Player Matchup

Nemesis
Nemesis
CarlosMx07
Nemesis
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 56L
1,390 Elo+
Solo
Artio
Artio
Fresticles
Artio
Level 15
God Stats
7W - 0L
2,026 SR
Queue Stats
11W - 7L
1,631 Elo+
Party 1
Izanami
Izanami
Kloreen
Izanami
Level 38
God Stats
8W - 5L
1,873 SR
Queue Stats
32W - 25L
1,502 Elo+
Party 3
King Arthur
King Arthur
LBFI20
King Arthur
Level 68
God Stats
2W - 3L
1,211 SR
Queue Stats
281W - 257L
1,549 Elo+
Party 1
Ra
Ra
bigboywambam
Ra
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
78W - 64L
1,499 Elo+
Party 3
Team Averages
Level 38
1,622 SR
1,514 Elo+

VS

Team Averages
Level 51
1,463 SR
1,431 Elo+
Hercules
Hercules
Foghorn333
Hercules
Level 18
God Stats
0W - 3L
1,282 SR
Queue Stats
2W - 5L
1,401 Elo+
Party 4
Ymir
Ymir
Huma22cc
Ymir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
JunLuden
Merlin
Level 39
God Stats
20W - 17L
1,531 SR
Queue Stats
201W - 211L
1,436 Elo+
Solo
Awilix
Awilix
brattyhat161
Awilix
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,485 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
goldentitan3122
Ah Muzen Cab
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 62L
1,335 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CarlosMx07
Nemesis
10
1 / 1 / 1
5,741
574
1,564
4,974
1,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
8
0 / 3 / 1
5,058
506
1,333
5,010
2,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Kloreen
Izanami
8
0 / 3 / 1
5,015
502
1,107
6,730
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
LBFI20
King Arthur
10
2 / 0 / 0
5,701
570
1,322
4,362
1,777
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 1 / 0
5,309
531
1,573
3,122
938
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Foghorn333
Hercules
6
0 / 2 / 0
4,064
406
153
2,758
1,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
9
2 / 1 / 4
5,177
518
1,253
4,978
1,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
JunLuden
Merlin
11
1 / 0 / 0
6,058
606
639
1,531
410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Awilix
10
5 / 0 / 3
6,307
631
5,848
5,343
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
goldentitan3122
Ah Muzen Cab
1
0 / 0 / 0
3,367
337
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
8
8
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CarlosMx07
Nemesis
1
1
1
1.5
L
Hercules
Foghorn333
Hercules
0
2
0
0
W
Artio
0
3
1
0.17
L
Ymir
2
1
4
4
L
Merlin
JunLuden
Merlin
1
0
0
1
W
Izanami
Kloreen
Izanami
0
3
1
0.17
W
King Arthur
LBFI20
King Arthur
2
0
0
2
W
0
1
0
0
L
Awilix
5
0
3
6.5
L
Ah Muzen Cab
goldentitan3122
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,899
Damage
7,893
24,198
Taken
14,610
7,758
Mitigated
4,811
7,140
Healing
4,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CarlosMx07
Nemesis
1,564
790
0
433
4,974
1,288
0
181
4,793
0
35,248
L
Hercules
Foghorn333
Hercules
153
0
0
850
2,758
1,233
264
0
2,758
0
7,133
W
Artio
1,333
255
60
1,136
5,010
2,163
338
573
4,437
10,053
0
L
Ymir
1,253
395
351
1,394
4,978
1,673
0
846
4,132
18,668
0
L
Merlin
JunLuden
Merlin
639
39
0
250
1,531
410
0
310
1,221
31,831
0
W
Izanami
Kloreen
Izanami
1,107
469
0
2,763
6,730
1,592
466
209
6,521
0
34,173
W
King Arthur
LBFI20
King Arthur
1,322
79
0
1,468
4,362
1,777
812
0
4,362
0
23,639
W
1,573
184
35
1,245
3,122
938
0
929
2,193
27,689
0
L
Awilix
5,848
2,648
0
1,883
5,343
1,495
0
1,750
3,593
0
30,385
L
Ah Muzen Cab
goldentitan3122
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,824
Gold Earned
24,973
277
Minions Killed
175
0
Camps Cleared
0
869,190
Distance Traveled
657,580
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,741
574
74
7
0
196,225
1
L
Hercules
4,064
406
16
2
0
100,439
0
W
Artio
5,058
506
19
2
0
185,701
1
L
Ymir
5,177
518
26
3
0
173,891
0
L
Merlin
6,058
606
65
7
0
138,481
2
W
Izanami
5,015
502
72
7
0
160,018
1
W
King Arthur
5,701
570
55
6
0
134,391
0
W
Ra
5,309
531
57
6
0
192,855
2
L
Awilix
6,307
631
68
7
0
242,470
0
L
Ah Muzen Cab
3,367
337
0
0
0
2,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role