Player Matchup

Bacchus
Bacchus
JoHnA0310
Bacchus
Level 83
God Stats
16W - 13L
1,621 SR
Queue Stats
150W - 128L
1,425 Elo+
Party 2
Cernunnos
Cernunnos
LORDATTACKCRASH
Cernunnos
Level 128
God Stats
2W - 7L
1,277 SR
Queue Stats
41W - 67L
1,442 Elo+
Party 4
Nemesis
Nemesis
MoloShigure
Nemesis
Level 116
God Stats
4W - 5L
1,500 SR
Queue Stats
63W - 109L
1,386 Elo+
Party 4
Medusa
Medusa
Nlightendbastrd
Medusa
Level 22
God Stats
4W - 7L
1,481 SR
Queue Stats
4W - 10L
1,369 Elo+
Party 4
Apollo
Apollo
TooMuchBuddha420
Apollo
Level 27
God Stats
68W - 59L
1,473 SR
Queue Stats
504W - 444L
1,431 Elo+
Party 2
Team Averages
Level 75
1,470 SR
1,411 Elo+

VS

Team Averages
Level 59
1,612 SR
1,451 Elo+
Bacchus
Bacchus
BACCHUS67
Bacchus
Level 29
God Stats
19W - 14L
1,624 SR
Queue Stats
48W - 40L
1,670 Elo+
Party 3
Ra
Ra
Bushypine75
Ra
Level 76
God Stats
6W - 7L
1,606 SR
Queue Stats
195W - 163L
1,373 Elo+
Party 3
Nemesis
Nemesis
ObeyYourPath
Nemesis
Level 26
God Stats
5W - 2L
1,867 SR
Queue Stats
14W - 17L
1,475 Elo+
Party 1
Tyr
Tyr
Plumpkinspaz12
Tyr
Level 103
God Stats
14W - 12L
1,500 SR
Queue Stats
164W - 137L
1,373 Elo+
Party 3
Neith
Neith
SiLeNT_KNighT
Neith
Level 61
God Stats
18W - 28L
1,465 SR
Queue Stats
38W - 65L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JoHnA0310
Bacchus
11
0 / 0 / 1
6,110
382
4,306
8,579
7,711
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
LORDATTACKCRASH
Cernunnos
11
1 / 2 / 3
6,434
402
6,216
8,189
3,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
MoloShigure
Nemesis
11
4 / 2 / 0
7,001
438
5,472
10,164
3,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 4 / 0
6,776
424
2,687
8,599
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 8 / 0
6,766
423
4,711
11,944
4,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BACCHUS67
Bacchus
11
0 / 2 / 1
7,607
475
4,266
11,700
9,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

16
8 / 1 / 4
10,118
632
14,297
10,145
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
ObeyYourPath
Nemesis
14
6 / 1 / 2
9,066
567
4,793
6,574
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
2 / 0 / 1
9,859
616
4,804
7,880
4,282
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 2 / 1
8,116
507
4,213
6,327
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
16
16
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BACCHUS67
Bacchus
0
2
1
0.25
W
8
1
4
10
L
Bacchus
JoHnA0310
Bacchus
0
0
1
0.5
L
Cernunnos
LORDATTACKCRASH
Cernunnos
1
2
3
1.25
L
Nemesis
MoloShigure
Nemesis
4
2
0
2
L
0
4
0
0
W
Nemesis
ObeyYourPath
Nemesis
6
1
2
7
W
2
0
1
2.5
W
0
2
1
0.25
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,392
Damage
32,373
47,475
Taken
42,626
22,239
Mitigated
24,704
8,613
Healing
17,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BACCHUS67
Bacchus
4,266
248
282
2,062
11,700
9,799
164
1,588
10,112
16,832
0
W
14,297
1,109
1,845
5,666
10,145
4,453
1,775
1,045
9,100
71,821
0
L
Bacchus
JoHnA0310
Bacchus
4,306
429
876
1,434
8,579
7,711
0
3,303
5,276
21,681
0
L
Cernunnos
LORDATTACKCRASH
Cernunnos
6,216
2,649
0
1,322
8,189
3,066
0
3,460
4,729
0
31,102
L
Nemesis
MoloShigure
Nemesis
5,472
2,445
0
2,120
10,164
3,720
0
3,171
6,993
99
35,122
L
2,687
1,230
0
2,361
8,599
3,207
0
781
7,818
0
32,278
W
Nemesis
ObeyYourPath
Nemesis
4,793
2,039
0
1,122
6,574
4,401
228
149
6,425
8,807
43,262
W
4,804
362
0
3,862
7,880
4,282
1,201
0
7,880
0
55,018
W
4,213
1,892
0
2,939
6,327
1,769
2,942
1,592
4,735
0
52,752
L
4,711
3,330
0
500
11,944
4,535
775
8,205
3,739
0
32,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,087
Gold Earned
44,766
259
Minions Killed
462
0
Camps Cleared
0
1,424,464
Distance Traveled
1,522,427
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,607
475
24
2
0
296,158
3
W
Ra
10,118
632
126
8
0
309,417
0
L
Bacchus
6,110
382
13
1
0
321,076
2
L
Cernunnos
6,434
402
64
4
0
268,225
5
L
Nemesis
7,001
438
60
4
0
341,780
3
L
Medusa
6,776
424
67
4
0
242,863
0
W
Nemesis
9,066
567
83
5
0
331,134
2
W
Tyr
9,859
616
122
8
0
344,394
1
W
Neith
8,116
507
107
7
0
241,324
3
L
Apollo
6,766
423
55
3
0
250,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role