Player Matchup

Ne Zha
Ne Zha
Galdana2
Ne Zha
Level 78
God Stats
12W - 7L
1,600 SR
Queue Stats
241W - 182L
1,843 Elo+
Party 3
Janus
Janus
Prevosity
Janus
Level 41
God Stats
5W - 8L
1,417 SR
Queue Stats
256W - 226L
1,635 Elo+
Party 1
Erlang Shen
Erlang Shen
SebasCG
Erlang Shen
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
366W - 307L
1,651 Elo+
Party 3
Izanami
Izanami
SparkyArcy
Izanami
Level 73
God Stats
16W - 7L
1,782 SR
Queue Stats
462W - 417L
1,629 Elo+
Party 1
Cerberus
Cerberus
Vamosportyr
Cerberus
Level 10
God Stats
3W - 0L
1,739 SR
Queue Stats
13W - 5L
1,837 Elo+
Party 3
Team Averages
Level 60
1,608 SR
1,719 Elo+

VS

Team Averages
Level 83
1,482 SR
1,495 Elo+
Apollo
Apollo
BarryPonds
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
BarryXSenpai
Cernunnos
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 14L
1,410 Elo+
Party 2
Amaterasu
Amaterasu
BongShroom
Amaterasu
Level 58
God Stats
3W - 3L
1,686 SR
Queue Stats
35W - 34L
1,485 Elo+
Party 4
King Arthur
King Arthur
kingdeathblood
King Arthur
Level 29
God Stats
7W - 3L
1,385 SR
Queue Stats
127W - 144L
1,592 Elo+
Party 2
Aphrodite
Aphrodite
rEk0N
Aphrodite
Level 42
God Stats
0W - 2L
1,340 SR
Queue Stats
44W - 44L
1,486 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Galdana2
Ne Zha
11
4 / 0 / 2
6,532
653
3,908
6,485
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Prevosity
Janus
11
3 / 1 / 1
6,618
662
3,543
4,148
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
SebasCG
Erlang Shen
10
3 / 3 / 2
6,020
602
5,245
6,741
5,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
SparkyArcy
Izanami
11
6 / 0 / 1
7,136
714
6,039
4,360
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Vamosportyr
Cerberus
10
0 / 1 / 6
6,327
633
3,950
8,409
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BarryPonds
Apollo
8
0 / 3 / 1
4,733
473
4,049
6,585
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cernunnos
BarryXSenpai
Cernunnos
10
3 / 3 / 2
6,012
601
5,165
6,595
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
BongShroom
Amaterasu
10
2 / 3 / 1
5,685
569
2,948
7,094
5,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
kingdeathblood
King Arthur
8
0 / 4 / 2
4,869
487
2,015
6,110
3,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
rEk0N
Aphrodite
8
0 / 3 / 1
4,885
489
1,996
6,990
2,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
16
Kills
5
5
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
BarryPonds
Apollo
0
3
1
0.17
L
Cernunnos
BarryXSenpai
Cernunnos
3
3
2
1.33
L
Amaterasu
BongShroom
Amaterasu
2
3
1
0.83
W
Ne Zha
Galdana2
Ne Zha
4
0
2
5
W
Janus
Prevosity
Janus
3
1
1
3.5
W
Erlang Shen
SebasCG
Erlang Shen
3
3
2
1.33
W
Izanami
SparkyArcy
Izanami
6
0
1
6.5
W
Cerberus
Vamosportyr
Cerberus
0
1
6
3
L
King Arthur
kingdeathblood
King Arthur
0
4
2
0.25
L
Aphrodite
rEk0N
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,685
Damage
16,173
30,143
Taken
33,374
13,533
Mitigated
14,020
9,861
Healing
8,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BarryPonds
Apollo
4,049
2,512
0
1,564
6,585
1,270
26
1,378
5,207
0
23,416
L
Cernunnos
BarryXSenpai
Cernunnos
5,165
2,193
0
779
6,595
2,098
0
495
6,100
0
33,062
L
Amaterasu
BongShroom
Amaterasu
2,948
1,193
0
1,662
7,094
5,134
97
1,063
6,031
2,555
16,689
W
Ne Zha
Galdana2
Ne Zha
3,908
1,267
0
2,925
6,485
1,814
294
130
6,330
0
29,924
W
Janus
Prevosity
Janus
3,543
595
0
1,520
4,148
1,035
532
0
3,973
37,414
0
W
Erlang Shen
SebasCG
Erlang Shen
5,245
2,598
0
1,674
6,741
5,271
346
206
6,491
3,072
20,087
W
Izanami
SparkyArcy
Izanami
6,039
3,364
0
870
4,360
2,122
0
813
3,547
4,103
45,594
W
Cerberus
Vamosportyr
Cerberus
3,950
340
0
2,872
8,409
3,291
81
1,183
7,226
22,790
0
L
King Arthur
kingdeathblood
King Arthur
2,015
184
87
770
6,110
3,339
0
2,810
3,094
0
18,384
L
Aphrodite
rEk0N
Aphrodite
1,996
632
809
3,259
6,990
2,179
0
2,599
4,361
16,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,633
Gold Earned
26,184
323
Minions Killed
227
0
Camps Cleared
0
1,033,223
Distance Traveled
955,847
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,733
473
50
5
0
194,043
2
L
Cernunnos
6,012
601
71
7
0
188,280
1
L
Amaterasu
5,685
569
46
5
0
198,897
2
W
Ne Zha
6,532
653
62
6
0
243,559
0
W
Janus
6,618
662
74
7
0
199,729
3
W
Erlang Shen
6,020
602
42
4
0
190,930
1
W
Izanami
7,136
714
100
10
0
188,704
0
W
Cerberus
6,327
633
45
5
0
210,301
1
L
King Arthur
4,869
487
40
4
0
201,646
3
L
Aphrodite
4,885
489
20
2
0
172,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role