Player Matchup

Sylvanus
Sylvanus
Divine_Rogue
Sylvanus
Level 23
God Stats
4W - 2L
1,559 SR
Queue Stats
13W - 12L
1,332 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MordredX1
Tsukuyomi
Level 105
God Stats
1W - 1L
1,718 SR
Queue Stats
25W - 23L
1,398 Elo+
Party 2
Chang'e
Chang'e
montsaintclair
Chang'e
Level 13
God Stats
1W - 3L
1,627 SR
Queue Stats
3W - 5L
1,479 Elo+
Party 2
Team Averages
Level 47
1,635 SR
1,403 Elo+

VS

Team Averages
Level 57
1,610 SR
1,603 Elo+
Kali
Kali
IAmEminentRL
Kali
Level 24
God Stats
29W - 21L
1,470 SR
Queue Stats
157W - 130L
1,571 Elo+
Party 1
Agni
Agni
I_Am_Lynch_
Agni
Level 64
God Stats
23W - 12L
1,689 SR
Queue Stats
226W - 206L
1,608 Elo+
Party 1
Khepri
Khepri
SmellyRlTwitchTv
Khepri
Level 83
God Stats
21W - 11L
1,672 SR
Queue Stats
212W - 178L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Divine_Rogue
Sylvanus
14
4 / 7 / 5
11,738
618
12,757
22,991
28,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
MordredX1
Tsukuyomi
15
5 / 8 / 3
12,286
647
16,109
17,645
11,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 10 / 6
10,701
563
6,447
18,308
12,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 5 / 10
15,001
790
13,121
19,403
7,715
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
13 / 3 / 9
13,859
729
26,014
12,416
7,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 21
12,622
664
8,392
17,409
24,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
9
Kills
25
25
Deaths
10
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Divine_Rogue
Sylvanus
4
7
5
0.93
W
10
5
10
3
W
13
3
9
5.83
L
Tsukuyomi
MordredX1
Tsukuyomi
5
8
3
0.81
W
2
2
21
6.25
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,313
Damage
47,527
58,944
Taken
49,228
52,028
Mitigated
39,761
14,957
Healing
11,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Divine_Rogue
Sylvanus
12,757
4,027
4,012
4,795
22,991
28,129
136
12,598
10,393
36,035
0
W
13,121
8,144
0
5,566
19,403
7,715
1,415
7,512
11,600
0
62,114
W
26,014
1,160
1,037
1,437
12,416
7,109
1,520
3,770
8,538
75,260
0
L
Tsukuyomi
MordredX1
Tsukuyomi
16,109
2,929
1,013
1,828
17,645
11,078
151
10,151
7,494
0
60,843
W
8,392
216
915
2,834
17,409
24,937
94
7,522
9,647
28,359
0
L
6,447
1,904
1,382
1,927
18,308
12,821
660
11,698
6,610
35,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,725
Gold Earned
41,482
158
Minions Killed
196
0
Camps Cleared
0
800,462
Distance Traveled
907,579
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,738
618
48
3
0
242,898
4
W
Kali
15,001
790
66
3
0
316,553
0
W
Agni
13,859
729
94
5
0
316,051
0
L
Tsukuyomi
12,286
647
58
3
0
320,174
3
W
Khepri
12,622
664
36
2
0
274,975
4
L
Chang'e
10,701
563
52
3
0
237,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role