Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Angstly
Sobek
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,551 Elo+
Solo
Bellona
Bellona
ElExpress4
Bellona
Level 128
God Stats
13W - 10L
1,687 SR
Queue Stats
385W - 379L
1,600 Elo+
Solo
Hera
Hera
UndeadInsurance
Hera
Level 89
God Stats
5W - 1L
1,715 SR
Queue Stats
238W - 260L
1,576 Elo+
Party 2
Neith
Neith
ll Painn
Neith
Level 104
God Stats
12W - 8L
1,626 SR
Queue Stats
435W - 485L
1,593 Elo+
Party 2
Team Averages
Level 109
1,606 SR
1,564 Elo+

VS

Team Averages
Level 124
1,532 SR
1,568 Elo+
Nemesis
Nemesis
Dramatic Iso
Nemesis
Level 104
God Stats
7W - 9L
1,529 SR
Queue Stats
107W - 93L
1,475 Elo+
Party 1
Mulan
Mulan
Nurvee_
Mulan
Level 122
God Stats
5W - 9L
1,525 SR
Queue Stats
73W - 71L
1,631 Elo+
Party 3
Horus
Horus
RiasGremory7427
Horus
Level 159
God Stats
6W - 5L
1,606 SR
Queue Stats
192W - 179L
1,490 Elo+
Party 1
Discordia
Discordia
Scala_AdCaelum
Discordia
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,728 Elo+
Party 3
Hachiman
Hachiman
xQikZx
Hachiman
Level 147
God Stats
4W - 10L
1,500 SR
Queue Stats
149W - 145L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
9 / 1 / 1
6,807
681
5,831
5,445
4,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Angstly
Sobek
9
0 / 1 / 3
5,116
512
1,504
5,473
2,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
ElExpress4
Bellona
10
2 / 2 / 1
5,909
591
4,278
6,773
5,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
3 / 0 / 6
6,144
614
3,168
3,075
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ll Painn
Neith
9
2 / 0 / 4
5,605
561
4,017
3,991
943
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dramatic Iso
Nemesis
9
1 / 3 / 0
5,094
509
1,634
5,508
1,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Nurvee_
Mulan
10
1 / 4 / 1
5,931
593
5,255
7,970
2,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
1 / 3 / 1
4,374
437
3,440
6,329
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Scala_AdCaelum
Discordia
8
0 / 5 / 0
4,578
458
1,487
5,209
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
xQikZx
Hachiman
8
1 / 1 / 1
4,955
496
2,513
4,700
1,107
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
4
4
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
9
1
1
9.5
W
Sobek
Angstly
Sobek
0
1
3
1.5
L
Nemesis
Dramatic Iso
Nemesis
1
3
0
0.33
W
Bellona
ElExpress4
Bellona
2
2
1
1.25
L
Mulan
Nurvee_
Mulan
1
4
1
0.38
L
1
3
1
0.5
L
Discordia
Scala_AdCaelum
Discordia
0
5
0
0
W
3
0
6
6
W
Neith
ll Painn
Neith
2
0
4
4
L
Hachiman
xQikZx
Hachiman
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,798
Damage
14,329
24,757
Taken
29,716
13,657
Mitigated
10,260
8,980
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,831
3,004
0
2,624
5,445
4,166
0
326
5,119
7,309
27,065
W
Sobek
Angstly
Sobek
1,504
161
0
2,651
5,473
2,180
196
241
5,232
13,001
0
L
Nemesis
Dramatic Iso
Nemesis
1,634
716
0
143
5,508
1,679
0
1,065
4,443
0
28,134
W
Bellona
ElExpress4
Bellona
4,278
1,699
0
2,106
6,773
5,571
0
0
6,773
3,134
25,206
L
Mulan
Nurvee_
Mulan
5,255
661
0
1,850
7,970
2,825
0
538
7,432
0
32,532
L
3,440
1,685
167
1,370
6,329
3,356
0
1,407
4,922
1,789
7,636
L
Discordia
Scala_AdCaelum
Discordia
1,487
77
0
607
5,209
1,293
0
1,688
3,521
21,980
0
W
3,168
846
0
507
3,075
797
549
791
2,284
31,993
0
W
Neith
ll Painn
Neith
4,017
1,234
0
1,092
3,991
943
360
459
3,532
0
28,397
L
Hachiman
xQikZx
Hachiman
2,513
926
0
2,054
4,700
1,107
0
778
3,922
0
26,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,581
Gold Earned
24,932
254
Minions Killed
243
0
Camps Cleared
0
965,653
Distance Traveled
902,284
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,807
681
55
6
0
212,782
1
W
Sobek
5,116
512
19
2
0
198,396
4
L
Nemesis
5,094
509
60
6
0
181,602
1
W
Bellona
5,909
591
60
6
0
200,490
2
L
Mulan
5,931
593
72
7
0
170,923
0
L
Horus
4,374
437
9
1
0
193,860
2
L
Discordia
4,578
458
48
5
0
174,198
1
W
Hera
6,144
614
61
6
0
188,961
1
W
Neith
5,605
561
59
6
0
165,024
6
L
Hachiman
4,955
496
54
5
0
181,701
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role