Player Matchup

Chernobog
Chernobog
Bennett Medi
Chernobog
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,344 Elo+
Solo
Baron Samedi
Baron Samedi
Dong_Bong_
Baron Samedi
Level 20
God Stats
35W - 29L
1,540 SR
Queue Stats
104W - 93L
1,528 Elo+
Solo
King Arthur
King Arthur
KOD-Ares
King Arthur
Level 28
God Stats
13W - 18L
1,633 SR
Queue Stats
192W - 220L
1,369 Elo+
Solo
Cthulhu
Cthulhu
destroyer765
Cthulhu
Level 10
God Stats
2W - 3L
1,254 SR
Queue Stats
11W - 20L
1,633 Elo+
Solo
Amaterasu
Amaterasu
scythe982
Amaterasu
Level 29
God Stats
2W - 3L
1,400 SR
Queue Stats
6W - 11L
1,296 Elo+
Solo
Team Averages
Level 18
1,465 SR
1,434 Elo+

VS

Team Averages
Level 21
1,612 SR
1,507 Elo+
Set
Set
Agent Fleuri
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
DuncanDonuts333
Erlang Shen
Level 28
God Stats
15W - 14L
1,612 SR
Queue Stats
626W - 609L
1,521 Elo+
Solo
Artemis
Artemis
Killerzombiee665
Artemis
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
162W - 204L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
KrillinsDad
Cthulhu
Level 15
God Stats
15W - 10L
1,948 SR
Queue Stats
406W - 462L
1,556 Elo+
Party 1
Scylla
Scylla
Outlander30
Scylla
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
112W - 120L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bennett Medi
Chernobog
20
25 / 5 / 12
17,429
646
33,894
25,843
19,437
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Dong_Bong_
Baron Samedi
20
12 / 1 / 19
16,728
620
25,753
14,853
9,027
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
KOD-Ares
King Arthur
20
3 / 6 / 10
13,337
494
14,379
28,055
20,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
destroyer765
Cthulhu
18
2 / 4 / 14
12,709
471
10,231
18,873
21,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
scythe982
Amaterasu
18
4 / 8 / 19
13,618
504
15,204
30,376
31,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 7 / 3
12,540
464
18,732
29,490
15,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
DuncanDonuts333
Erlang Shen
17
4 / 10 / 3
11,483
425
12,610
24,344
16,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 10 / 8
9,816
364
13,146
20,331
6,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
KrillinsDad
Cthulhu
17
7 / 8 / 5
11,850
439
19,503
29,650
20,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
18
2 / 11 / 5
11,585
429
11,460
18,290
5,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
47
46
Kills
23
24
Deaths
46
74
Assists
24
Player
Kills
Deaths
Assists
KDA
L
10
7
3
1.64
W
Chernobog
Bennett Medi
Chernobog
25
5
12
6.2
W
Baron Samedi
Dong_Bong_
Baron Samedi
12
1
19
21.5
L
Erlang Shen
DuncanDonuts333
Erlang Shen
4
10
3
0.55
W
King Arthur
KOD-Ares
King Arthur
3
6
10
1.33
L
0
10
8
0.4
L
Cthulhu
KrillinsDad
Cthulhu
7
8
5
1.19
L
Scylla
2
11
5
0.41
W
Cthulhu
destroyer765
Cthulhu
2
4
14
2.25
W
Amaterasu
scythe982
Amaterasu
4
8
19
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,461
Damage
75,451
118,000
Taken
122,105
102,041
Mitigated
64,988
40,894
Healing
14,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,732
6,575
0
3,462
29,490
15,641
2,146
10,048
18,711
902
73,779
W
Chernobog
Bennett Medi
Chernobog
33,894
22,788
0
11,855
25,843
19,437
4,700
8,177
17,666
7,271
141,252
W
Baron Samedi
Dong_Bong_
Baron Samedi
25,753
1,383
4,520
8,199
14,853
9,027
5,323
4,302
10,551
113,104
0
L
Erlang Shen
DuncanDonuts333
Erlang Shen
12,610
6,201
0
1,906
24,344
16,804
0
6,878
17,379
8,459
66,695
W
King Arthur
KOD-Ares
King Arthur
14,379
2,683
141
6,463
28,055
20,363
727
6,399
21,656
0
94,930
L
13,146
5,345
0
3,705
20,331
6,460
561
3,757
16,574
0
45,856
L
Cthulhu
KrillinsDad
Cthulhu
19,503
1,860
466
3,451
29,650
20,307
0
9,793
19,737
59,719
0
L
Scylla
11,460
911
192
959
18,290
5,776
960
6,043
12,197
62,373
0
W
Cthulhu
destroyer765
Cthulhu
10,231
869
206
1,690
18,873
21,362
413
5,177
13,696
45,047
0
W
Amaterasu
scythe982
Amaterasu
15,204
5,774
605
7,215
30,376
31,852
702
9,311
21,065
0
57,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,821
Gold Earned
57,274
623
Minions Killed
461
0
Camps Cleared
0
2,553,705
Distance Traveled
2,154,131
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,540
464
127
5
0
407,572
0
W
Chernobog
17,429
646
156
6
0
514,616
5
W
Baron Samedi
16,728
620
197
7
0
516,491
3
L
Erlang Shen
11,483
425
104
4
0
487,923
3
W
King Arthur
13,337
494
126
5
0
537,524
1
L
Artemis
9,816
364
55
2
0
376,031
7
L
Cthulhu
11,850
439
69
3
0
446,786
5
L
Scylla
11,585
429
106
4
0
435,819
1
W
Cthulhu
12,709
471
89
3
0
495,209
0
W
Amaterasu
13,618
504
55
2
0
489,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role