Player Matchup

Merlin
Merlin
Platinum IV
BloodWalk99
Merlin
Platinum IV
Level 129
God Stats
9W - 8L
1,592 SR
Queue Stats
249W - 245L
1,739 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
CpT PoussiQc
Cu Chulainn
Gold II
Level 149
God Stats
18W - 24L
1,738 SR
Queue Stats
636W - 620L
1,693 MMR
Party 1
Cthulhu
Cthulhu
Gold I
StoneFrog24
Cthulhu
Gold I
Level 158
God Stats
4W - 2L
1,765 SR
Queue Stats
33W - 37L
1,797 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,698 SR
1,743 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,630 SR
1,736 MMR
Janus
Janus
Gold V
Cake Mr Bro
Janus
Gold V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 15L
1,714 MMR
Party 2
Achilles
Achilles
Gold V
JordanSmurf69
Achilles
Gold V
Level 154
God Stats
10W - 3L
1,500 SR
Queue Stats
45W - 18L
1,714 MMR
Party 2
Sobek
Sobek
Gold V
magerun
Sobek
Gold V
Level 34
God Stats
16W - 2L
1,889 SR
Queue Stats
156W - 58L
1,779 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 3 / 2
8,516
568
7,839
7,107
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
CpT PoussiQc
Cu Chulainn
12
0 / 4 / 3
8,982
599
4,572
10,456
8,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
StoneFrog24
Cthulhu
13
3 / 1 / 0
10,325
688
7,833
10,988
11,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ScyllaFenrirAphroditeCabrakanDanzaburou

VS

Bans
SetPoseidonBaron SamediPersephoneChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
10,325
688
7,162
6,376
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
JordanSmurf69
Achilles
13
2 / 1 / 6
9,426
628
11,639
10,298
11,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
magerun
Sobek
13
2 / 1 / 6
10,686
712
3,805
13,051
16,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
8
8
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
2
0.33
W
4
1
4
6
L
Cu Chulainn
CpT PoussiQc
Cu Chulainn
0
4
3
0.38
W
Achilles
JordanSmurf69
Achilles
2
1
6
5
L
Cthulhu
StoneFrog24
Cthulhu
3
1
0
3
W
Sobek
magerun
Sobek
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,244
Damage
22,606
28,551
Taken
29,725
22,857
Mitigated
30,319
7,680
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,839
253
0
1,543
7,107
2,955
0
2,607
4,274
42,921
0
W
7,162
347
0
750
6,376
2,517
108
3,571
2,458
68,864
0
L
Cu Chulainn
CpT PoussiQc
Cu Chulainn
4,572
557
0
1,473
10,456
8,857
0
3,386
6,678
1,394
32,864
W
Achilles
JordanSmurf69
Achilles
11,639
2,902
0
3,661
10,298
11,720
0
5,769
4,079
0
37,262
L
Cthulhu
StoneFrog24
Cthulhu
7,833
220
54
4,610
10,988
11,045
0
4,685
5,973
22,491
0
W
Sobek
magerun
Sobek
3,805
79
0
4,815
13,051
16,082
0
5,642
6,741
15,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,823
Gold Earned
30,437
159
Minions Killed
197
0
Camps Cleared
0
863,899
Distance Traveled
909,153
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,516
568
73
5
0
260,727
2
W
Janus
10,325
688
115
8
0
302,195
0
L
Cu Chulainn
8,982
599
53
4
0
296,731
4
W
Achilles
9,426
628
57
4
0
295,311
4
L
Cthulhu
10,325
688
33
2
0
306,441
7
W
Sobek
10,686
712
25
2
0
311,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role