Player Matchup

Kumbhakarna
Kumbhakarna
Ia Sombra
Kumbhakarna
Level 126
God Stats
2W - 2L
1,590 SR
Queue Stats
119W - 113L
1,389 Elo+
Party 3
Fenrir
Fenrir
PoIvoriento
Fenrir
Level 127
God Stats
19W - 21L
1,553 SR
Queue Stats
123W - 126L
1,410 Elo+
Party 3
Hachiman
Hachiman
SupremeDrops
Hachiman
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
63W - 75L
1,228 Elo+
Party 3
Erlang Shen
Erlang Shen
Xight YT
Erlang Shen
Level 109
God Stats
1W - 4L
1,179 SR
Queue Stats
44W - 42L
1,364 Elo+
Party 3
Scylla
Scylla
YoungSlaeyz
Scylla
Level 26
God Stats
11W - 5L
1,271 SR
Queue Stats
27W - 14L
1,414 Elo+
Party 3
Team Averages
Level 99
1,418 SR
1,361 Elo+

VS

Team Averages
Level 53
1,566 SR
1,586 Elo+
Ares
Ares
AzureCreature
Ares
Level 26
God Stats
2W - 3L
1,781 SR
Queue Stats
18W - 19L
1,861 Elo+
Party 2
Chaac
Chaac
EXPRESSO13
Chaac
Level 52
God Stats
1W - 3L
1,503 SR
Queue Stats
7W - 17L
1,248 Elo+
Party 1
Thor
Thor
Klaymore77
Thor
Level 62
God Stats
0W - 4L
1,500 SR
Queue Stats
89W - 106L
1,919 Elo+
Party 2
Ullr
Ullr
SparseRumble921
Ullr
Level 79
God Stats
3W - 5L
1,689 SR
Queue Stats
72W - 66L
1,572 Elo+
Party 2
Hel
Hel
okittywhiskaz
Hel
Level 48
God Stats
19W - 19L
1,360 SR
Queue Stats
62W - 73L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ia Sombra
Kumbhakarna
9
2 / 0 / 9
5,299
530
4,916
5,942
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
11
2 / 1 / 1
6,274
627
4,289
6,428
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
SupremeDrops
Hachiman
11
8 / 0 / 4
6,242
624
6,554
3,168
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Xight YT
Erlang Shen
9
4 / 1 / 2
5,773
577
4,253
3,726
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
11
3 / 2 / 2
6,353
635
4,850
4,019
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
3,919
392
1,623
7,868
2,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
9
1 / 3 / 1
5,165
517
3,889
7,912
6,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 2 / 0
4,320
432
2,394
4,587
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 5 / 0
4,069
407
3,538
7,672
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 5 / 1
5,114
511
1,383
6,906
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
19
Kills
3
4
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Chaac
1
3
1
0.5
W
Kumbhakarna
Ia Sombra
Kumbhakarna
2
0
9
6.5
L
1
2
0
0.5
W
Fenrir
2
1
1
2.5
L
0
5
0
0
W
Hachiman
SupremeDrops
Hachiman
8
0
4
10
W
Erlang Shen
Xight YT
Erlang Shen
4
1
2
5
W
Scylla
3
2
2
2
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,862
Damage
12,827
23,283
Taken
34,945
12,476
Mitigated
14,397
6,189
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,623
127
235
1,160
7,868
2,368
0
2,988
4,540
11,112
0
L
Chaac
3,889
993
0
2,713
7,912
6,427
0
270
7,642
0
22,002
W
Kumbhakarna
Ia Sombra
Kumbhakarna
4,916
874
0
1,520
5,942
3,312
106
1,404
4,538
12,361
0
L
2,394
892
0
910
4,587
2,163
0
1,772
2,680
2,384
11,532
W
Fenrir
4,289
1,727
0
2,014
6,428
3,706
930
4
6,116
2,532
24,297
L
3,538
1,630
357
1,465
7,672
1,642
0
3,468
3,990
0
16,227
W
Hachiman
SupremeDrops
Hachiman
6,554
2,728
0
1,105
3,168
1,715
301
217
2,951
4,046
27,635
W
Erlang Shen
Xight YT
Erlang Shen
4,253
2,385
0
624
3,726
2,549
266
528
3,156
5,542
19,616
W
Scylla
4,850
777
0
926
4,019
1,194
0
1,027
2,992
38,783
0
L
1,383
297
123
2,338
6,906
1,797
462
1,699
5,071
20,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,941
Gold Earned
22,587
259
Minions Killed
151
0
Camps Cleared
0
902,455
Distance Traveled
809,718
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,919
392
16
2
0
178,570
2
L
Chaac
5,165
517
44
4
0
179,054
0
W
Kumbhakarna
5,299
530
14
1
0
188,693
0
L
Thor
4,320
432
28
3
0
118,545
0
W
Fenrir
6,274
627
70
7
0
167,224
1
L
Ullr
4,069
407
26
3
0
156,067
1
W
Hachiman
6,242
624
58
6
0
165,393
3
W
Erlang Shen
5,773
577
46
5
0
205,855
0
W
Scylla
6,353
635
71
7
0
175,290
2
L
Hel
5,114
511
37
4
0
177,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role