Player Matchup

Achilles
Achilles
DarthDankblud
Achilles
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,137 Elo+
Party 2
Thor
Thor
Killergoalie09
Thor
Level 28
God Stats
0W - 6L
1,500 SR
Queue Stats
20W - 20L
1,500 Elo+
Party 3
Apollo
Apollo
Lebros
Apollo
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 19L
1,607 Elo+
Party 3
Fafnir
Fafnir
MojoKong
Fafnir
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,137 Elo+
Party 2
Olorun
Olorun
bunnywithagun
Olorun
Level 31
God Stats
1W - 2L
1,760 SR
Queue Stats
11W - 15L
1,607 Elo+
Party 3
Team Averages
Level 44
1,552 SR
1,398 Elo+

VS

Team Averages
Level 97
1,598 SR
1,526 Elo+
Hera
Hera
Arzeruz
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Fleminem
Mercury
Level 88
God Stats
91W - 65L
1,840 SR
Queue Stats
228W - 195L
1,694 Elo+
Party 1
Ymir
Ymir
WoahItsaBathtub
Ymir
Level 110
God Stats
12W - 16L
1,648 SR
Queue Stats
47W - 50L
1,555 Elo+
Party 1
Fafnir
Fafnir
WoahStepsis
Fafnir
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
418W - 380L
1,638 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
wonjina
Ah Muzen Cab
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarthDankblud
Achilles
14
1 / 11 / 0
8,719
363
5,285
22,175
26,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
0 / 9 / 4
8,762
365
3,715
20,358
10,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Apollo
Lebros
Apollo
18
6 / 4 / 2
11,546
481
18,460
21,680
9,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
MojoKong
Fafnir
14
4 / 5 / 6
10,061
419
7,831
19,821
25,398
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 9 / 8
10,618
442
8,437
16,330
7,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Arzeruz
Hera
20
6 / 2 / 10
14,415
601
10,143
9,709
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Fleminem
Mercury
20
8 / 2 / 12
13,374
557
16,034
17,494
7,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
15 / 0 / 6
15,213
634
26,229
17,500
13,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
16
2 / 3 / 16
11,952
498
10,056
22,087
21,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
wonjina
Ah Muzen Cab
19
7 / 6 / 13
13,436
560
20,463
18,749
8,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
95
13
Kills
38
38
Deaths
13
20
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hera
Arzeruz
Hera
6
2
10
5.5
L
Achilles
DarthDankblud
Achilles
1
11
0
0.09
W
Mercury
Fleminem
Mercury
8
2
12
7
L
0
9
4
0.22
L
Apollo
Lebros
Apollo
6
4
2
1.75
L
Fafnir
MojoKong
Fafnir
4
5
6
1.4
W
15
0
6
18
W
Fafnir
2
3
16
3.33
L
2
9
8
0.67
W
Ah Muzen Cab
wonjina
Ah Muzen Cab
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,728
Damage
82,925
100,364
Taken
85,539
79,263
Mitigated
55,812
21,081
Healing
32,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Arzeruz
Hera
10,143
1,848
0
608
9,709
4,501
2,558
2,209
7,359
129,141
0
L
Achilles
DarthDankblud
Achilles
5,285
1,496
0
1,801
22,175
26,472
0
11,556
10,619
0
32,144
W
Mercury
Fleminem
Mercury
16,034
11,051
0
6,245
17,494
7,251
828
4,053
11,964
0
101,855
L
3,715
825
0
4,510
20,358
10,880
0
9,545
10,813
0
50,346
L
Apollo
Lebros
Apollo
18,460
13,429
0
7,502
21,680
9,335
897
9,363
12,317
0
85,704
L
Fafnir
MojoKong
Fafnir
7,831
1,102
297
2,882
19,821
25,398
0
6,566
13,255
20,346
0
W
26,229
5,968
0
11,644
17,500
13,987
570
4,029
12,869
121,232
0
W
Fafnir
10,056
2,099
0
7,575
22,087
21,500
66
1,950
17,390
37,612
0
L
8,437
3,553
1,273
2,816
16,330
7,178
0
9,398
6,932
38,743
0
W
Ah Muzen Cab
wonjina
Ah Muzen Cab
20,463
9,167
0
6,834
18,749
8,573
4,618
3,311
15,243
0
102,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,706
Gold Earned
68,390
429
Minions Killed
713
0
Camps Cleared
0
1,991,761
Distance Traveled
2,243,582
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,415
601
192
8
0
455,477
7
L
Achilles
8,719
363
61
3
0
354,392
1
W
Mercury
13,374
557
150
6
0
517,735
1
L
Thor
8,762
365
86
4
0
411,802
10
L
Apollo
11,546
481
170
7
0
438,905
4
L
Fafnir
10,061
419
30
1
0
399,041
7
W
Ymir
15,213
634
204
9
0
427,912
2
W
Fafnir
11,952
498
33
1
0
442,497
2
L
Olorun
10,618
442
82
3
0
387,621
6
W
Ah Muzen Cab
13,436
560
134
6
0
399,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role