Player Matchup

Zeus
Zeus
FBIHEPARD
Zeus
Level 5
God Stats
0W - 2L
1,269 SR
Queue Stats
1W - 5L
1,329 Elo+
Solo
Ymir
Ymir
HeIIBeaver
Ymir
Level 29
God Stats
5W - 5L
1,406 SR
Queue Stats
73W - 99L
1,402 Elo+
Solo
Freya
Freya
MaxwellVolt69
Freya
Level 25
God Stats
1W - 3L
1,631 SR
Queue Stats
48W - 40L
1,598 Elo+
Solo
Fenrir
Fenrir
PesadeloCovid
Fenrir
Level 28
God Stats
15W - 15L
1,730 SR
Queue Stats
91W - 86L
1,727 Elo+
Solo
Janus
Janus
看我不电死你
Janus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 7L
1,519 Elo+
Solo
Team Averages
Level 23
1,507 SR
1,515 Elo+

VS

Team Averages
Level 22
1,519 SR
1,469 Elo+
Olorun
Olorun
BONOSA
Olorun
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,445 Elo+
Solo
Hou Yi
Hou Yi
Fiolgas
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,283 Elo+
Solo
Aphrodite
Aphrodite
RusVodkaPutin
Aphrodite
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,441 Elo+
Solo
Osiris
Osiris
WhiteLivеsMatter
Osiris
Level 28
God Stats
2W - 2L
1,519 SR
Queue Stats
23W - 19L
1,608 Elo+
Solo
Apollo
Apollo
meybdead
Apollo
Level 29
God Stats
27W - 12L
1,575 SR
Queue Stats
39W - 27L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
2
0 / 2 / 0
3,748
341
632
1,032
151
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 3 / 3
4,989
454
1,601
6,755
3,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 4 / 2
4,920
447
2,206
6,571
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
4 / 5 / 1
6,235
567
5,427
10,852
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 4 / 2
6,350
577
6,057
6,823
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BONOSA
Olorun
11
3 / 2 / 8
6,641
604
4,155
7,259
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Fiolgas
Hou Yi
9
1 / 3 / 0
5,643
513
1,775
4,703
1,352
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
RusVodkaPutin
Aphrodite
9
2 / 2 / 3
5,618
511
2,536
5,395
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 3 / 4
6,459
587
4,103
5,585
2,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
meybdead
Apollo
13
10 / 1 / 4
8,160
742
10,653
7,276
4,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
10
Kills
18
18
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
BONOSA
Olorun
3
2
8
3.5
L
Zeus
0
2
0
0
W
Hou Yi
Fiolgas
Hou Yi
1
3
0
0.33
L
1
3
3
0.83
L
1
4
2
0.5
L
4
5
1
0.9
W
Aphrodite
RusVodkaPutin
Aphrodite
2
2
3
1.75
W
2
3
4
1.33
W
Apollo
meybdead
Apollo
10
1
4
12
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,923
Damage
23,222
32,033
Taken
30,218
11,507
Mitigated
12,547
7,738
Healing
9,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BONOSA
Olorun
4,155
2,438
74
3,434
7,259
2,474
434
2,816
4,443
27,281
0
L
Zeus
632
310
0
62
1,032
151
130
133
899
2,394
0
W
Hou Yi
Fiolgas
Hou Yi
1,775
632
0
722
4,703
1,352
481
2,173
2,530
0
24,931
L
1,601
37
0
752
6,755
3,969
0
2,538
4,217
8,081
0
L
2,206
1,002
0
1,000
6,571
1,916
34
1,700
4,871
11,593
0
L
5,427
1,390
0
4,450
10,852
3,610
0
1,257
9,595
0
26,604
W
Aphrodite
RusVodkaPutin
Aphrodite
2,536
153
1,647
2,888
5,395
1,590
501
1,168
4,227
20,735
0
W
4,103
966
0
120
5,585
2,888
1,804
1,623
3,962
0
27,116
W
Apollo
meybdead
Apollo
10,653
6,277
0
874
7,276
4,243
766
2,716
4,560
4,656
37,661
L
6,057
59
77
1,397
6,823
1,861
0
1,705
5,118
33,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,242
Gold Earned
32,521
137
Minions Killed
252
0
Camps Cleared
0
898,903
Distance Traveled
927,261
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,641
604
50
5
0
191,003
2
L
Zeus
3,748
341
4
0
0
48,520
0
W
Hou Yi
5,643
513
40
4
0
170,042
3
L
Ymir
4,989
454
10
1
0
192,385
0
L
Freya
4,920
447
18
2
0
225,609
1
L
Fenrir
6,235
567
47
4
0
201,680
0
W
Aphrodite
5,618
511
32
3
0
192,335
5
W
Osiris
6,459
587
48
4
0
167,271
1
W
Apollo
8,160
742
82
7
0
206,610
1
L
Janus
6,350
577
58
5
0
230,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role