Player Matchup

Hera
Hera
Celestial5550
Hera
Level 8
God Stats
11W - 6L
1,500 SR
Queue Stats
54W - 33L
1,646 Elo+
Solo
Vamana
Vamana
Chubby_Ape_
Vamana
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,333 Elo+
Solo
Medusa
Medusa
Ethbeatz
Medusa
Level 48
God Stats
6W - 3L
1,599 SR
Queue Stats
298W - 302L
1,474 Elo+
Party 1
Thanatos
Thanatos
Goa Caelum
Thanatos
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 50L
1,526 Elo+
Solo
Ymir
Ymir
Mark-_-Elgonitis
Ymir
Level 13
God Stats
3W - 4L
1,328 SR
Queue Stats
17W - 16L
1,552 Elo+
Party 1
Team Averages
Level 21
1,485 SR
1,506 Elo+

VS

Team Averages
Level 22
1,557 SR
1,442 Elo+
Nox
Nox
Buddieguy
Nox
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,535 Elo+
Solo
Cthulhu
Cthulhu
Lolimalolnab
Cthulhu
Level 25
God Stats
13W - 13L
1,496 SR
Queue Stats
102W - 95L
1,440 Elo+
Solo
Fenrir
Fenrir
TwistedAbyss986
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Solo
Cu Chulainn
Cu Chulainn
amtoj_13
Cu Chulainn
Level 29
God Stats
17W - 12L
1,583 SR
Queue Stats
248W - 264L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
pg-9707
Danzaburou
Level 26
God Stats
7W - 12L
1,703 SR
Queue Stats
177W - 202L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 7
12,761
608
24,934
8,098
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
13
0 / 1 / 10
9,119
434
6,252
15,527
9,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Ethbeatz
Medusa
15
10 / 9 / 7
11,644
554
23,355
19,829
7,461
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Goa Caelum
Thanatos
20
9 / 3 / 5
13,682
652
13,221
20,233
9,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 7 / 13
9,846
469
4,731
16,618
16,885
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
9,013
429
6,535
12,105
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Lolimalolnab
Cthulhu
16
6 / 7 / 8
10,958
522
12,357
32,149
27,429
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 3 / 1
6,221
296
373
3,305
839
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
amtoj_13
Cu Chulainn
16
4 / 5 / 3
10,147
483
9,043
19,934
15,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
pg-9707
Danzaburou
16
10 / 9 / 5
11,173
532
11,551
20,330
10,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
42
29
Kills
22
22
Deaths
30
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
10
2
7
6.75
W
Vamana
0
1
10
5
W
Medusa
Ethbeatz
Medusa
10
9
7
1.5
W
Thanatos
Goa Caelum
Thanatos
9
3
5
3.83
L
Cthulhu
Lolimalolnab
Cthulhu
6
7
8
1.43
W
0
7
13
0.93
L
0
3
1
0.17
L
Cu Chulainn
amtoj_13
Cu Chulainn
4
5
3
1.1
L
Danzaburou
pg-9707
Danzaburou
10
9
5
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,493
Damage
39,859
80,305
Taken
87,823
46,209
Mitigated
58,491
29,493
Healing
20,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,535
690
0
17
12,105
4,310
0
6,546
5,459
52,141
0
W
24,934
7,688
0
3,246
8,098
2,927
2,014
3,150
4,948
93,041
0
W
Vamana
6,252
3,089
0
2,359
15,527
9,402
1,855
3,894
11,541
0
37,940
W
Medusa
Ethbeatz
Medusa
23,355
10,754
1,074
5,888
19,829
7,461
6,457
7,138
12,491
0
60,415
W
Thanatos
Goa Caelum
Thanatos
13,221
4,399
0
16,926
20,233
9,534
1,456
2,533
17,625
0
99,853
L
Cthulhu
Lolimalolnab
Cthulhu
12,357
589
887
11,098
32,149
27,429
0
9,665
22,204
34,974
0
W
4,731
1,141
0
0
16,618
16,885
1,080
3,775
12,579
27,795
0
L
373
184
0
596
3,305
839
0
709
2,596
70
2,926
L
Cu Chulainn
amtoj_13
Cu Chulainn
9,043
2,280
0
1,799
19,934
15,652
144
6,055
13,845
6,408
48,102
L
Danzaburou
pg-9707
Danzaburou
11,551
6,364
708
5,220
20,330
10,261
840
6,690
13,571
0
46,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,052
Gold Earned
47,512
466
Minions Killed
290
0
Camps Cleared
0
1,947,852
Distance Traveled
1,556,139
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,013
429
83
4
0
361,428
2
W
Hera
12,761
608
156
7
0
399,153
2
W
Vamana
9,119
434
43
2
0
445,447
0
W
Medusa
11,644
554
58
3
0
355,547
1
W
Thanatos
13,682
652
172
8
0
413,814
0
L
Cthulhu
10,958
522
38
2
0
405,771
3
W
Ymir
9,846
469
37
2
0
333,891
1
L
Fenrir
6,221
296
11
1
0
100,105
1
L
Cu Chulainn
10,147
483
95
5
0
367,102
0
L
Danzaburou
11,173
532
63
3
0
321,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role