Player Matchup

King Arthur
King Arthur
Bottomles
King Arthur
Level 66
God Stats
10W - 18L
1,508 SR
Queue Stats
12W - 26L
1,425 Elo+
Party 2
Neith
Neith
Coyotesdm
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,368 Elo+
Party 2
Ares
Ares
MagicBluePanda
Ares
Level 24
God Stats
1W - 2L
1,713 SR
Queue Stats
10W - 21L
1,425 Elo+
Party 2
Pele
Pele
MizKozilek
Pele
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 30L
1,425 Elo+
Party 2
Poseidon
Poseidon
SavoryKarma8211
Poseidon
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 50L
1,370 Elo+
Party 2
Team Averages
Level 32
1,544 SR
1,403 Elo+

VS

Team Averages
Level 20
1,401 SR
1,428 Elo+
Khepri
Khepri
AmishMayhem
Khepri
Level 28
God Stats
18W - 12L
1,500 SR
Queue Stats
281W - 213L
1,530 Elo+
Party 1
Ra
Ra
LilLilRed
Ra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,556 Elo+
Solo
Izanami
Izanami
LittleSwimmer
Izanami
Level 16
God Stats
22W - 20L
1,185 SR
Queue Stats
52W - 45L
1,388 Elo+
Party 1
Tyr
Tyr
MajorGrace
Tyr
Level 19
God Stats
1W - 2L
1,322 SR
Queue Stats
6W - 6L
1,415 Elo+
Solo
Bakasura
Bakasura
SciaticCookie9
Bakasura
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 29L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bottomles
King Arthur
14
4 / 3 / 2
8,678
482
12,902
16,480
9,428
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Coyotesdm
Neith
12
0 / 6 / 1
7,577
421
3,789
9,485
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 0
6,443
358
1,035
10,647
7,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 0 / 2
8,550
475
2,101
10,012
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
13
4 / 3 / 1
8,690
483
6,252
6,454
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
3 / 0 / 13
9,591
533
8,952
11,401
12,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 2 / 5
8,395
466
3,833
6,080
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
15
10 / 1 / 2
9,749
542
12,212
6,213
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 4 / 1
8,544
475
3,823
12,376
7,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
13
1 / 3 / 7
8,085
449
4,962
12,189
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
9
Kills
19
19
Deaths
10
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
0
13
9.5
L
King Arthur
Bottomles
King Arthur
4
3
2
1.67
L
Neith
Coyotesdm
Neith
0
6
1
0.08
W
2
2
5
2.25
W
Izanami
10
1
2
11
L
0
7
0
0
W
3
4
1
0.88
L
1
0
2
2
L
Poseidon
4
3
1
1.5
W
Bakasura
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,079
Damage
33,782
53,078
Taken
48,259
25,983
Mitigated
29,691
14,091
Healing
15,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
8,952
2,528
0
3,616
11,401
12,554
527
780
10,326
31,243
0
L
King Arthur
Bottomles
King Arthur
12,902
372
0
5,039
16,480
9,428
170
4,615
11,297
0
47,485
L
Neith
Coyotesdm
Neith
3,789
1,900
0
1,516
9,485
3,206
1,202
2,502
6,983
0
48,583
W
3,833
371
951
2,787
6,080
2,127
168
2,153
3,759
40,315
0
W
Izanami
12,212
8,636
0
4,148
6,213
2,512
3,918
806
5,348
0
77,797
L
1,035
392
0
461
10,647
7,827
252
3,023
7,624
8,093
0
W
3,823
1,232
0
1,053
12,376
7,997
996
1,036
11,234
0
31,918
L
2,101
466
0
6,515
10,012
3,532
0
384
9,628
0
51,422
L
Poseidon
6,252
741
0
560
6,454
1,990
572
2,261
3,854
41,719
0
W
Bakasura
4,962
3,262
0
3,287
12,189
4,501
407
2,047
10,076
0
40,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,938
Gold Earned
44,364
377
Minions Killed
401
0
Camps Cleared
0
1,404,362
Distance Traveled
1,704,075
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,591
533
41
2
0
336,389
2
L
King Arthur
8,678
482
59
3
0
268,479
0
L
Neith
7,577
421
93
5
0
268,080
1
W
Ra
8,395
466
86
5
0
327,507
8
W
Izanami
9,749
542
126
7
0
286,497
0
L
Ares
6,443
358
14
1
0
195,772
0
W
Tyr
8,544
475
55
3
0
366,419
4
L
Pele
8,550
475
108
6
0
339,773
3
L
Poseidon
8,690
483
103
6
0
332,258
4
W
Bakasura
8,085
449
93
5
0
387,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role