lastsoulsx
Loki
Level 26
God Stats
6W - 8L
1,526 SR
Queue Stats
12W - 20L
1,449 Elo+
Party 1
Hades
Hades
greenforesthero
Hades
Level 160
God Stats
110W - 116L
1,729 SR
Queue Stats
1,000W - 979L
1,539 Elo+
Solo
Team Averages
Level 72
1,531 SR
1,466 Elo+

VS

Team Averages
Level 61
1,568 SR
1,300 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Onyisi
Nu Wa
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,248 Elo+
Party 2
Sylvanus
Sylvanus
PurelyMic
Sylvanus
Level 100
God Stats
4W - 4L
1,717 SR
Queue Stats
76W - 76L
1,250 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheNachoSupreme1
Cu Chulainn
Level 40
God Stats
5W - 6L
1,624 SR
Queue Stats
10W - 16L
1,250 Elo+
Party 2
Arachne
Arachne
bviet2k
Arachne
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AGREKON
Danzaburou
13
2 / 6 / 2
8,646
455
12,216
15,349
4,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
12
0 / 5 / 3
8,065
424
3,880
17,898
12,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Electric_Aldair
Zhong Kui
18
5 / 4 / 1
10,827
570
12,624
20,474
19,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 2
7,552
397
4,160
10,499
5,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
12 / 3 / 3
11,252
592
20,942
20,740
10,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
11 / 4 / 4
10,711
564
20,943
13,994
8,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Onyisi
Nu Wa
12
0 / 9 / 2
7,766
409
7,330
13,339
4,341
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
PurelyMic
Sylvanus
14
3 / 3 / 10
9,719
512
11,186
18,778
19,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
TheNachoSupreme1
Cu Chulainn
16
1 / 3 / 4
9,836
518
13,738
14,991
12,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
bviet2k
Arachne
17
7 / 2 / 5
11,121
585
13,471
18,547
8,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
20
Kills
22
22
Deaths
21
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
11
4
4
3.25
L
Danzaburou
AGREKON
Danzaburou
2
6
2
0.5
L
Terra
0
5
3
0.3
L
Zhong Kui
Electric_Aldair
Zhong Kui
5
4
1
1.38
L
1
4
2
0.5
W
Nu Wa
Onyisi
Nu Wa
0
9
2
0.11
W
Sylvanus
PurelyMic
Sylvanus
3
3
10
2.67
W
Cu Chulainn
TheNachoSupreme1
Cu Chulainn
1
3
4
1
W
Arachne
bviet2k
Arachne
7
2
5
4.75
L
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,822
Damage
66,668
84,960
Taken
79,649
51,341
Mitigated
52,947
35,407
Healing
24,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
20,943
12,723
81
2,757
13,994
8,562
807
5,923
8,005
4,849
61,816
L
Danzaburou
AGREKON
Danzaburou
12,216
7,171
0
3,611
15,349
4,763
848
5,335
10,014
0
52,158
L
Terra
3,880
666
2,039
5,207
17,898
12,129
0
5,116
12,782
14,685
0
L
Zhong Kui
Electric_Aldair
Zhong Kui
12,624
661
0
10,062
20,474
19,162
524
2,183
18,291
69,595
0
L
4,160
857
0
515
10,499
5,104
0
1,874
8,625
0
32,479
W
Nu Wa
Onyisi
Nu Wa
7,330
3,089
135
1,232
13,339
4,341
818
11,057
2,257
38,431
0
W
Sylvanus
PurelyMic
Sylvanus
11,186
3,742
2,457
6,603
18,778
19,509
607
4,900
13,704
40,073
0
W
Cu Chulainn
TheNachoSupreme1
Cu Chulainn
13,738
2,607
0
891
14,991
12,467
321
8,009
6,938
3,702
69,644
W
Arachne
bviet2k
Arachne
13,471
9,746
0
9,867
18,547
8,068
335
7,557
10,940
0
58,344
L
20,942
2,811
276
13,697
20,740
10,183
554
5,858
14,882
84,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,342
Gold Earned
49,153
475
Minions Killed
426
0
Camps Cleared
0
1,586,509
Distance Traveled
1,694,951
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,711
564
97
5
0
295,063
1
L
Danzaburou
8,646
455
102
5
0
291,472
1
L
Terra
8,065
424
17
1
0
347,515
6
L
Zhong Kui
10,827
570
143
8
0
310,978
2
L
Loki
7,552
397
59
3
0
320,787
2
W
Nu Wa
7,766
409
59
3
0
304,756
1
W
Sylvanus
9,719
512
55
3
0
292,330
0
W
Cu Chulainn
9,836
518
130
7
0
373,959
2
W
Arachne
11,121
585
85
4
0
428,843
2
L
Hades
11,252
592
154
8
0
315,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role