Player Matchup

Guan Yu
Guan Yu
Bronze III
FlamingoPanther
Guan Yu
Bronze III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,450 MMR
Solo
Geb
Geb
Gold V
KinVerlat3
Geb
Gold V
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold V
MexiNinja4
Awilix
Gold V
Level 121
God Stats
17W - 17L
1,300 SR
Queue Stats
75W - 71L
1,449 MMR
Solo
Persephone
Persephone
Gold IV
ZoMbIeLiTe117
Persephone
Gold IV
Level 132
God Stats
63W - 39L
1,412 SR
Queue Stats
730W - 726L
1,452 MMR
Solo
Rama
Rama
Gold V
iBeocca
Rama
Gold V
Level 45
God Stats
7W - 5L
1,635 SR
Queue Stats
166W - 157L
1,448 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 81
1,469 SR
1,460 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,505 SR
1,456 MMR
Nike
Nike
Bronze III
AllGibbedUp
Nike
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,446 MMR
Solo
Odin
Odin
Silver II
VikingPenguin
Odin
Silver II
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
ZirBack45
Ao Kuang
Silver I
Level 158
God Stats
192W - 184L
1,525 SR
Queue Stats
534W - 566L
1,413 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
zunitoo
Danzaburou
Gold IV
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 96L
1,427 MMR
Solo
Janus
Janus
Gold IV
Ðarkø
Janus
Gold IV
Level 127
God Stats
16W - 16L
1,500 SR
Queue Stats
285W - 310L
1,497 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
8,225
548
11,274
13,985
15,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 1 / 9
8,564
571
4,559
9,751
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
MexiNinja4
Awilix
15
8 / 0 / 4
9,253
617
5,419
4,569
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
ZoMbIeLiTe117
Persephone
15
4 / 2 / 1
9,031
602
8,217
4,754
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
iBeocca
Rama
15
1 / 1 / 3
8,795
586
5,400
7,927
2,599
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ScyllaNemesisSetCthulhuCu Chulainn

VS

Bans
Nu WaTsukuyomiArachneBakasuraYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,894
460
4,883
11,562
5,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
0 / 4 / 2
5,973
398
1,844
7,515
3,101
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
ZirBack45
Ao Kuang
13
3 / 4 / 3
7,946
530
4,530
12,082
6,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
zunitoo
Danzaburou
14
1 / 2 / 0
7,970
531
6,018
8,351
2,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Ðarkø
Janus
14
2 / 4 / 3
7,951
530
3,075
9,099
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
17
Kills
6
6
Deaths
18
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
1
2
6
2
W
3
1
9
7.5
W
Awilix
MexiNinja4
Awilix
8
0
4
10
L
0
4
2
0.25
L
Ao Kuang
ZirBack45
Ao Kuang
3
4
3
1.13
W
Persephone
ZoMbIeLiTe117
Persephone
4
2
1
2.25
W
Rama
iBeocca
Rama
1
1
3
2.5
L
Danzaburou
zunitoo
Danzaburou
1
2
0
0.5
L
Janus
Ðarkø
Janus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,869
Damage
20,350
40,986
Taken
48,609
28,285
Mitigated
20,784
18,839
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,883
722
0
2,748
11,562
5,236
214
594
10,550
1,910
34,644
W
11,274
1,645
817
6,713
13,985
15,457
148
2,305
11,620
0
50,774
W
4,559
663
0
3,084
9,751
6,920
24
2,204
7,463
25,059
0
W
Awilix
MexiNinja4
Awilix
5,419
2,145
0
2,255
4,569
1,586
153
464
4,105
0
55,317
L
1,844
639
265
1,374
7,515
3,101
0
2,270
5,203
35
19,342
L
Ao Kuang
ZirBack45
Ao Kuang
4,530
1,500
0
3,296
12,082
6,784
12
2,663
9,302
52,211
0
W
Persephone
ZoMbIeLiTe117
Persephone
8,217
410
0
953
4,754
1,723
0
2,240
2,472
65,270
0
W
Rama
iBeocca
Rama
5,400
4,091
0
5,017
7,927
2,599
393
345
7,582
0
68,113
L
Danzaburou
zunitoo
Danzaburou
6,018
2,802
0
2,797
8,351
2,640
0
386
7,965
0
61,359
L
Janus
Ðarkø
Janus
3,075
333
155
2,242
9,099
3,023
0
6,502
2,329
50,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,868
Gold Earned
36,734
496
Minions Killed
429
0
Camps Cleared
0
1,622,841
Distance Traveled
1,496,380
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,894
460
79
5
0
268,126
9
W
Guan Yu
8,225
548
86
6
0
323,750
2
W
Geb
8,564
571
35
2
0
336,693
4
W
Awilix
9,253
617
111
7
0
381,115
5
L
Odin
5,973
398
36
2
0
335,965
4
L
Ao Kuang
7,946
530
85
6
0
285,843
1
W
Persephone
9,031
602
127
8
0
308,501
7
W
Rama
8,795
586
137
9
0
272,782
2
L
Danzaburou
7,970
531
119
8
0
294,019
7
L
Janus
7,951
530
110
7
0
312,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role