Player Matchup

Artemis
Artemis
Cotolt
Artemis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,647 Elo+
Party 1
Geb
Geb
Moochinator
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,678 Elo+
Party 1
Baron Samedi
Baron Samedi
Shiverplague
Baron Samedi
Level 16
God Stats
0W - 2L
1,341 SR
Queue Stats
4W - 7L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
punpunjess
Tsukuyomi
Level 6
God Stats
0W - 3L
1,296 SR
Queue Stats
4W - 4L
1,544 Elo+
Solo
Amaterasu
Amaterasu
tsumikoto
Amaterasu
Level 7
God Stats
2W - 3L
1,598 SR
Queue Stats
7W - 7L
1,602 Elo+
Party 1
Team Averages
Level 19
1,447 SR
1,598 Elo+

VS

Team Averages
Level 28
1,674 SR
1,739 Elo+
Apollo
Apollo
CoughLungJuice
Apollo
Level 13
God Stats
5W - 0L
1,848 SR
Queue Stats
14W - 0L
2,035 Elo+
Party 2
Scylla
Scylla
CreamyJeans
Scylla
Level 8
God Stats
7W - 2L
2,004 SR
Queue Stats
17W - 3L
2,035 Elo+
Party 2
Chaac
Chaac
FallenDarkCity
Chaac
Level 27
God Stats
69W - 96L
1,606 SR
Queue Stats
145W - 202L
1,532 Elo+
Solo
Ymir
Ymir
FlyingDiildo
Ymir
Level 89
God Stats
11W - 9L
1,411 SR
Queue Stats
390W - 378L
1,421 Elo+
Party 3
The Morrigan
The Morrigan
mouthymute
The Morrigan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,672 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cotolt
Artemis
9
2 / 2 / 0
5,285
480
3,804
7,183
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 1
4,466
406
1,800
7,356
2,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
Shiverplague
Baron Samedi
7
1 / 7 / 1
5,142
467
2,003
7,083
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
punpunjess
Tsukuyomi
6
0 / 7 / 0
4,442
404
1,529
7,514
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
tsumikoto
Amaterasu
9
2 / 5 / 0
5,569
506
4,800
7,177
4,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 2
7,380
671
5,792
6,754
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
11
9 / 1 / 7
7,462
678
8,126
3,174
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 4
6,444
586
3,625
4,790
1,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 1 / 6
5,850
532
4,913
5,981
2,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
mouthymute
The Morrigan
11
3 / 1 / 2
6,414
583
3,646
4,920
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
5
Kills
25
25
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cotolt
Artemis
2
2
0
1
W
9
1
2
10
W
Scylla
9
1
7
12.5
W
2
1
4
4
W
2
1
6
5
L
0
4
1
0.13
L
Baron Samedi
Shiverplague
Baron Samedi
1
7
1
0.21
W
The Morrigan
mouthymute
The Morrigan
3
1
2
4
L
Tsukuyomi
punpunjess
Tsukuyomi
0
7
0
0
L
Amaterasu
tsumikoto
Amaterasu
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,936
Damage
26,102
36,313
Taken
25,619
13,763
Mitigated
8,718
6,684
Healing
6,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cotolt
Artemis
3,804
2,114
0
3,116
7,183
1,964
518
3,700
3,289
0
22,889
W
5,792
2,682
0
368
6,754
2,198
0
446
6,308
0
44,586
W
Scylla
8,126
1,402
0
599
3,174
966
135
1,541
1,633
26,359
0
W
3,625
1,495
0
1,689
4,790
1,640
354
574
4,216
0
25,027
W
4,913
811
304
1,980
5,981
2,425
0
1,480
4,501
20,557
0
L
1,800
497
0
988
7,356
2,598
0
4,077
3,089
5,798
0
L
Baron Samedi
Shiverplague
Baron Samedi
2,003
105
63
1,050
7,083
2,292
0
4,316
2,459
14,807
0
W
The Morrigan
mouthymute
The Morrigan
3,646
505
192
1,816
4,920
1,489
0
301
4,619
42,323
912
L
Tsukuyomi
punpunjess
Tsukuyomi
1,529
236
0
1,119
7,514
1,934
0
2,304
5,082
0
16,838
L
Amaterasu
tsumikoto
Amaterasu
4,800
2,467
0
348
7,177
4,975
0
1,454
5,709
2,316
12,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,904
Gold Earned
33,550
128
Minions Killed
298
0
Camps Cleared
0
1,008,417
Distance Traveled
985,851
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,285
480
40
4
0
166,366
0
W
Apollo
7,380
671
79
7
0
214,140
1
W
Scylla
7,462
678
60
5
0
201,938
1
W
Chaac
6,444
586
55
5
0
163,521
3
W
Ymir
5,850
532
30
3
0
214,711
0
L
Geb
4,466
406
7
1
0
219,858
5
L
Baron Samedi
5,142
467
28
3
0
206,051
1
W
The Morrigan
6,414
583
74
7
0
191,541
3
L
Tsukuyomi
4,442
404
27
2
0
223,637
0
L
Amaterasu
5,569
506
26
2
0
192,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role