Player Matchup

He Bo
He Bo
Bronze III
Seph3r96
He Bo
Bronze III
Level 37
God Stats
0W - 1L
1,221 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 37
1,221 SR
1,500 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,500 SR
1,500 MMR
Pele
Pele
Platinum III
 
Pele
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Seph3r96
He Bo
18
1 / 8 / 0
11,641
728
11,476
13,328
8,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
HelAh Muzen CabRaKaliHades

VS

Bans
Cu ChulainnAh PuchChronosPoseidonBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
8 / 1 / 0
13,366
835
9,424
15,496
13,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
8
8
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
1
0
8
L
He Bo
Seph3r96
He Bo
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,476
Damage
9,424
13,328
Taken
15,496
8,307
Mitigated
13,889
484
Healing
1,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,424
1,459
0
1,988
15,496
13,889
2,145
11,490
4,006
1,859
79,154
L
He Bo
Seph3r96
He Bo
11,476
185
0
484
13,328
8,307
0
188
13,140
82,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,641
Gold Earned
13,366
120
Minions Killed
124
0
Camps Cleared
0
248,290
Distance Traveled
317,565
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,366
835
124
8
0
317,565
2
L
He Bo
11,641
728
120
8
0
248,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role