Player Matchup

Arachne
Arachne
Bolt21LA2432
Arachne
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 121L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
DatSunReformed
Baron Samedi
Level 72
God Stats
16W - 12L
1,698 SR
Queue Stats
48W - 53L
1,543 Elo+
Party 1
Apollo
Apollo
SMALLHANDS69
Apollo
Level 128
God Stats
2W - 2L
1,735 SR
Queue Stats
26W - 33L
1,581 Elo+
Party 1
Bacchus
Bacchus
cable1562
Bacchus
Level 125
God Stats
4W - 2L
1,265 SR
Queue Stats
76W - 78L
1,492 Elo+
Party 1
Erlang Shen
Erlang Shen
vision562
Erlang Shen
Level 109
God Stats
1W - 1L
1,363 SR
Queue Stats
21W - 18L
1,594 Elo+
Party 1
Team Averages
Level 116
1,512 SR
1,539 Elo+

VS

Team Averages
Level 102
1,465 SR
1,554 Elo+
Loki
Loki
GREEN_WAVE_PRIDE
Loki
Level 108
God Stats
3W - 1L
1,325 SR
Queue Stats
29W - 26L
1,647 Elo+
Party 3
Yemoja
Yemoja
RottenSugma
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,477 Elo+
Party 2
Baron Samedi
Baron Samedi
TooBladez
Baron Samedi
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 178L
1,671 Elo+
Party 3
Erlang Shen
Erlang Shen
XxBRIDG3STON3xX
Erlang Shen
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 184L
1,371 Elo+
Party 2
Rama
Rama
derbyloke
Rama
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 203L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bolt21LA2432
Arachne
11
6 / 1 / 1
6,803
618
2,823
7,313
4,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
DatSunReformed
Baron Samedi
12
5 / 0 / 5
7,038
640
7,450
4,222
1,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
11
2 / 0 / 4
6,361
578
3,968
5,410
1,490
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
cable1562
Bacchus
10
2 / 1 / 5
6,331
576
3,900
6,486
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
vision562
Erlang Shen
11
1 / 1 / 3
6,487
590
4,017
7,281
7,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,853
441
3,040
5,608
1,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
10
1 / 2 / 0
5,344
486
1,137
5,027
2,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
TooBladez
Baron Samedi
8
1 / 4 / 1
5,040
458
5,076
6,099
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
XxBRIDG3STON3xX
Erlang Shen
9
1 / 5 / 1
5,049
459
2,078
9,037
3,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
8
0 / 4 / 1
4,809
437
1,786
7,305
1,724
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
3
3
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bolt21LA2432
Arachne
6
1
1
6.5
W
Baron Samedi
DatSunReformed
Baron Samedi
5
0
5
7.5
L
0
1
2
1
L
Yemoja
1
2
0
0.5
W
Apollo
2
0
4
4
L
Baron Samedi
TooBladez
Baron Samedi
1
4
1
0.38
L
Erlang Shen
XxBRIDG3STON3xX
Erlang Shen
1
5
1
0.3
W
Bacchus
cable1562
Bacchus
2
1
5
4.5
L
Rama
0
4
1
0.13
W
Erlang Shen
vision562
Erlang Shen
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,158
Damage
13,117
30,712
Taken
33,076
18,462
Mitigated
11,221
16,518
Healing
8,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bolt21LA2432
Arachne
2,823
1,756
0
3,695
7,313
4,575
75
742
6,543
7,993
26,646
W
Baron Samedi
DatSunReformed
Baron Samedi
7,450
1,237
422
2,754
4,222
1,810
928
295
3,914
37,305
0
L
3,040
732
0
0
5,608
1,433
0
1,534
4,060
0
26,050
L
Yemoja
1,137
392
370
1,445
5,027
2,358
0
831
4,174
15,429
0
W
Apollo
3,968
2,124
0
4,006
5,410
1,490
0
1,861
3,319
0
30,584
L
Baron Samedi
TooBladez
Baron Samedi
5,076
435
831
1,820
6,099
2,375
0
2,562
3,506
21,898
0
L
Erlang Shen
XxBRIDG3STON3xX
Erlang Shen
2,078
833
0
1,612
9,037
3,331
0
4,940
3,773
0
11,992
W
Bacchus
cable1562
Bacchus
3,900
688
507
2,172
6,486
3,495
208
1,913
4,332
17,156
0
L
Rama
1,786
1,700
0
2,716
7,305
1,724
0
1,721
5,554
0
20,943
W
Erlang Shen
vision562
Erlang Shen
4,017
1,900
0
2,962
7,281
7,092
1,610
890
6,391
5,007
28,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,020
Gold Earned
25,095
300
Minions Killed
183
0
Camps Cleared
0
1,019,534
Distance Traveled
920,735
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,803
618
64
6
0
227,142
1
W
Baron Samedi
7,038
640
65
6
0
199,836
2
L
Loki
4,853
441
54
5
0
214,868
0
L
Yemoja
5,344
486
27
2
0
152,307
0
W
Apollo
6,361
578
66
6
0
185,168
0
L
Baron Samedi
5,040
458
33
3
0
175,117
1
L
Erlang Shen
5,049
459
26
2
0
204,662
3
W
Bacchus
6,331
576
31
3
0
212,787
0
L
Rama
4,809
437
43
4
0
173,781
2
W
Erlang Shen
6,487
590
74
7
0
194,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role