Player Matchup

Ymir
Ymir
ColiKong
Ymir
Level 3
God Stats
2W - 1L
1,636 SR
Queue Stats
2W - 2L
1,612 Elo+
Party 1
Aphrodite
Aphrodite
SHADOWKILLZON3
Aphrodite
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,388 Elo+
Party 1
Zeus
Zeus
WeWuzKang
Zeus
Level 26
God Stats
12W - 9L
1,683 SR
Queue Stats
47W - 40L
1,615 Elo+
Solo
Nemesis
Nemesis
amhaque13
Nemesis
Level 27
God Stats
5W - 5L
1,710 SR
Queue Stats
43W - 48L
1,880 Elo+
Solo
Danzaburou
Danzaburou
nekonoir1
Danzaburou
Level 29
God Stats
15W - 19L
1,457 SR
Queue Stats
55W - 77L
1,638 Elo+
Solo
Team Averages
Level 30
1,597 SR
1,626 Elo+

VS

Team Averages
Level 21
1,561 SR
1,724 Elo+
Nu Wa
Nu Wa
Ant0nyz
Nu Wa
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
55W - 42L
1,693 Elo+
Solo
Set
Set
MissRagingRaven
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,840 Elo+
Solo
Kukulkan
Kukulkan
NaughtyBooms
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,762 Elo+
Solo
King Arthur
King Arthur
OlympiaCrusader
King Arthur
Level 15
God Stats
3W - 5L
1,775 SR
Queue Stats
28W - 17L
1,914 Elo+
Solo
Sylvanus
Sylvanus
StingSS
Sylvanus
Level 27
God Stats
7W - 7L
1,530 SR
Queue Stats
111W - 126L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
2 / 12 / 14
13,433
1,033
9,353
40,531
30,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
SHADOWKILLZON3
Aphrodite
18
1 / 4 / 14
11,791
907
12,080
14,553
7,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
18
5 / 5 / 9
12,363
951
20,045
13,820
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
amhaque13
Nemesis
19
3 / 12 / 11
11,851
912
13,535
30,827
12,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
nekonoir1
Danzaburou
18
6 / 13 / 9
13,960
1,074
25,209
27,130
8,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ant0nyz
Nu Wa
20
26 / 2 / 16
18,242
1,403
61,273
16,694
6,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
0 / 6 / 11
11,043
849
949
9,609
3,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
NaughtyBooms
Kukulkan
20
10 / 0 / 26
15,140
1,165
34,071
11,532
4,870
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
OlympiaCrusader
King Arthur
20
7 / 5 / 28
14,617
1,124
15,656
22,660
15,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
StingSS
Sylvanus
20
3 / 4 / 25
13,387
1,030
8,704
25,198
22,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
152
17
Kills
46
46
Deaths
17
57
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ant0nyz
Nu Wa
26
2
16
17
L
Ymir
2
12
14
0.75
W
0
6
11
0.92
W
Kukulkan
NaughtyBooms
Kukulkan
10
0
26
23
W
King Arthur
OlympiaCrusader
King Arthur
7
5
28
4.2
L
Aphrodite
SHADOWKILLZON3
Aphrodite
1
4
14
2
W
Sylvanus
StingSS
Sylvanus
3
4
25
3.88
L
Zeus
5
5
9
1.9
L
Nemesis
amhaque13
Nemesis
3
12
11
0.71
L
Danzaburou
nekonoir1
Danzaburou
6
13
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,222
Damage
120,653
126,861
Taken
85,693
62,406
Mitigated
53,462
24,606
Healing
15,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ant0nyz
Nu Wa
61,273
12,712
161
3,822
16,694
6,362
0
7,454
9,162
96,466
0
L
Ymir
9,353
1,643
732
2,439
40,531
30,372
0
32,628
7,436
35,566
0
W
949
388
0
0
9,609
3,874
0
3,452
6,105
0
8,269
W
Kukulkan
NaughtyBooms
Kukulkan
34,071
2,378
0
1,099
11,532
4,870
0
4,739
6,751
75,839
0
W
King Arthur
OlympiaCrusader
King Arthur
15,656
991
0
2,447
22,660
15,968
0
11,421
10,930
0
27,778
L
Aphrodite
SHADOWKILLZON3
Aphrodite
12,080
1,924
7,303
4,867
14,553
7,712
0
12,555
1,502
38,207
0
W
Sylvanus
StingSS
Sylvanus
8,704
2,635
2,607
5,313
25,198
22,388
0
13,659
11,267
16,453
0
L
Zeus
20,045
1,184
0
0
13,820
3,856
0
11,709
1,774
41,601
0
L
Nemesis
amhaque13
Nemesis
13,535
4,583
0
4,818
30,827
12,266
0
23,037
7,482
0
35,205
L
Danzaburou
nekonoir1
Danzaburou
25,209
10,536
615
3,832
27,130
8,200
0
22,418
4,427
0
62,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,398
Gold Earned
72,429
283
Minions Killed
237
3
Camps Cleared
15
1,096,295
Distance Traveled
1,087,289
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
18,242
1,403
70
5
11
249,416
1
L
Ymir
13,433
1,033
34
3
0
213,128
2
W
Set
11,043
849
18
1
1
190,413
0
W
Kukulkan
15,140
1,165
98
8
0
224,439
0
W
King Arthur
14,617
1,124
31
2
3
250,264
4
L
Aphrodite
11,791
907
74
6
0
222,271
0
W
Sylvanus
13,387
1,030
20
2
0
172,757
1
L
Zeus
12,363
951
48
4
2
218,062
0
L
Nemesis
11,851
912
28
2
0
248,122
0
L
Danzaburou
13,960
1,074
99
8
1
194,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role