Player Matchup

Ullr
Ullr
Bone0nly
Ullr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 145L
1,501 Elo+
Party 1
Pele
Pele
Garbrando
Pele
Level 29
God Stats
9W - 9L
1,355 SR
Queue Stats
195W - 182L
1,501 Elo+
Party 1
The Morrigan
The Morrigan
JOVILDOLPHIN75
The Morrigan
Level 28
God Stats
24W - 13L
1,221 SR
Queue Stats
89W - 109L
1,373 Elo+
Party 3
Khepri
Khepri
TONY1000
Khepri
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
235W - 259L
1,410 Elo+
Party 3
Nu Wa
Nu Wa
iStarkyy
Nu Wa
Level 25
God Stats
19W - 18L
1,341 SR
Queue Stats
151W - 142L
1,263 Elo+
Party 3
Team Averages
Level 55
1,383 SR
1,410 Elo+

VS

Team Averages
Level 43
1,580 SR
1,445 Elo+
Cthulhu
Cthulhu
Fite The Goat
Cthulhu
Level 43
God Stats
7W - 10L
1,623 SR
Queue Stats
84W - 105L
1,448 Elo+
Party 4
Kukulkan
Kukulkan
OLDozymandias
Kukulkan
Level 23
God Stats
7W - 10L
1,450 SR
Queue Stats
52W - 62L
1,390 Elo+
Party 2
Ares
Ares
Turdjuicer
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,276 Elo+
Party 4
Izanami
Izanami
UHR AirRaid
Izanami
Level 45
God Stats
30W - 31L
1,707 SR
Queue Stats
137W - 157L
1,601 Elo+
Solo
Mercury
Mercury
VNCZZZIUSS
Mercury
Level 82
God Stats
27W - 22L
1,621 SR
Queue Stats
116W - 105L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
5 / 0 / 6
10,944
547
10,709
8,880
4,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
18
4 / 0 / 6
10,391
520
7,968
11,707
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
JOVILDOLPHIN75
The Morrigan
14
5 / 1 / 9
9,224
461
7,811
6,058
2,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
TONY1000
Khepri
15
6 / 0 / 9
10,107
505
9,741
12,199
10,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
iStarkyy
Nu Wa
17
2 / 1 / 2
10,193
510
11,324
5,609
2,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
0 / 2 / 1
8,647
432
5,752
16,373
16,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
OLDozymandias
Kukulkan
17
1 / 4 / 0
9,534
477
3,011
9,667
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 0
6,370
319
2,457
13,829
7,040
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
UHR AirRaid
Izanami
14
0 / 6 / 0
8,538
427
5,659
13,480
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
VNCZZZIUSS
Mercury
16
1 / 3 / 0
8,995
450
6,478
15,719
5,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
22
Kills
2
2
Deaths
22
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
5
0
6
8
L
Cthulhu
0
2
1
0.25
W
Pele
4
0
6
7
W
The Morrigan
JOVILDOLPHIN75
The Morrigan
5
1
9
9.5
L
Kukulkan
OLDozymandias
Kukulkan
1
4
0
0.25
W
Khepri
TONY1000
Khepri
6
0
9
10.5
L
0
7
0
0
L
Izanami
UHR AirRaid
Izanami
0
6
0
0
L
Mercury
VNCZZZIUSS
Mercury
1
3
0
0.33
W
Nu Wa
iStarkyy
Nu Wa
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,553
Damage
23,357
44,453
Taken
69,068
24,730
Mitigated
38,206
12,770
Healing
13,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
10,709
5,780
0
2,808
8,880
4,292
647
1,591
7,239
0
68,541
L
Cthulhu
5,752
595
296
1,590
16,373
16,384
374
7,232
9,141
52,511
0
W
Pele
7,968
1,737
0
5,984
11,707
5,057
128
1,358
10,299
0
69,829
W
The Morrigan
JOVILDOLPHIN75
The Morrigan
7,811
2,593
0
0
6,058
2,503
1,611
1,318
4,740
42,730
946
L
Kukulkan
OLDozymandias
Kukulkan
3,011
368
0
260
9,667
4,235
0
1,127
8,540
66,851
0
W
Khepri
TONY1000
Khepri
9,741
526
0
2,737
12,199
10,664
402
3,480
8,719
45,439
0
L
2,457
463
210
1,815
13,829
7,040
0
9,522
4,307
11,142
0
L
Izanami
UHR AirRaid
Izanami
5,659
3,321
0
3,479
13,480
4,766
1,811
7,243
6,237
0
69,984
L
Mercury
VNCZZZIUSS
Mercury
6,478
3,426
0
6,240
15,719
5,781
0
3,405
12,314
0
72,269
W
Nu Wa
iStarkyy
Nu Wa
11,324
3,598
0
1,241
5,609
2,214
652
3,098
2,236
60,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,859
Gold Earned
42,084
509
Minions Killed
515
0
Camps Cleared
0
1,966,614
Distance Traveled
1,799,968
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,944
547
141
7
0
400,257
5
L
Cthulhu
8,647
432
99
5
0
358,443
0
W
Pele
10,391
520
104
5
0
452,741
5
W
The Morrigan
9,224
461
70
4
0
358,712
0
L
Kukulkan
9,534
477
129
6
0
333,654
6
W
Khepri
10,107
505
67
3
0
391,304
0
L
Ares
6,370
319
13
1
0
340,628
2
L
Izanami
8,538
427
141
7
0
312,508
6
L
Mercury
8,995
450
133
7
0
454,735
4
W
Nu Wa
10,193
510
127
6
0
363,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role