Player Matchup

Neith
Neith
BrotherDylx
Neith
Level 86
God Stats
7W - 16L
1,500 SR
Queue Stats
144W - 185L
1,433 Elo+
Party 1
Athena
Athena
DrThunder2792
Athena
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
642W - 575L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
FriendlyHooper
Tsukuyomi
Level 109
God Stats
12W - 19L
1,500 SR
Queue Stats
372W - 437L
1,380 Elo+
Solo
Thoth
Thoth
KorzaG
Thoth
Level 93
God Stats
2W - 11L
1,162 SR
Queue Stats
75W - 116L
1,436 Elo+
Party 1
Apollo
Apollo
X_UNHAPPY_COW_X
Apollo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,548 Elo+
Solo
Team Averages
Level 112
1,432 SR
1,459 Elo+

VS

Team Averages
Level 107
1,607 SR
1,579 Elo+
Set
Set
Bradshaw244
Set
Level 29
God Stats
27W - 32L
1,660 SR
Queue Stats
232W - 338L
1,574 Elo+
Party 2
Zhong Kui
Zhong Kui
JustSteve38
Zhong Kui
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
864W - 431L
1,741 Elo+
Solo
Odin
Odin
dan161298
Odin
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
576W - 621L
1,336 Elo+
Solo
Arachne
Arachne
kanekivsjuuzou
Arachne
Level 140
God Stats
19W - 11L
1,874 SR
Queue Stats
232W - 223L
1,500 Elo+
Solo
Danzaburou
Danzaburou
xDSloppyMeat
Danzaburou
Level 68
God Stats
2W - 5L
1,500 SR
Queue Stats
264W - 377L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 5
9,003
474
7,694
8,362
2,770
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 1
9,044
476
6,565
19,987
20,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
FriendlyHooper
Tsukuyomi
16
4 / 8 / 1
10,804
569
10,332
15,464
13,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
KorzaG
Thoth
15
3 / 7 / 2
10,302
542
11,223
10,629
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 5 / 1
9,536
502
5,292
12,530
7,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 7
10,953
576
8,453
12,664
10,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
JustSteve38
Zhong Kui
18
9 / 1 / 5
11,303
595
17,269
14,143
11,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
15
3 / 1 / 9
9,706
511
6,014
14,808
10,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 5 / 7
10,829
570
8,675
17,591
7,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
xDSloppyMeat
Danzaburou
19
5 / 2 / 3
11,578
609
13,112
10,494
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
12
Kills
25
25
Deaths
12
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
0
4
5
0.63
L
4
1
1
4.5
L
Tsukuyomi
FriendlyHooper
Tsukuyomi
4
8
1
0.56
W
Zhong Kui
JustSteve38
Zhong Kui
9
1
5
11.5
L
Thoth
KorzaG
Thoth
3
7
2
0.57
L
1
5
1
0.3
W
Odin
3
1
9
7.5
W
5
5
7
1.7
W
Danzaburou
xDSloppyMeat
Danzaburou
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,106
Damage
53,523
66,972
Taken
69,700
47,685
Mitigated
46,201
6,716
Healing
29,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,453
4,032
0
4,709
12,664
10,184
816
1,568
11,005
3,428
65,771
L
7,694
4,057
0
2,554
8,362
2,770
0
1,381
6,981
0
55,922
L
6,565
1,955
0
1,688
19,987
20,439
36
5,440
14,547
21,321
0
L
Tsukuyomi
FriendlyHooper
Tsukuyomi
10,332
2,406
0
772
15,464
13,098
29
3,625
11,839
3,108
63,783
W
Zhong Kui
JustSteve38
Zhong Kui
17,269
2,758
0
8,955
14,143
11,273
2,735
4,146
9,645
87,320
0
L
Thoth
KorzaG
Thoth
11,223
555
0
779
10,629
3,660
0
5,021
5,608
56,369
0
L
5,292
2,284
0
923
12,530
7,718
0
3,034
9,496
10,163
61,254
W
Odin
6,014
1,814
0
2,017
14,808
10,843
259
5,222
9,406
124
24,049
W
8,675
5,007
0
8,290
17,591
7,521
300
3,602
13,751
0
67,736
W
Danzaburou
xDSloppyMeat
Danzaburou
13,112
6,947
0
5,408
10,494
6,380
3,496
2,848
7,592
9,056
85,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,689
Gold Earned
54,369
521
Minions Killed
564
0
Camps Cleared
0
1,640,374
Distance Traveled
1,793,807
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,953
576
132
7
0
343,991
3
L
Neith
9,003
474
117
6
0
328,076
2
L
Athena
9,044
476
31
2
0
376,098
5
L
Tsukuyomi
10,804
569
122
6
0
312,990
2
W
Zhong Kui
11,303
595
161
8
0
355,168
3
L
Thoth
10,302
542
118
6
0
339,230
2
L
Apollo
9,536
502
133
7
0
283,980
0
W
Odin
9,706
511
27
1
0
410,648
7
W
Arachne
10,829
570
100
5
0
357,716
3
W
Danzaburou
11,578
609
144
8
0
326,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role