Player Matchup

Loki
Loki
Chelhell
Loki
Level 29
God Stats
9W - 16L
1,280 SR
Queue Stats
429W - 518L
1,453 Elo+
Solo
Yemoja
Yemoja
HavVokz
Yemoja
Level 12
God Stats
1W - 1L
1,736 SR
Queue Stats
2W - 2L
1,984 Elo+
Party 1
Nu Wa
Nu Wa
SweetLouuu
Nu Wa
Level 128
God Stats
3W - 3L
1,548 SR
Queue Stats
96W - 82L
1,526 Elo+
Party 1
Neith
Neith
TvTBigMEat
Neith
Level 24
God Stats
36W - 28L
1,500 SR
Queue Stats
70W - 71L
1,283 Elo+
Solo
Tsukuyomi
Tsukuyomi
fahadrgm
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 44
1,513 SR
1,549 Elo+

VS

Team Averages
Level 24
1,594 SR
1,466 Elo+
Danzaburou
Danzaburou
Mariach1
Danzaburou
Level 28
God Stats
12W - 9L
1,490 SR
Queue Stats
36W - 26L
1,641 Elo+
Solo
Bellona
Bellona
Masaka2021
Bellona
Level 17
God Stats
4W - 1L
1,859 SR
Queue Stats
13W - 17L
1,395 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MazaPlays
Tsukuyomi
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
soulblack120
Scylla
Level 58
God Stats
2W - 2L
1,410 SR
Queue Stats
8W - 7L
1,434 Elo+
Party 3
Ymir
Ymir
天涯战魂z
Ymir
Level 12
God Stats
2W - 0L
1,711 SR
Queue Stats
6W - 7L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
1 / 11 / 8
9,036
411
6,225
16,453
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
HavVokz
Yemoja
13
0 / 3 / 5
8,325
378
3,546
9,833
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
18
10 / 3 / 2
11,052
502
20,374
9,359
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
1
0 / 0 / 0
5,577
254
0
0
0
Tsukuyomi
fahadrgm
Tsukuyomi
14
2 / 8 / 2
8,987
409
5,502
13,051
4,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mariach1
Danzaburou
19
6 / 1 / 4
12,771
581
13,478
16,350
6,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Masaka2021
Bellona
19
11 / 1 / 3
13,051
593
10,757
12,575
12,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
MazaPlays
Tsukuyomi
15
1 / 6 / 5
10,448
475
1,946
14,880
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
16
6 / 4 / 3
10,924
497
9,041
10,837
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 1 / 7
10,297
468
3,072
11,878
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
13
Kills
25
25
Deaths
13
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
1
11
8
0.45
L
Yemoja
HavVokz
Yemoja
0
3
5
0.83
W
Danzaburou
Mariach1
Danzaburou
6
1
4
8
W
Bellona
Masaka2021
Bellona
11
1
3
12.5
W
Tsukuyomi
MazaPlays
Tsukuyomi
1
6
5
0.58
L
Nu Wa
10
3
2
3.67
L
Neith
0
0
0
0
L
Tsukuyomi
fahadrgm
Tsukuyomi
2
8
2
0.38
W
Scylla
6
4
3
1.88
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,647
Damage
38,294
48,696
Taken
66,520
19,342
Mitigated
34,474
10,589
Healing
19,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,225
1,694
0
2,984
16,453
5,109
0
2,933
13,285
0
45,631
L
Yemoja
HavVokz
Yemoja
3,546
503
923
674
9,833
6,728
0
3,360
6,282
26,114
0
W
Danzaburou
Mariach1
Danzaburou
13,478
6,791
0
10,260
16,350
6,481
2,449
5,513
10,594
0
116,376
W
Bellona
Masaka2021
Bellona
10,757
4,641
0
1,097
12,575
12,133
4,890
2,376
10,026
0
73,348
W
Tsukuyomi
MazaPlays
Tsukuyomi
1,946
165
0
5,114
14,880
4,888
164
3,248
11,457
0
68,510
L
Nu Wa
20,374
3,333
0
2,749
9,359
3,396
72
3,128
5,970
76,313
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
fahadrgm
Tsukuyomi
5,502
1,428
0
3,259
13,051
4,109
1,955
2,098
10,623
0
38,714
W
Scylla
9,041
609
984
819
10,837
3,213
1,386
5,409
5,157
60,735
0
W
3,072
644
0
1,362
11,878
7,759
331
6,180
5,366
18,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,977
Gold Earned
57,491
317
Minions Killed
558
0
Camps Cleared
0
1,525,387
Distance Traveled
1,928,665
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,036
411
87
4
0
384,727
1
L
Yemoja
8,325
378
38
2
0
372,656
3
W
Danzaburou
12,771
581
166
8
0
386,154
8
W
Bellona
13,051
593
142
6
0
379,451
1
W
Tsukuyomi
10,448
475
111
5
0
373,829
1
L
Nu Wa
11,052
502
130
6
0
379,280
2
L
Neith
5,577
254
0
0
0
0
0
L
Tsukuyomi
8,987
409
62
3
0
388,724
0
W
Scylla
10,924
497
110
5
0
399,124
0
W
Ymir
10,297
468
29
1
0
390,107
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role