Player Matchup

Ravana
Ravana
Bolt21LA2432
Ravana
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 121L
1,411 Elo+
Party 3
Baron Samedi
Baron Samedi
DatSunReformed
Baron Samedi
Level 72
God Stats
16W - 12L
1,647 SR
Queue Stats
48W - 53L
1,509 Elo+
Party 3
Sun Wukong
Sun Wukong
RoadKill5556
Sun Wukong
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 194L
1,529 Elo+
Solo
Cernunnos
Cernunnos
SMALLHANDS69
Cernunnos
Level 128
God Stats
2W - 1L
1,739 SR
Queue Stats
26W - 33L
1,539 Elo+
Party 3
Jormungandr
Jormungandr
cable1562
Jormungandr
Level 125
God Stats
6W - 3L
1,843 SR
Queue Stats
76W - 78L
1,467 Elo+
Party 3
Team Averages
Level 118
1,646 SR
1,491 Elo+

VS

Team Averages
Level 114
1,465 SR
1,576 Elo+
Amaterasu
Amaterasu
HolUpHoldMyPhone
Amaterasu
Level 148
God Stats
2W - 8L
1,299 SR
Queue Stats
546W - 520L
1,563 Elo+
Party 1
Merlin
Merlin
Jousting Boo
Merlin
Level 119
God Stats
0W - 2L
1,285 SR
Queue Stats
14W - 18L
1,413 Elo+
Party 2
Izanami
Izanami
Jousting Daddy
Izanami
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,651 Elo+
Party 2
Fafnir
Fafnir
Jousting Koala
Fafnir
Level 120
God Stats
12W - 5L
1,821 SR
Queue Stats
40W - 28L
1,684 Elo+
Party 2
Osiris
Osiris
Karukushifu_
Osiris
Level 47
God Stats
3W - 7L
1,420 SR
Queue Stats
99W - 118L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
6 / 0 / 8
9,107
569
6,885
6,604
5,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
DatSunReformed
Baron Samedi
14
7 / 2 / 10
9,039
565
11,262
9,480
4,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
RoadKill5556
Sun Wukong
16
1 / 1 / 4
9,146
572
5,574
7,246
3,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
SMALLHANDS69
Cernunnos
14
3 / 1 / 6
8,301
519
9,677
13,254
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
cable1562
Jormungandr
13
3 / 2 / 13
8,628
539
8,037
12,387
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
17
2 / 2 / 2
9,927
620
5,715
10,687
9,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
12
0 / 6 / 0
6,828
427
4,901
8,593
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 1
8,027
502
12,096
12,204
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 5 / 2
7,849
491
3,497
13,772
12,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
12
1 / 4 / 2
7,344
459
3,988
10,974
9,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
20
Kills
6
6
Deaths
20
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
6
0
8
10
W
Baron Samedi
DatSunReformed
Baron Samedi
7
2
10
6
L
Amaterasu
2
2
2
1.5
L
Merlin
0
6
0
0
L
1
3
1
0.5
L
2
5
2
0.6
L
Osiris
1
4
2
0.5
W
Sun Wukong
RoadKill5556
Sun Wukong
1
1
4
3
W
Cernunnos
SMALLHANDS69
Cernunnos
3
1
6
6
W
Jormungandr
cable1562
Jormungandr
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,435
Damage
30,197
48,971
Taken
56,230
23,256
Mitigated
39,226
22,592
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
6,885
2,801
0
2,222
6,604
5,168
122
1,438
5,166
9,373
53,871
W
Baron Samedi
DatSunReformed
Baron Samedi
11,262
929
1,476
4,219
9,480
4,224
150
3,206
6,274
53,512
0
L
Amaterasu
5,715
1,570
0
3,967
10,687
9,876
120
2,938
7,696
15,097
60,861
L
Merlin
4,901
193
0
1,354
8,593
2,861
0
4,518
3,851
41,729
0
L
12,096
7,709
0
5,133
12,204
3,701
1,056
2,314
9,830
0
64,223
L
3,497
767
0
2,379
13,772
12,961
127
5,023
8,550
6,708
0
L
Osiris
3,988
762
0
1,230
10,974
9,827
0
4,353
6,481
13,397
31,575
W
Sun Wukong
RoadKill5556
Sun Wukong
5,574
881
0
2,956
7,246
3,336
558
1,594
5,652
0
62,993
W
Cernunnos
SMALLHANDS69
Cernunnos
9,677
4,353
0
7,898
13,254
4,141
0
1,012
12,242
0
50,754
W
Jormungandr
cable1562
Jormungandr
8,037
2,186
672
3,149
12,387
6,387
150
3,516
8,871
32,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,221
Gold Earned
39,975
460
Minions Killed
440
0
Camps Cleared
0
1,598,808
Distance Traveled
1,476,558
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,107
569
103
6
0
347,299
4
W
Baron Samedi
9,039
565
102
6
0
297,058
10
L
Amaterasu
9,927
620
162
10
0
326,591
3
L
Merlin
6,828
427
81
5
0
264,320
4
L
Izanami
8,027
502
114
7
0
275,368
1
L
Fafnir
7,849
491
9
1
0
310,955
2
L
Osiris
7,344
459
74
5
0
299,324
7
W
Sun Wukong
9,146
572
141
9
0
338,922
1
W
Cernunnos
8,301
519
75
5
0
306,112
1
W
Jormungandr
8,628
539
39
2
0
309,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role